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The Fallout Drinking Game
Have a drink if: 
| You run into a pack of RadScorpions, Rats, Raiders or any of the "filler" enemies. | |
| Someone asks you to: "Put that weapon away." | |
| You fall off a cliff. | |
| Your companions block your exit. | |
| Your companions block your shot. | |
| You actually win money at The Maltese Falcon. | |
| You engage in a meaningless conversation with someone. | |
| Someone says, "I'll be watching you." | |
| Dogmeat helps more than the rest of your companions. | |
| Your "loyal" companions shoot you in the back. |
Have two drinks if: 

| A character acts like he never seen you before. Even if you've just completed a long and complicated quest for him/her. |
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| You've able to ask the same question, over and over. | |
| You've able to ask the same question, over and over. | |
| People are concerned about a threat you've already removed. e.g. RadScorpions | |
| Harold asks for money. | |
| Someone shoots at you and the police ignore the fire fight. | |
| Your companions engage in hand to hand combat and ignore the shiny new rocket launcher you gave them. | |
| You steal from someone and they don't notice. | |
| You get addicted to something. | |
| A NPC ends a conversation only to start it up again in less than a second. |
Have three drinks if: 


| DogMeat survives going through all the force fields in the Military base. | |
| If you get "lucky". | |
| You find Pat the wondering Celt. | |
| Someone says, "Oh my god! They killed Kenny! You bastard!" | |
| There's a Max Max reference. | |
| You get a stat increase without paying for it. | |
| Enemy characters attack other people besides you. | |
| You vomit from Radiation poisoning. | |
| Someone asks you to C D E D B D Ducks. | |
| A policeman gets hit by a enemie's bullet and helps YOU win the fight. |
Finish your drink if: 
| You see Doctor Who's T.A.R.D.I.S. (Time And Relative Dimensions In Space) | |
| See a giant dinosaur footprint. | |
| Find the Alien Blaster. | |
| Find Bob's Used Cars | |
| Find the Fisherman and his son. | |
| You find talking cows. | |
| Find a truck full of bottle caps. |
Rob the Liquor Store if:
| Tycho, Ian or Kayja discover they're carrying 10 suits of Power Armor and decide to actually wear it. | |
| Tycho, Ian or Kayja say, "Am I blocking your exit, please allow me to step to the side." | |
| Tycho, Ian or Kayja move to the side to minimize their chances of hitting you. | |
| You manage to kill the OverSeer before you finish your quests. | |
| Tycho, Ian or Kayja discover a Rocket Launcher works much better that a boot to the head. | |
| You get "lucky"... in real life. |
Restart the game if:
| You rub your eyes and see: 5 Tychos, 4 Ians, 3 Kayjas, 2 Dogmeats and a Partridge in a Pear Tree. | |
| Your companions block your passage on the bridge to the Gun Runners. |
Got any ideas? E-Mail me! doombot@mediaone.net
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Productions. Fallout is a trademark of Interplay Productions. All Rights Reserved. |
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