Joined: 03 Apr 2003 Posts: 27468 Location: Liberty City, the Netherlands Status: Offline
Posted: Tue Nov 03, 2009 17:32 Post subject:
That was a fairly useless post, Per.
Per wrote:
What, there's a dearth of bad pretentious CGI films?
Pretentious? That's not a term I'd apply to Bakshi's films. Bad, perhaps. Or stupid. But pretentious? I don't see them even trying to be pretentious.
Anyway, the point was more about the need of "another sound" _________________ No Mutants Allowed, your Fallout resource - Fallout: New Vegas - Brother None counts down his favourite games
"There are two novels that can change a bookish 14-year-old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world.
The other, of course, involves orcs." --John Rogers
I was waiting for Psychonauts to show up on this list, based on what BN said about this game before. It would make my personal top 5, although probably cause I'm younger than BN. I agree about it's charm outshining it's gameplay, although I don't find anything bad about gameplay neither nor do I understand what's so bad about controls. It does play better with gamepad, however first time I finished it with keyboard/mouse with no problems. Camera can sometimes get annoying though. I do have some friends who loved this game but weren't able to finish it due to increased difficulty at later parts of the game, bunch of pussies.. _________________ "When you gonna wake up and strengthen the things that remain?" - Bob Dylan
Haven't played Psychonauts because I've played Grim Fandango. As much as I loved the atmosphere and the characters, the controls made it unplayable for me. I suffered through about half of it and then just gave up. I think I'll watch the rest on youtube sometime. All this talk about Psychonauts' bad controls is keeping me from playing it too. _________________
All this talk about Psychonauts' bad controls is keeping me from playing it too.
Psychonauts plays entirely differently from Grim Fandango, therefore these games have entirely different controls. I don't remember playing any 3D platformers with controls vastly superior to those of Psychonauts, so I don't see what's the problem. Anyway, if you are letting some internet talk keep you from playing one of the best games of this decade, it's your own fault. _________________ "When you gonna wake up and strengthen the things that remain?" - Bob Dylan
Last edited by Multidirectional on Tue Nov 03, 2009 19:37; edited 2 times in total
I know I won't be making many friends by picking this one out of all the games Tim Schafer wrote for, but screw you (also I still haven't played Full Throttle, Day of the Tentacle or Grim Fandango).
Shame on you!
Those are some of the best adventure games ever written. Better than the Monkey Island games, in my opinion, although Grim Fandango is hurt by terrible controls.
Also, good thing you named Psychonauts. I almost forgot I still have to play it. _________________ No Mutants Allowed, your Fallout resource - Fallout 3 modding
Sander is a finely tuned instrument of death, and as such is only used when the need arises. He hates posters no more than a Tsunami would hate a Japanese coastal village, or a Hurricane hates black people. - DirtyDreamDesigner
My main consolation is that only silly people follow silly advice - E.W. Dijkstra
Joined: 17 Jun 2003 Posts: 1542 Location: New York, United States Status: Offline
Posted: Tue Nov 03, 2009 20:17 Post subject:
I'm part of that never finished Psychonauts crowd. I LOVE the game, and got all the way to the final area of the meat circus, but protecting that stupid kid while using the terrible camera platforming was just too frustrating.
Joined: 03 Apr 2003 Posts: 27468 Location: Liberty City, the Netherlands Status: Offline
Posted: Tue Nov 03, 2009 22:02 Post subject:
Per wrote:
No one ever tries to be pretentious. It's purely a talent.
You know what I mean.
Multidirectional wrote:
I don't remember playing any 3D platformers with controls vastly superior to those of Psychonauts, so I don't see what's the problem.
3D platformers tend to suck, and Psychonauts is certainly no worse than the average. That said, for a platform veteran the controls aren't responsive enough, and let's not get started on the friggin' keymapping of powers.
It's a console title, and you can tell when playing it on keyboard/mouse. Don't get me wrong, it's not bad, but without its inventiveness and story surrounding it, would you play this game based purely on its platforming action? I wouldn't. I would for Earthworm Jim.
Camera kinda sucks too. Not BG&E evil bad, but bad.
Multidirectional wrote:
I do have some friends who loved this game but weren't able to finish it due to increased difficulty at later parts of the game, bunch of pussies..
Psychonauts doesn't have a gradual difficulty curve, tho', it has this weird spike from too-easy to pretty-damned-hard. It's a bit jarring.
Sander wrote:
Those are some of the best adventure games ever written.
I know. I'm not that huge on adventure games, tho _________________ No Mutants Allowed, your Fallout resource - Fallout: New Vegas - Brother None counts down his favourite games
"There are two novels that can change a bookish 14-year-old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world.
The other, of course, involves orcs." --John Rogers
Not playing Day of the Tentacle, Grim Fandango and Full Throttle is as close to video game treason as you can come, IMO. Grim Fandango is probably the closest thing to a "perfect" video game that I've ever played.
I'm in the middle of my third or fourth run through of Psychonauts. I don't find the controls any better or worse than most console 3d platformers, tbh. Cool list so far. _________________
Where force is necessary, there it must be applied boldly, decisively and completely. But one must know the limitations of force; one must know when to blend force with a maneuver, a blow with an agreement.
