Joined: 03 Apr 2003 Posts: 30120 Location: Liberty City, the Netherlands Status: Offline
Posted: Mon Jan 07, 2008 23:54 Post subject: A small update on the restoration project mod
It appears that one of the updates include in the restoration project mod has been causing some crashes. The problem has been alleviated in the most recent version, but if you've been encountering crashes:
Ok, it seems there are issues with the ammo mod and FO1 gun sounds which come as extras in the expansion. I suggest for those having odd crashes while in combat or really odd crashes in general to uninstall the expansion (use the uninstaller from the FO folder) and reinstall without those two extras. Don't worry your save games will remain and work just fine after reinstalling the expansion. A new installer is up which has these two extras removed.
Also worth a footnote in the news: killap's unofficial patch (included in the restoration project) has had a small update and reached version 1.02.22.
Joined: 03 Apr 2003 Posts: 30120 Location: Liberty City, the Netherlands Status: Offline
Posted: Tue Jan 08, 2008 0:00 Post subject:
The 3ddownloads files of both the patch and the restoration installer version are broken, so NMA's downloads link directly to killap's server now.
They'll be fixed manually soon enough. _________________ Captain: All guards on alert! Someone is using the counter-jamming frequency projector! Find it and destroy it immediately!
Fibuli: Captain, do you suppose any of the guards know what a counter-jamming frequency projector looks like?
Captain: ... Destroy everything!
No Mutants Allowed, your Fallout resource - Fallout: New Vegas
Joined: 03 Apr 2003 Posts: 30120 Location: Liberty City, the Netherlands Status: Offline
Posted: Tue Jan 08, 2008 14:55 Post subject:
All of NMA's files should be working again.
Let me know if you run into any trouble _________________ Captain: All guards on alert! Someone is using the counter-jamming frequency projector! Find it and destroy it immediately!
Fibuli: Captain, do you suppose any of the guards know what a counter-jamming frequency projector looks like?
Captain: ... Destroy everything!
No Mutants Allowed, your Fallout resource - Fallout: New Vegas
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