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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 36938 Location: Leiden, the Netherlands Status: Offline
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Posted: Mon Apr 30, 2007 11:59 Post subject: New Van Buren screenshots |
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While we're all excited about the future and wondering what Bethesda will have for us at the upcoming E3 in July, here's a blast from the past; 10 new Van Buren screenshots:
I know what you're thinking, "we've seen Van Buren screenshots before! Oldhat!" I know, but if you're all good boys and girls, we might have something extra for you tonight.
Link: Van Buren screenshot gallery |
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Sander The Drinking Dictator


Joined: 05 Jul 2003 Posts: 17793 Location: Eindhoven, the Netherlands Status: Offline
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Sirren67 Vault Modder

Joined: 08 Dec 2004 Posts: 380 Location: Turin, Italy: best hellhole on Earth. Status: Offline
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Posted: Mon Apr 30, 2007 12:08 Post subject: |
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*Very* interesting.
So the player was going to be able to destroy scenery elements?
I got a strange feeling though: the original Fallout graphics were neater, even with their low resolution and 256 colours palette. Is it only me? |
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Angrim Where'd That 6th Toe Come From?


Joined: 27 Aug 2004 Posts: 485 Location: Finland Status: Offline
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Posted: Mon Apr 30, 2007 12:10 Post subject: |
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Holy crap!
The NPC is actually giving advice to the player: "Move aside, citizen. You are in my line of fire." He's not just blasting him in the back!
Sigh... It would have been cool, I think... Well, we'll never know. _________________ "I can't watch TV longer than 5 minutes without praying for nuclear holocaust."
-Bill Hicks |
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FeelTheRads Vault Senior Citizen

Joined: 15 Sep 2004 Posts: 1007
Status: Offline Strikes: 1
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Posted: Mon Apr 30, 2007 12:12 Post subject: |
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| I got a strange feeling though: the original Fallout graphics were neater, even with their low resolution and 256 colours palette. Is it only me? |
Nope, not only you. I find the original graphics much better than what is in those screenshots. And the 256 colors sure had a nice flavour.
But supposedly the graphics would have gotten better in the final release, and also, they did managed to keep the Fallout look by not colorizing it to much like in Tactics.
Also, those terrains near the vault door look quite close to terrible, but well, still better than NWN with its "ubermegasuper" engine.
Last edited by FeelTheRads on Mon Apr 30, 2007 12:20; edited 1 time in total |
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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 36938 Location: Leiden, the Netherlands Status: Offline
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Posted: Mon Apr 30, 2007 12:15 Post subject: |
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| Sirren67 wrote: |
| I got a strange feeling though: the original Fallout graphics were neater, even with their low resolution and 256 colours palette. Is it only me? |
This is the pre-alpha tech demo. You can rag on the graphics, but that's kind of pointless considering the phase of development it was in.
If you want to know what it would've looked like in the end, the best comparison material might be the screenshots from Jefferson, since that was closer to finished, graphically. |
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radnan A Smooth-Skin


Joined: 01 Dec 2006 Posts: 618
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Posted: Mon Apr 30, 2007 12:30 Post subject: |
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very cool but all that they do is piss me off now ( _________________ A teen skater takes a crackpot's DeLorean back to 1955, where he fends off his lustful future mom (1985) ***1/2 |
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Hellion Where'd That 6th Toe Come From?


Joined: 20 Jun 2003 Posts: 421 Location: Thessaloniki, Macedonia, Greece Status: Offline
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Posted: Mon Apr 30, 2007 12:34 Post subject: |
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So this is the "huge vault door" the PC opened at the end of the tech-demo...
I really want to play that game. Ah well. _________________ www.ragequit.gr |
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Sorrow So Old I'm Losing Radiation Signs


Joined: 09 Feb 2006 Posts: 2923
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Posted: Mon Apr 30, 2007 12:42 Post subject: |
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Are those weapons on inventory screen from RL? _________________ Too much to do, not enough time to do it...
Fallout1: Fatal Damage Mod |
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maximaz Sonny, I Watched the Vault Bein' Built!


