| View previous topic :: View next topic |
| Author |
Message |
Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 30162 Location: Liberty City, the Netherlands Status: Offline
|
Posted: Thu Feb 08, 2007 16:02 Post subject: Modoc and Cold Hearts mod for Fallout 2 |
|
|
Chris Parks and dude101 joined forces to work on a mod to update and expand the location of Modoc, adding a band of thieves/bandits called the Cold Hearts, adding a blacksmith and generally expanding the area questwise. The mod is currently being inegrated into MIB88's Megamod, but for those who can't wait it can be downloaded on NMA.
Link: Download Modoc + Cold Hearts mod on NMA
Link: Mod thread on NMA _________________
 Captain: All guards on alert! Someone is using the counter-jamming frequency projector! Find it and destroy it immediately!
Fibuli: Captain, do you suppose any of the guards know what a counter-jamming frequency projector looks like?
Captain: ... Destroy everything!
No Mutants Allowed, your Fallout resource - Fallout: New Vegas |
|
| Back to top |
|
 |
xu Water Chip? Been There, Done That

Joined: 04 Feb 2007 Posts: 920
Status: Offline
|
Posted: Thu Feb 08, 2007 16:30 Post subject: |
|
|
| What the fuck are you arguing about in that thread anyway? It's a mod for fucks sake. I don't like the idea of a thieves guild and a blacksmith too, but that's not a point to argue about. Im sure there will be a lot of people who accept it and like it. Don't like it, don't play it, but to argue mods about creating such a thing is kind of lame. |
|
| Back to top |
|
 |
Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 30162 Location: Liberty City, the Netherlands Status: Offline
|
Posted: Thu Feb 08, 2007 16:33 Post subject: |
|
|
| xu wrote: |
| Don't like it, don't play it, but to argue mods about creating such a thing is kind of lame. |
You don't like posts arguing against mods? Don't like it, don't read it.
Problem solved. _________________
 Captain: All guards on alert! Someone is using the counter-jamming frequency projector! Find it and destroy it immediately!
Fibuli: Captain, do you suppose any of the guards know what a counter-jamming frequency projector looks like?
Captain: ... Destroy everything!
No Mutants Allowed, your Fallout resource - Fallout: New Vegas |
|
| Back to top |
|
 |
xu Water Chip? Been There, Done That

Joined: 04 Feb 2007 Posts: 920
Status: Offline
|
Posted: Thu Feb 08, 2007 16:35 Post subject: |
|
|
| You got me wrong. I mean, if not for them, there would be no mods, so i think you should thank them for doing it, not blaming them for the content. The more mods out there, the more to choose from. |
|
| Back to top |
|
 |
Wild_qwerty Sonny, I Watched the Vault Bein' Built!


Joined: 02 Feb 2004 Posts: 2294 Location: New Zealand Status: Offline
|
Posted: Thu Feb 08, 2007 21:14 Post subject: |
|
|
The modding community for FO is made up of fairly passionate people, who else would be modding a 10 year old game. Disagreements heppen all the time, normally its a constructive thing that helps bring about a better mod. _________________
 |
|
| Back to top |
|
 |
|