Fallout Fallout Fallout Fallout
Fallout  

Fallout   Fallout   Fallout
Fallout   Fallout   Fallout

Fallout
Fallout
Project V13 concept art released as part of Interplay's court documents
Fallout
Friday, November 20, 2009
-Fallout 2: Dominion Screenshots and Videos
Tuesday, November 17, 2009
-Vault Boy Now Delivering Pizza in Massachusetts Area
Friday, November 13, 2009
-Project V13 Screenshots and more Concept Art
Thursday, November 12, 2009
-Brian Menze sells his Vault Boy art on eBay
Wednesday, November 11, 2009
-Misinformation presented in courtroom
Saturday, November 7, 2009
-Project V13 concept art #5: Character Sketches
Friday, November 6, 2009
-John Carmack speculates
Tuesday, November 3, 2009
-Media Consumes Me: Fallout Series History and Review Part 2
Saturday, October 31, 2009
-Project V13 concept art #4: Desert
-Fallout 3 wins Ultimate Game of the Year
Fallout
- Older News! -
Fallout
Fallout
Fallout
-Fallout 3 Mothership Zeta review
-Fallout 3 Point Lookout review
-Fallout 3 Broken Steel review
-Fallout 3 The Pitt review
-Fallout 3 Operation: Anchorage review
-Fallout 3 review
-Capital Wasteland: Revelation Review
-Fallout 3 Impressions
-My Fallout 3 adventures! - Day 1
-Op-ed: Fallout 3 PAX Impressions
Fallout
- All Articles! -
Fallout
Fallout
Fallout
-Fallout1 High Resolution Patch 2.2b
-FT Improver v1.0.0.1
-FO3 Phalanx
-Fallout2 High Resolution Patch 2.2a
-Mapper2 High Resolution Patch 2.0
-MIB88 MegaMod 2.35.2
-Fallout PNP - Equipment MS Update
-Fallout PNP - Rules MS Update
-Fallout PNP - The World MS Update
-Ammo Toolkits
-Fallout Tactics Trilogy Set Patch
-Fallout 3 GECK Editor Patch 1.5
-F2wedit
-Fallout
-Fallout: Brotherhood of Steel 2 Design Doc
-Alley Assault
-MyVeryOwnBunker.rar
-Pocket F.A.L.L.O.U.T.
-Wattz Weapons Pack
-GTS - Global Travel System

eXTReMe Tracker
Fallout
Fallout

Hot Nuclear Feature:
- Fallout 3 Mothership Zeta review
- Fallout 3 Point Lookout review

Hot Nuclear Files:
- Fallout1 High Resolution Patch 2.2b
- FT Improver v1.0.0.1

Found news? Want a promo for your project?
Got some interesting bla-blahs? Then give us a mail!
Contact us!


New Fallout 3 screenshot and Todd Howard speaks

Bethesda provided yet another set of scans to a magazine that listed Fallout 3 as one of the most anticipated games of 2008, this time it's PC Gamer.


The architecture is pretty good. The second one shows a lot of what is wrong with Fallout 3 (in our opinion).

The magazine also features an article in which Todd Howard explains his particular preference towards blending genres and how you can do anything with RPGs.
That's what is so energizing about RPGs; they can be anything. RPGs are the ultimate genre blender; there is no feature you can not at least consider.
(...)
The second [rule; after "great games are played, not made" - ed.] is "Keep it Simple." Polishing up a feature and tucking in all its corners takes more time than your brain thinks it will. The more elegant and simple a system is, the better all the systems will play with each other, yielding heightened player expectations.
The last rule is "Define the Experience." Do not define your games by a list of features; define it by what the player experiences. This allows you to weed out superfluous interactions from the essential ones as you play your game.
It's that last one that creates the genre blending effect. Each part is defined by its interaction and how it makes the player feel. From exploring the world as a whole to talking to NPCs to combat - all these are seperate forms of interaction. For Fallout 3, the list grows to picking locks, laying mines, hacking computers, performing surgery, repairing items, ordering companions, finding radio stations, and more.
Fallout 3 is indeed in capable hands. Buy the magazine to read the rest.

Thanks Stag.


Fallout Fallout Fallout
©1997-> End of time Odin. The Contents of this page may not be used, published or reproduced without the owners written permission.
All other material © of their respectful owners.
This site was designed for 1024 and above resolutions, MS IE, Opera & FireFox web browsers. If you have any questions or comments on design, send an email.
This site is in no way affiliated, nor responsible for actions performed by Interplay.

Design by Obsydian/Odin, coding by Odin.
Fallout Fallout Fallout