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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 27468 Location: Liberty City, the Netherlands Status: Offline
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Posted: Tue Jun 10, 2008 20:22 Post subject: Updates for Fallout 2 patches & restoration pack |
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A number of updates all roll out at about the same time. To start with, killap's unofficial Fallout 2 patch hit 1.02.25.Fixes to bugs introduced in the unofficial patch
• In Redding, killing all the wanamingos marks clear out the mine as completed. Buying the deed from the mayor sets it to active. So if you kill them before talking to the mayor, the quest gets reactivated and can never be crossed off.
• Restored quick load
New fixes since the May 22 release:
Gecko:
• There's a bug in the Gecko reactor control computer script that lets you bypass the access code sequence.
NCR:
• Fixed a problem where the cell door to Oswald wouldn't open after saving/reloading the game.
San Fran:
• Moved a check in Ken Lee's script which would cause him no longer offer quests if you transfer fuel away from the Shi.
Misc:
• Fixed skilldex button from turning black after reading too many entries in the pipboy. Thanks to Timeslip and his tweaks! killap's Fallout 2 Restoration Project has hit 1.2, which Josan12 informs us includes the NPC party member appearence pack (sprites below).It's release time everyone! The long awaited 1.2 update to the Restoration Project is finally here. This release boasts numerous bug fixes, some new content additions, as well as the newly created and highly anticipated party member appearance mod. Everyone is highly suggested to update. Save games from 1.1 will work just fine with this update, but starting over is recommended if you are able to - it is not required though! This update makes the RP quite stable and what it was meant to be from the start.
The installer is now multilingual. In addition to English, the RP now offers French and Polish options. More translations will hopefully follow in the future.
Note: The file size of the RP has increased significantly. The installer is now almost 60MB in size and the manual version is around 33MB. Just a heads up here. 
Also, Mash's resolution patch hit 1.2.Version 1.2 is now out Very Happy
This version includes a fix for the Dialog NPC Screen, found by "weak-ling"
So now you can see who your talking too.
(...)
Although I'm yet to test this personally, this patch is said to work fine with the Fallout 2 Restoration Project. Also, Magnus keeps updating his weapons mod at a rate that's hard to keep track of, it has now hit 1.3b.
Link: killap's unofficial Fallout 2 patch 1.02.25 (installer).
Link: killap's unofficial Fallout 2 patch 1.02.25 (manual).
Link: killap's unofficial Fallout 2 patch 1.02.25 (Mac).
Link: killap's Fallout 2 Restoration Pack 1.2 (installer).
Link: killap's Fallout 2 Restoration Pack 1.2 (manual).
Link: Mash's Fallout 2 Resolution Patch 1.2.
Link: Magnus' Fallout 2 Weapons Redone 1.3b. |
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MrBumble NMA French News Team


Joined: 17 Jan 2006 Posts: 1604 Location: French Riviera Status: Offline
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Posted: Tue Jun 10, 2008 20:27 Post subject: |
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This is so amazing. I'm glad the dialog screen bug is now fixed because it is mainly what turned my interest for this patch off the first time. GREAT JOB
Will test it immediately ! |
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TwinkieGorilla Orderite

Joined: 19 Oct 2007 Posts: 7272
Status: Offline Strikes: 2
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Posted: Tue Jun 10, 2008 20:32 Post subject: |
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| MrBumble wrote: |
This is so amazing. I'm glad the dialog screen bug is now fixed because it is mainly what turned my interest for this patch off the first time. GREAT JOB
Will test it immediately ! |
ditto. can't wait to try it all! you guys are teh awesome! _________________
| Crni Vuk wrote: |
| did you feelt one when Van Drunky which has clearly a imigration background registered in this forum? |
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scypior Look, Ma! Two Heads!


Joined: 06 May 2007 Posts: 311 Location: Poland Status: Offline
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Posted: Tue Jun 10, 2008 20:37 Post subject: |
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| Heh, Vic's look fun:) Other sprites are nice. |
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MrBumble NMA French News Team


Joined: 17 Jan 2006 Posts: 1604 Location: French Riviera Status: Offline
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Posted: Tue Jun 10, 2008 20:53 Post subject: |
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Gave it a try, works perfectly with the restoration patch. Great job, me likes !  |
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Von Drunky Vault Fossil


Joined: 10 Mar 2007 Posts: 1950 Location: New York Status: Offline Strikes: 1
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Posted: Tue Jun 10, 2008 21:35 Post subject: |
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How come Sulik's combat armor is lacking shoes and what power armor did not come in a plus size for Vic? _________________
| Some Orderite wrote: |
| I do secretly want to have some kind of sexual relationship with you. |
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PaladinHeart Where'd That 6th Toe Come From?