-Leon Trotsky
Joined: 24 Aug 2004 Posts: 5259 Location: The Wasteland Status: Offline
Posted: Wed Nov 04, 2009 2:41 Post subject:
Sander wrote:
Brother None wrote:
I know I won't be making many friends by picking this one out of all the games Tim Schafer wrote for, but screw you (also I still haven't played Full Throttle, Day of the Tentacle or Grim Fandango).
Shame on you!
Those are some of the best adventure games ever written. Better than the Monkey Island games, in my opinion, although Grim Fandango is hurt by terrible controls.
Also, good thing you named Psychonauts. I almost forgot I still have to play it.
I imagine Brother None like me never got them since they were mostly before our time and also there were so many great games out at the same time they were sadly on the low part of the list for "must buy" games.
Sincerely,
The Vault Dweller _________________ I wouldn't drink the water if I were you...
Joined: 17 Jun 2003 Posts: 1542 Location: New York, United States Status: Offline
Posted: Wed Nov 04, 2009 2:50 Post subject:
With everyone talking about psychonauts controls, did you play it on pc or console? I'm curious if the controls were that much better on console if I should try and give that version a shot. _________________ 90s R&B MusicSpinning Exercise InfoWheeled Luggage Info
All it took for me to make the controls better was buying a cheap dual analog gamepad, I don't think you need to try the console version just for that. And the game is still very playable with keyboard and mouse, it's just that platformers are always better played with gamepads. _________________ "When you gonna wake up and strengthen the things that remain?" - Bob Dylan
Last edited by Multidirectional on Wed Nov 04, 2009 14:09; edited 1 time in total
Number of copies of Psychonauts I own: Two.
Number of times I have played Psychonauts: Zero.
Sometimes I just buy games and not play them.
hahahaha, this reminds me of the time when you were spamming a thread and said: "Technicaly, i own two copies of Psychonauts but i have never used them" and wooz answered: "Technicaly, you own a pair of Testicals but you have never used them, now STOP SPAMMING THE THREAD." _________________
The rot that set into the RPG genre can be traced back to titles like Dungeon Master, Wizardry 6 and Baldur's Gate, but not really to the hack 'n slash hype of the late 90s.
Joined: 03 Apr 2003 Posts: 27468 Location: Liberty City, the Netherlands Status: Offline
Posted: Wed Nov 04, 2009 13:48 Post subject:
Mungrul wrote:
You better not be hating on Dungeon Master
Dungeon Master is yet another title where you have to separate its quality from its impact on the genre. Quality = good. Impact = not good.
SimpleMinded wrote:
With everyone talking about psychonauts controls, did you play it on pc or console? I'm curious if the controls were that much better on console if I should try and give that version a shot.
PC. Since it's a console game, I would assume it plays better with a gamepad.
Onozuka Komachi wrote:
I imagine Brother None like me never got them since they were mostly before our time and also there were so many great games out at the same time they were sadly on the low part of the list for "must buy" games.
Strictly speaking not before my time, I was playing videogames before those titles. I didn't play videogames in much of the 90s and early 00s, tho'. I only recently got back into the habit since it became my job at GB. I was not much of a gamer in my teen years, except for intensely replaying a handful of titles (like Fallout) and wearing my fingers out on Diablo I/II.
Schafer's titles aren't low on my list of games I know I should be playing, but they are low on games I want to play. Shocking revelation: I don't really like adventure games. I don't like the structure of gameplay. Love the stories, often enough, and the inventiveness, but there's too much pointless faffing about usually. _________________ No Mutants Allowed, your Fallout resource - Fallout: New Vegas - Brother None counts down his favourite games
"There are two novels that can change a bookish 14-year-old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world.
The other, of course, involves orcs." --John Rogers
Joined: 28 Aug 2005 Posts: 721 Location: USA Status: Offline Strikes: 1
Posted: Thu Nov 05, 2009 1:29 Post subject:
Brother None wrote:
UniversalWolf wrote:
I'm glad this pick is over though. It's not as interesting as the first three.
Interesting how? Obscure? The fact is obscure games are usually obscure for a reason, so expect quite a few more predictable picks in the rest of my list. I don't feel like bumping up obscure games just for being obscure.
Diablo is not as interesting because it would make a high percentage of "favorite games" lists. When it popped up on yours I wasn't surprised. I haven't played a single one of the other games you've listed so far. Some of them I haven't even heard of before.
Joined: 03 Apr 2003 Posts: 27468 Location: Liberty City, the Netherlands Status: Offline
Posted: Thu Nov 05, 2009 14:27 Post subject:
UniversalWolf wrote:
I haven't played a single one of the other games you've listed so far. Some of them I haven't even heard of before.
I can understand not having heard of Rick Dangerous or Shattered Lands. But never having played Wasteland? For shame.
Also, did you know: this thread is almost at the next page and won't be updated until it is! _________________ No Mutants Allowed, your Fallout resource - Fallout: New Vegas - Brother None counts down his favourite games
"There are two novels that can change a bookish 14-year-old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world.
The other, of course, involves orcs." --John Rogers
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