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Fallout Archaeology: Robert Nesler's concept art (Van Buren)
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Tagaziel
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PostPosted: Thu May 24, 2012 7:45    Post subject: Fallout Archaeology: Robert Nesler's concept art (Van Buren) Reply with quote

It seems that even after several years, something new can be found Robert Nesler, former art director of Interplay Productions, has made available three pieces of concept art directly linked to Fallout 3 (Van Buren).



Spotted by veryblackraven, who also obtained the following explanation about the concept art from Robert Nesler himself:
I developed these concepts with Chris Avellone sometime in 2001 or 2002--very early in F3 development. So the ideas may not fit the later design and story. But if I remember correctly:
The Fallout Female was simply a concept for a generic female vault dweller with some science/tech skills that you may have encountered or played. I made her more shapely because I felt that the female body of the previous Fallout games was unattractive.

The Hoover Dam concept existed before Chris had written much about it, so I was allowed to come up with a town that had been built on top of and down the face of the dam. I don't believe this idea found it's way into the final documents. I think my scale was a little off, as well.

The Shuttle was idea that Chris had that was intended to support the notion of an orbital space station that survived and had recent inhabitants (I suspect this became the "Ballistic Orbital Missile Base") I used design cues from a B29 blended with a more current space shuttle, as well as some excessive rocket engine placements to develop the notion of a 50's era space shuttle. This is a very rough and unfinished concept.
We thank you, dark man-bird man.
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Last edited by Tagaziel on Tue Jan 08, 2013 9:52; edited 3 times in total
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Tagaziel
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PostPosted: Thu May 24, 2012 7:46    Post subject: Reply with quote

I LURVE the shuttle concept art.
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Beelzebud
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PostPosted: Thu May 24, 2012 7:50    Post subject: Reply with quote

That first one looks like a logically planned out Megaton.
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PostPosted: Thu May 24, 2012 8:00    Post subject: Reply with quote

Looks like a first draft of the Hoover Dam city. It feels a little bit too alien to me, especially compared to the map layout from the released design document.
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PostPosted: Thu May 24, 2012 8:13    Post subject: Reply with quote

I hadn't even realized this art was from Van Buren when I first saw it. I don't like the Vault Girl one, but the Hoover Dam and Shuttle pieces are good. And yeah, the first one definitely gives a Megaton vibe, and also reminds me of the recent Krater.
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PostPosted: Thu May 24, 2012 8:41    Post subject: Reply with quote

Isn't a bit dangerous to build a city on a damaged dam? :S
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Alvarez
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PostPosted: Thu May 24, 2012 9:13    Post subject: Reply with quote

Isn't it also dangerous to build a city around a unexploded atom bomb?

AFAIK i remember, in developer documents of Van Buren was an option to blow it up with a dynamite, while the guards will go and try to defuse it with own lives.
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AelpirT
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PostPosted: Thu May 24, 2012 9:46    Post subject: Reply with quote

Isn't it dangerous to build a city in a floodplain that's below sea level...?

I think I can forgive a city on a dam (or even around an active nuke) in a game world.
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Lexx
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PostPosted: Thu May 24, 2012 11:02    Post subject: Reply with quote

Alvarez wrote:
Isn't it also dangerous to build a city around a unexploded atom bomb?

AFAIK i remember, in developer documents of Van Buren was an option to blow it up with a dynamite, while the guards will go and try to defuse it with own lives.


You could place explosives, but it would kill you too and the game ends.
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veryblackraven
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PostPosted: Thu May 24, 2012 12:29    Post subject: Reply with quote

Wow. Tagaziel, that was fast. Smile

BTW if you check http://robnesler.com/art/Concepts/Fallout3/ you can find even hi-res PSD variants of the images.
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PostPosted: Thu May 24, 2012 13:26    Post subject: Reply with quote



Hello new desktop background.

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PostPosted: Thu May 24, 2012 16:40    Post subject: Reply with quote

I always enjoy stuff like this. Saved to hard drive.
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PostPosted: Thu May 24, 2012 17:57    Post subject: Reply with quote

Looking good. Well done, Tagaziel/veryblackraven
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dev
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PostPosted: Thu May 24, 2012 18:14    Post subject: Reply with quote

Priceless.
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PostPosted: Thu May 24, 2012 20:52    Post subject: Reply with quote

Btw, he's an art director at Obsidian now. He was previously at inXile.
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Walpknut
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PostPosted: Thu May 24, 2012 21:13    Post subject: Reply with quote

I like that Hoover Dam town concept, Maybe it's because I love the idea of a settlement that expands vertically.
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PostPosted: Fri May 25, 2012 0:14    Post subject: Reply with quote

Dat ship. V
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K.C. Cool
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PostPosted: Fri May 25, 2012 4:18    Post subject: Reply with quote

Fuck, I LOVE that spaceship. The perspective on the dam is a little wonky, but feels a lot like Megaton like others have said.
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PostPosted: Fri May 25, 2012 13:06    Post subject: Reply with quote

Hoover Dam sketch looks awesome.
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PostPosted: Tue May 29, 2012 13:46    Post subject: Reply with quote

I like how the Vault jumpsuit on the girl is a reasonable compromise between the spandex tight suits of the older Fallouts and the baggy versions from the newer ones.
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