Joined: 20 Jan 2004 Posts: 457
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Posted: Tue Jun 10, 2008 23:41 Post subject: |
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| Maybe vic's PA is just the standard look like the PC has. |
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Bofast Still Mildly Glowing


Joined: 26 Jan 2006 Posts: 276 Location: Sweden Status: Offline
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Posted: Wed Jun 11, 2008 0:05 Post subject: |
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Perhaps Vic liked the idea of a protective helmet too much not to wear it?  |
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Grayswandir Look, Ma! Two Heads!


Joined: 09 May 2008 Posts: 322
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Posted: Wed Jun 11, 2008 0:32 Post subject: |
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| Vic is too biiig to fit in a PA. So he can't wear one. |
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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 27468 Location: Liberty City, the Netherlands Status: Offline
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Posted: Wed Jun 11, 2008 0:33 Post subject: |
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I'm wondering how Vic's gut squeezed into some of those models anyway.
That combat armor is pretty slimming on him _________________
 No Mutants Allowed, your Fallout resource - Fallout: New Vegas - Brother None counts down his favourite games
"There are two novels that can change a bookish 14-year-old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world.
The other, of course, involves orcs." --John Rogers |
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Von Drunky Vault Fossil


Joined: 10 Mar 2007 Posts: 1950 Location: New York Status: Offline Strikes: 1
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Posted: Wed Jun 11, 2008 1:15 Post subject: |
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In Vic's case the armors look like the originals were pasted on, which looks kinda shitty. I really like the little details on the PA. _________________
| Some Orderite wrote: |
| I do secretly want to have some kind of sexual relationship with you. |
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Section8 Misanthrope


Joined: 06 Apr 2003 Posts: 131
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Posted: Wed Jun 11, 2008 2:14 Post subject: |
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Those sprites are pretty cool. I love Sulik's tribal powerarmour. _________________ --
Section8 |
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Wooz Vault Maestro


Joined: 18 May 2003 Posts: 12834 Location: Warsaw Status: Offline
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Posted: Wed Jun 11, 2008 3:19 Post subject: |
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Aye. Reminds me of the tribal PA loading screen. _________________
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Stg Granite Look, Ma! Two Heads!


Joined: 08 May 2007 Posts: 363 Location: Bruzundanga Status: Offline
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Posted: Wed Jun 11, 2008 4:40 Post subject: |
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| Wooz wrote: |
| Aye. Reminds me of the tribal PA loading screen. |
Yeah, that was the idea.
But... What is Dogmeat doing there? Is he wearing a leather jacket?
BTW, very nice work!! |
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killap Bear Dude


Joined: 16 May 2005 Posts: 2421 Location: Pennsylvania, USA Status: Offline
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Posted: Wed Jun 11, 2008 4:48 Post subject: |
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| Stg Granite wrote: |
| [But... What is Dogmeat doing there? Is he wearing a leather jacket? |
Ya, he is wearing dog armor. Again, this is a separate option in the installer and separate from the other party member appearances as well. _________________
 My unofficial Fallout 2 patch
Latest release: May 31, 2008 (1.02.25)
US/UK - installer: download
US/UK - manual: download | | Fallout 2 Restoration Project
Latest release: June 9, 2008 (1.2)
Windows installer: download
Manual install: download |
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Stg Granite Look, Ma! Two Heads!


Joined: 08 May 2007 Posts: 363 Location: Bruzundanga Status: Offline
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killap Bear Dude


Joined: 16 May 2005 Posts: 2421 Location: Pennsylvania, USA Status: Offline
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Posted: Wed Jun 11, 2008 5:41 Post subject: |
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| Stg Granite wrote: |
| Killap, something is not quite clear for me: is Restoration Pack 1.2 (manual) just a patch for the last version (1.1)? Is 1.1 required for its installation? |
No, 1.2 manual is a full install. It does not include any extras, however. _________________
 My unofficial Fallout 2 patch
Latest release: May 31, 2008 (1.02.25)
US/UK - installer: download
US/UK - manual: download | | Fallout 2 Restoration Project
Latest release: June 9, 2008 (1.2)
Windows installer: download
Manual install: download |
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Stg Granite Look, Ma! Two Heads!


Joined: 08 May 2007 Posts: 363 Location: Bruzundanga Status: Offline
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killap Bear Dude


Joined: 16 May 2005 Posts: 2421 Location: Pennsylvania, USA Status: Offline
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Posted: Wed Jun 11, 2008 6:17 Post subject: |
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| Stg Granite wrote: |
| What do you mean by extras? Like 'NPC party member appearence pack'? |
Yes. If you want these, use the installer. _________________
 My unofficial Fallout 2 patch
Latest release: May 31, 2008 (1.02.25)
US/UK - installer: download
US/UK - manual: download | | Fallout 2 Restoration Project
Latest release: June 9, 2008 (1.2)
Windows installer: download
Manual install: download |
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Stg Granite Look, Ma! Two Heads!


Joined: 08 May 2007 Posts: 363 Location: Bruzundanga Status: Offline
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