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Age of Decadence round-up
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Brother None
El-ahrairah



Joined: 03 Apr 2003
Posts: 30162
Location: Liberty City, the Netherlands
Status: Offline

PostPosted: Sun Jun 24, 2007 3:40    Post subject: Reply with quote

Morbus wrote:
Really? May I ask your graduation, if I may ask? I'm studying Archeology Razz


I'm going for a Bachelor in History with a specialization in Russian history, and a side-specialization in history of the US. Master will be Russian Studies, tho', not History.
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10mmCurator
Mildly Dipped



Joined: 23 Jan 2007
Posts: 527
Location: Boneyard
Status: Offline

PostPosted: Sun Jun 24, 2007 3:50    Post subject: Reply with quote

Mmmm sounds like somthing I want to try.. Can't wait for it to come out.
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Nim82
It Wandered In From the Wastes



Joined: 05 May 2007
Posts: 192
Location: The Codex
Status: Offline

PostPosted: Sun Jun 24, 2007 6:43    Post subject: Reply with quote

Been following this project for a while, shaping up very nicely.

Can sympathise strongly on the art-direction front. For a demo project I did, figured I could get away with focussing on the gameplay and letting the art slide quite a bit in terms of planning time. Later on in development it really came back to bite me horribly, you learn these things the hard way seemingly. Great to know they have the guts to acknowledge these issues though, as well as having the will to go back and tackle them - this level of openness is worthy of respect, imo. Many could learn!

Anyway, will there be weapon erosion?
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iii
A Smooth-Skin



Joined: 10 Oct 2005
Posts: 617
Location: Germany
Status: Offline

PostPosted: Sun Jun 24, 2007 15:26    Post subject: Reply with quote

Brother None wrote:
Morbus wrote:
Really? May I ask your graduation, if I may ask? I'm studying Archeology Razz


I'm going for a Bachelor in History with a specialization in Russian history, and a side-specialization in history of the US. Master will be Russian Studies, tho', not History.


Offtopic:

So, we are going to be rivals at the international job market? 8)

Ontopic:

Well, I got interested taht project. If I like the demo I will buy it.
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VDweller
Iron Tower Studio Developer



Joined: 31 Oct 2005
Posts: 291

Status: Offline

PostPosted: Sun Jun 24, 2007 17:53    Post subject: Reply with quote

Makenshi wrote:
VDweller wrote:
I'm playing Depth of Peril now (an alfa preview copy for the Codex) - surprisingly stable and good (if you like action Diablo-like RPGs).


I do! I'm playing Titan Quest (Diablo's most successfull clone so far, betwwen the ones I've put my hands on).

When it's fully complete and out to be played, do you mind posting here on NMA to let us know? Or maybe PM me ^^

Sure. I'll post a detailed preview in about a week.

mvBarracuda wrote:
Are there any plans for the final pricing of AoD? I guess 50 USD would be pretty reasonable considering how long your team worked on it.

$25 direct download, $50 for a box (proper full color box, full color manual with concept art , jewel case CD) plus shipping.

Quote:
Will there be a Paypal option especially for European users who normally don't own a credit card?

Too early to say, but I can assure you that we'll find a way to get the game to everyone who's interested. We can't afford to say "sorry, but we only do things a certain way".
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Sorrow
So Old I'm Losing Radiation Signs



Joined: 09 Feb 2006
Posts: 2918

Status: Offline
Strikes: 2

PostPosted: Sun Jun 24, 2007 19:01    Post subject: Reply with quote

VDweller wrote:
$25 direct download, $50 for a box (proper full color box, full color manual with concept art , jewel case CD) plus shipping.

Sounds cool Smile .
How many pages will the manual be? Will the game allow the buyer to play without having to keep the CD in drive or doing other weird things?
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Kukident
Still Mildly Glowing



Joined: 21 Apr 2007
Posts: 256

Status: Offline

PostPosted: Sun Jun 24, 2007 19:08    Post subject: Reply with quote

looks very very interesting, i like it
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jfreund
Hideous Freak of Nature



Joined: 31 Jan 2007
Posts: 80

Status: Offline

PostPosted: Sun Jun 24, 2007 19:12    Post subject: Reply with quote

I am as pumped for AoD at least as much as I am for any mainstream title. The setting sounds interesting to me. I recently finished Jack Whyte's Camulod Chronicles, which paints the Arthur legend as kind of a last gasp of Roman civilization in Britain. From that view the "fall" of Rome (or the retreat of the Romans from much of the empire) was itself apocalyptic, a disintegration of order and the start of anarchy.

Good luck, VDweller - I'm looking forward to buying AoD.
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Wild_qwerty
Sonny, I Watched the Vault Bein' Built!



Joined: 02 Feb 2004
Posts: 2294
Location: New Zealand
Status: Offline

PostPosted: Sun Jun 24, 2007 21:44    Post subject: Reply with quote

It sounds good so far, I like to see a developer who can say "hey we got this bit wrong, lets fix it" it makes a pleasant change from arrogant developers who "know best" and are "always right". Looks like they are showing a real interest in making the towns unique rather than just coping them from a template Smile
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Makenshi
Mildly Dipped



Joined: 28 Jul 2006
Posts: 593
Location: BA, Brasil
Status: Offline

PostPosted: Mon Jun 25, 2007 3:05    Post subject: Reply with quote

Morbus wrote:
Brother None wrote:
For me, personally, it is too bad about the Roman-like setting. I find the "Ancient Times" very boring and unattractive, and studying it for a year as an obligated subject in university, even writing a boring paper about whether Roman families are extended or nuclear families, I kind of despite it.

Really? May I ask your graduation, if I may ask? I'm studying Archeology Razz


That's cool, man. You're gonna be like Indiana Jones, except for all the dangers and action situations ^^ Go research on Amazon Rainforest, here in Brazil. It's supposed that there are lots of undiscovered material of still unknow civilizations under the soil there.
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Nevermore
Hideous Freak of Nature



Joined: 11 Apr 2007
Posts: 20

Status: Offline

PostPosted: Tue Jun 26, 2007 14:30    Post subject: Reply with quote

Will it be Vista compatible?
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