Joined: 02 Apr 2006 Posts: 2247
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Posted: Mon Apr 30, 2007 12:48 Post subject: |
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I'm getting a bad vibe from these screens. I know they were far from finished but still...
I'm not sure Fallout even needs a 3d environment. |
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Serifan Banned

Joined: 03 Aug 2006 Posts: 3357 Location: Australia,Junktown Status: Offline
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Posted: Mon Apr 30, 2007 12:57 Post subject: |
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| but if you're all good boys and girls, we might have something extra for you tonight. |
I wish it was a copy of the pre-alpha. _________________
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Jesterka Water Chip? Been There, Done That


Joined: 16 Mar 2006 Posts: 910 Location: Czech Fucking Republic Status: Offline
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Posted: Mon Apr 30, 2007 12:58 Post subject: |
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Awesome and sad... (although the graphic element is evidently not finished)
My dear Kharn, where have you "found" it? _________________
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SimpleMinded Vault Fossil


Joined: 17 Jun 2003 Posts: 1770 Location: New York, United States Status: Offline
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Posted: Mon Apr 30, 2007 13:13 Post subject: |
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*Cries*
It was beautiful. The grahics really kept with the fallout feel and for being in pre-alpha state, I don't think they look half bad.
I really think the game would've been great.
I'm sure I asked this last time, and I'll ask it again for good measure. Why did they hike up action points? It looks like everything just costs more and you have more, but no actual variation in usage occurs. |
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SuAside Background Radiant


Joined: 27 May 2004 Posts: 9290 Location: MaxiMegalon Institute of Slowly and Painfully Working Out the Suprisingly Obvious Status: Offline
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Posted: Mon Apr 30, 2007 13:22 Post subject: |
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Kharn, why must you tease us so!
| Sorrow wrote: |
| Are those weapons on inventory screen from RL? |
not really, but they definately borrow from real guns. _________________ Per is the bestest lizard. And Wooz makes the bestest hogs.
| G.K. Chesterton (on the agressiveness of Fallout fans?) wrote: |
| "Reason is always a kind of brute force; those who appeal to the head rather than the heart, however pallid and polite, are necessarily men of violence. We speak of touching a man's heart, but we can do nothing to his head but hit it." |
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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 36938 Location: Leiden, the Netherlands Status: Offline
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Posted: Mon Apr 30, 2007 13:24 Post subject: |
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| SimpleMinded wrote: |
| I'm sure I asked this last time, and I'll ask it again for good measure. Why did they hike up action points? It looks like everything just costs more and you have more, but no actual variation in usage occurs. |
I believe Sawyer once mentioned he wanted to rebalance the action point system, mostly so that the effective difference between someone with agility of 6 or an agility of 8 wasn't so great, in combat. Part of his attempt to re-balance SPECIAL.
Not sure, though.
I can only guess that the items in the inventory are a combination of borrowed assets and some new art. |
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Phaelon Hideous Freak of Nature

Joined: 26 Apr 2007 Posts: 7 Location: Milwaukee Status: Offline
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Posted: Mon Apr 30, 2007 13:48 Post subject: |
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Very nice! I feel like even if the game wasn't complete, I still want to play it.
Would have been awesome. |
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DirtyDreamDesigner The Lone Locust of the Apocalypse


Joined: 15 Apr 2005 Posts: 4698 Location: Outer Space, the home of the Universe! Status: Offline
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Posted: Mon Apr 30, 2007 14:03 Post subject: |
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Man, that game would have been awesome. _________________ Fiat iustitia ruat coelum, et pereat mundus.
| Ratty wrote: |
| The rest of us can enjoy being lovable retards. |
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Endless Void It Wandered In From the Wastes

Joined: 10 Apr 2005 Posts: 101
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Francis Hideous Freak of Nature


Joined: 19 Feb 2006 Posts: 51 Location: Where the sun don't shine Status: Offline
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Posted: Mon Apr 30, 2007 14:28 Post subject: |
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| Endless Void wrote: |
I know it's not complete but still am I the only one getting some bad vibes from these screenshots?
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No. But then, they just might not have finished "the real thing" yet and just maybe those were just placeholders. Very very poor, incredibly badly designed placeholders. Not that it really matters now. |
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Davaris Still Mildly Glowing


Joined: 09 Dec 2005 Posts: 249 Location: Australia Status: Offline
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Posted: Mon Apr 30, 2007 14:41 Post subject: |
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I think all they'd have to do is pull the camera back a bit more and it would look fine. _________________
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