| View previous topic :: View next topic |
| Author |
Message |
Jarno Mikkola Water Chip? Been There, Done That


Joined: 14 Jul 2005 Posts: 906 Location: About 6 feet over the place where no death can claim my body, only life can. Status: Offline
|
Posted: Mon Jul 30, 2007 11:17 Post subject: |
|
|
I liked this mod, thanks Lisac2k.  _________________
I just play the game |
|
| Back to top |
|
 |
Stag Orderite

Joined: 19 Jun 2006 Posts: 3777 Location: oiuhawd Status: Offline Strikes: 1
|
Posted: Mon Jul 30, 2007 11:33 Post subject: |
|
|
To the guy who didn't know what to do with the original data0000 thing:
Just move it into "My Documents" or something, put lisac's one into your Fallout 2 directory, and start up the game. If you want to play Fallout 2 again, just switch them back. No worries. _________________
 |
|
| Back to top |
|
 |
Jesterka Water Chip? Been There, Done That


Joined: 16 Mar 2006 Posts: 910 Location: Czech Fucking Republic Status: Offline
|
Posted: Mon Jul 30, 2007 14:22 Post subject: |
|
|
Good work, Lisac2k. Creative and funny, apparently youŽre a good writer (in spite of this you have still some misprints among the texts). Maybe IŽll make a Czech version (already uploaded on Madbrahmin). //EDIT: just in case of beating that boring (un)pack system. _________________
 |
|
| Back to top |
|
 |
retro Hideous Freak of Nature

Joined: 03 Jul 2007 Posts: 37 Location: georgia Status: Offline
|
Posted: Mon Jul 30, 2007 21:06 Post subject: |
|
|
| so i have to overwrite the original file to install the mod? what ifi want to change it back? |
|
| Back to top |
|
 |
Sander The Drinking Dictator


Joined: 05 Jul 2003 Posts: 17792 Location: Eindhoven, the Netherlands Status: Offline
|
Posted: Mon Jul 30, 2007 21:26 Post subject: |
|
|
| retro wrote: |
| so i have to overwrite the original file to install the mod? what ifi want to change it back? |
You can *move* the file somewhere else, and move it back when you want to uninstall the mod.
It's not that hard. _________________ No Mutants Allowed, your Fallout resource - Fallout 3 modding
 |
|
| Back to top |
|
 |
lisac2k Vault Senior Citizen


Joined: 26 Oct 2004 Posts: 1140 Location: XXV Century Status: Offline
|
Posted: Mon Jul 30, 2007 21:42 Post subject: |
|
|
I made a document (txt file) called VAULT RATS MOMENTS, it's kind of guide, walkthrough and list of features and details, plus their explanations. All in one.
If you want to play all the features through and see all the details in there, I recommend you reading that document. _________________ Vault Rats Moments v1.02
 |
|
| Back to top |
|
 |
El_Smacko It Wandered In From the Wastes


Joined: 12 Jul 2007 Posts: 117 Location: British Columbia, Canada Status: Offline
|
Posted: Tue Jul 31, 2007 1:33 Post subject: |
|
|
Great Mod. I'll have to finish playing through it later but I gave it a test run and giggled most the way through.
It froze my computer when I tried running into the invisible wall for the 2nd time though. _________________
| Blue Oyster Cult wrote: |
There walked a lonely man
Silent, mute, the only man
Not knowing how, not knowing why
was he the Sole Survivor... |
|
|
| Back to top |
|
 |
retro Hideous Freak of Nature

Joined: 03 Jul 2007 Posts: 37 Location: georgia Status: Offline
|
Posted: Tue Jul 31, 2007 2:30 Post subject: |
|
|
| thanks for the help, it worked! very funny.. nice job there lisac2k. |
|
| Back to top |
|
 |
Fazer Hideous Freak of Nature

Joined: 31 Jul 2007 Posts: 2
Status: Offline
|
Posted: Tue Jul 31, 2007 15:05 Post subject: |
|
|
| Great mod! I've sent you, Lisac2k, a list of bugs with screenshots which I found during the game. |
|
| Back to top |
|
 |
lisac2k Vault Senior Citizen


Joined: 26 Oct 2004 Posts: 1140 Location: XXV Century Status: Offline
|
Posted: Thu Aug 02, 2007 15:24 Post subject: |
|
|
I've fixed several notorious bugs, added one new feature and patched the mod to version 1.01. From now on, you can track down and download the current version of the Vault Rats from my signature (currently it's v1.01).
All changes can be found in the readme.v1.01.txt file, which comes within the RAR archive. Along with the updates of the mod, the Vault Rats Moments document will be updated too.
Thanks goes to Fazer for sending feedbacks and pointing out the bugs. _________________ Vault Rats Moments v1.02
 |
|
| Back to top |
|
 |
Eoz Hideous Freak of Nature


Joined: 21 May 2007 Posts: 23
Status: Offline
|
Posted: Thu Aug 02, 2007 19:47 Post subject: |
|
|
Great mod and really good writing skills
I would like to translate it for my french fellows, do you mind ? |
|
| Back to top |
|
 |
lisac2k Vault Senior Citizen


Joined: 26 Oct 2004 Posts: 1140 Location: XXV Century Status: Offline
|
Posted: Fri Aug 03, 2007 9:58 Post subject: |
|
|
| Eoz wrote: |
Great mod and really good writing skills
I would like to translate it for my french fellows, do you mind ? |
No, not at all. Didn't expect to see it in the French so soon.
You need any help about it or you're already versed enough? Watch out for curly braces. Oh, and thanks for the compliments. _________________ Vault Rats Moments v1.02
 |
|
| Back to top |
|
 |
Eoz Hideous Freak of Nature


