10 years ago on this date, the official site was updated with this message:
Project Update: We are starting to put together "final candidates." These are CDs that could possibly be final versions, if we experience no major bugs during the testing phase. The Quality Assurance team is staying extra late to go over the latest version. As soon as we silver, and can confirm the lack of major crash bugs or other stop shipment style bugs, we'll be posting here... -- 23 Sep 1997A glorious date. To commemorate, NMA brings you 4 piece of Leonard Boyarsky's original concept art, with thanks to Leonard himself.
Leonard gives the following descriptions:
Fallout Tales #2: larger version of the painting I did for the Fallout Tales #2 loading screenNo Mutants Allowed presents: Fallout's 10th anniversary.
Fallout Tales #2 sketch: original sketch for above - interesting story behind this image. Jason and I had already done a first draft of the story for FO2, and at one point the player was to be ambushed by lobotomized creatures (lobotomites), when a renegade brotherhood soldier comes to his rescue. Get it? It's Fallout Tales # 2 and it was an illustration of a scene from FO2. Of course, the story was changed after FO1 was released, but it seemed like a good idea at the time.
Gretch: it's gretch, man
Skill Guy: this is the first ever drawing of the 'skill guy' as I originally called him. I did it to show everyone what I was going on about. It was then given to George Almond, who did the first few initial cards (and began the progression from what you see in this pic to the final version). Tramell Isaac (T.Ray) then took over the cards and did the rest of them, finalizing his 'look'.