Joined: 21 May 2007 Posts: 23
Status: Offline
|
Posted: Fri Aug 03, 2007 10:40 Post subject: |
|
|
| lisac2k wrote: |
| Eoz wrote: |
Great mod and really good writing skills
I would like to translate it for my french fellows, do you mind ? |
No, not at all. Didn't expect to see it in the French so soon.
You need any help about it or you're already versed enough? Watch out for curly braces. Oh, and thanks for the compliments. |
Well, it was the first time I was fiddling around with .DAT and fallout files so I had some hard time figuring all out but I'm a fast learner Just finished some hours ago and it runs like a charm. I Still need to do some polishing for typos and turns of phrases though.
*SPOILER*
On a more literary note, I don't get the joke Todd is making about *shoot*. Did he mean "spit out what you have to say?" Or was it something else ? For the moment I translated it that way but I'm still not sure.
Oh, and I had a blast translating his compulsive swearing just couldn't put away a mental image of him desperately trying to fight against it
*SPOILER*
Last edited by Eoz on Fri Aug 03, 2007 10:54; edited 1 time in total |
|
| Back to top |
|
 |
lisac2k Vault Senior Citizen


Joined: 26 Oct 2004 Posts: 1140 Location: XXV Century Status: Offline
|
Posted: Fri Aug 03, 2007 10:53 Post subject: |
|
|
| Eoz wrote: |
| On a more literary note, I don't get the joke Todd is making about *shoot*. Did he mean "spit out what you have to say?" Or something else? |
Well yes, you got it right. Although it can be taken rather seriously (after his swearing), so one could start shooting right away (and there's the option in the dialogue to do so). _________________ Vault Rats Moments v1.02
 |
|
| Back to top |
|
 |
Eoz Hideous Freak of Nature


Joined: 21 May 2007 Posts: 23
Status: Offline
|
Posted: Fri Aug 03, 2007 15:30 Post subject: |
|
|
Greetings again lisac2k
Mmh, I encountered an untranslated line, the one you get in the display bottom left when you equip Little Boy. But I wasn't able to find it in any of the 'text' files. Could you indicate me where it is ?
Apart from this, no problem so far. I translated the readme and your credits too (I just added me as the translator for the french version with an e-mail to get feedback if needed). I polished some things here and there and once I can translate that small bit above, I think it will be set for the final release.
Oh, one last thing. Dunno if it is a bug as I have no coding skills whatsoever, but when you look at Pete with the binoculars icon his LVAR appears in the display bottom left together with his text description. |
|
| Back to top |
|
 |
lisac2k Vault Senior Citizen


Joined: 26 Oct 2004 Posts: 1140 Location: XXV Century Status: Offline
|
Posted: Fri Aug 03, 2007 18:28 Post subject: |
|
|
OK, thanks for reporting the LVAR bug. That's fixed now, as well as that missing text (you can find it in obj_dude.msg file).
It's OK to include your nick(name) and an email address in the credits, as you already stated, because of feedbacks and other issues. Hope the French audience will like it.
1.02 version released, fixes included (again, the link is in my sig). _________________ Vault Rats Moments v1.02
 |
|
| Back to top |
|
 |
Eoz Hideous Freak of Nature


Joined: 21 May 2007 Posts: 23
Status: Offline
|
Posted: Fri Aug 03, 2007 20:29 Post subject: |
|
|
Thanks for your help
Well, I hope they will like it too. Apart from the writing quality of your mod, what I really liked is how it is making points about the path the Fallout 3 production, and the gaming industry as a whole, is taking: in an humorous way. Nice alternate mean to ring a bell in peoples mind about it me thinks. |
|
| Back to top |
|
 |
lisac2k Vault Senior Citizen


Joined: 26 Oct 2004 Posts: 1140 Location: XXV Century Status: Offline
|
Posted: Sat Aug 04, 2007 15:12 Post subject: |
|
|
| Eoz wrote: |
| ...I really liked is how it is making points about the path the Fallout 3 production, and the gaming industry as a whole, is taking: in an humorous way. |
Right, that's the point of this whole huzza-wuzza-mod.
| Eoz wrote: |
| Nice alternate mean to ring a bell in peoples mind about it me thinks. |
If only. _________________ Vault Rats Moments v1.02
 |
|
| Back to top |
|
 |
Lich Vault Modder


Joined: 23 Dec 2004 Posts: 810
Status: Offline
|
Posted: Sun Aug 05, 2007 11:06 Post subject: |
|
|
I got problems to run that mod, first i placed patch000.dat to Fallout2 directory, but its not work. Secon i unpack that patch and put files into "data" folder which put to F2 dir.. but it crash. Finally i changed proto files into "read only" and run it.
Things i like:
-floating conversation
-atom bomb bazooka
-unkilable child
It contain probably also other good stuff which i dont encounter (WC quest is still mysterious for me) |
|
| Back to top |
|
 |
lisac2k Vault Senior Citizen


Joined: 26 Oct 2004 Posts: 1140 Location: XXV Century Status: Offline
|
Posted: Sun Aug 05, 2007 13:35 Post subject: |
|
|
| Lich wrote: |
| I got problems to run that mod, first i placed patch000.dat to Fallout2 directory, but its not work. Secon i unpack that patch and put files into "data" folder which put to F2 dir.. but it crash. Finally i changed proto files into "read only" and run it. |
Hmmmm... Odd. Polish version of Fallout 2?
If you want to see and play through each and every detail of the game, you can find a more than helpful guide for it called "Vault Rats Moments" - the link to it is in my sig. Also, if you're interested in some of the scripts and/or mod features, there's the source. _________________ Vault Rats Moments v1.02
 |
|
| Back to top |
|
 |
|