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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 27468 Location: Liberty City, the Netherlands Status: Offline
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Posted: Thu Nov 13, 2008 16:11 Post subject: NMA: info & mods |
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First, on the info front, we have expanded our map pages to mirror an interactive map of Fallout 3, a great job by zazoum.
A second expansion has been made to the locations page, which can now guide you to the Behemoths, as well as a slew of Fat Mans and mini nukes that the game is littered with (not a complete list yet).
Second on the info front, we've put up an information page on the Fallout 3 recruitable NPCs. Fiddling about with console commands made stats appeared for each of the 8 possible NPCs, and it turns out that all humanoid ones scale to the level of the PC. It's a bit fiddly on what exactly this does, it appears to upgrade hit points and 3 main skills but we might not have nailed it down yet so excuse any small errors.
On the modding front:
Max Tael's MTUI is another interface overhaul mod designed for ease-of-use on higher-resolution PCs.
Mikael Grizzly's Fo3 Original Combat Armour is a texture mod that changes the look of combat armor.
Mimezu's texture pack + addons is a package of improved and sharpened textue for great optical pleasure.
Hmudaa's T-51B as default BoS power armor switches the armor models so the standard BoS model is the T-51b.
lexo1000's An Ultimate Fallout 3 Music Mod is an easy-to-implement huge file that puts all the old Fallout 1/2 tracks over the Fallout 3 ones.
There's an absolute metric ton of small-to-big mods on Fallout 3 Nexus, including a lot of texture upgrades for those having general problems with the look, but also including tweaks and gameplay changes, as well as stuff like the killeable children mod
Last edited by Brother None on Thu Nov 13, 2008 16:47; edited 2 times in total |
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Rohit_N Hideous Freak of Nature

Joined: 31 Oct 2006 Posts: 24
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Posted: Thu Nov 13, 2008 16:15 Post subject: |
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| Anybody try this mod yet? |
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Morbus NMA News Team


Joined: 16 Aug 2006 Posts: 2127 Location: Porto, Portugal Status: Offline
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Posted: Thu Nov 13, 2008 16:29 Post subject: |
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I'm not even gonna try mods. I played my vanilla review version for reviewing reasons and I'm so tired of the thing I don't think I'll ever be able to touch it again. _________________ Wendigo Design, by Tiago Sá |
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Pink Viper "Vroooom", he said girlishly


Joined: 09 Dec 2003 Posts: 12082
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Posted: Thu Nov 13, 2008 16:35 Post subject: |
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I have to agree, I'm going to wait a while to see if the mods can make a huge difference, I'm going to play Witcher until then. _________________
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Beelzebud Where'd That 6th Toe Come From?

Joined: 06 Mar 2008 Posts: 464
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Posted: Thu Nov 13, 2008 16:49 Post subject: |
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I doubt I ever play the game again.
The more I have played it, the more I realize how much a steaming pile of mediocrity it is.
It's safe to say that the Fallout franchise as I loved it, is completely dead.
The fact that Interplay is trying to cobble together a FOOL project is just like icing on the cake. That should be amazing: "Kill 50 rats, rinse and repeat". _________________ They raped it. R.I.P. Fallout 1997-2008 |
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Paul_cz Still Mildly Glowing

Joined: 11 Jun 2008 Posts: 229 Location: Czech Republic Status: Offline
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Posted: Thu Nov 13, 2008 16:55 Post subject: |
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"If you use the normal version however the limbs are still removable and you can blow up the kids heads. But there will seem to be a hole where the limb was previously."
Best two sentences ever : ). |
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Kilus Storyteller oTO

Joined: 03 May 2003 Posts: 6520 Location: Australia Status: Offline
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Posted: Thu Nov 13, 2008 17:03 Post subject: |
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Dear Sir/Madam, I believe you have made a terrible overlook on your list of mods. Mikael Grizzly's Item descriptions mod definitely deserves frontpage mention. I await your correspondence on this important matter.
http://www.nma-fallout.com/forum/viewtopic.php?t=46721 _________________ His coolness and utter disregard of danger inspired all.
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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 27468 Location: Liberty City, the Netherlands Status: Offline
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Posted: Thu Nov 13, 2008 17:05 Post subject: |
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It would deserve mention if it were actually a released mod, sure. _________________
 No Mutants Allowed, your Fallout resource - Fallout: New Vegas - Brother None counts down his favourite games
"There are two novels that can change a bookish 14-year-old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world.
The other, of course, involves orcs." --John Rogers |
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zioburosky13 Water Chip? Been There, Done That


Joined: 24 Jun 2004 Posts: 966 Location: Still sleeping under a coconut tree... Status: Offline Strikes: 1
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Posted: Thu Nov 13, 2008 17:38 Post subject: |
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Alas, still no mod for fixing the dialog and turn-based combat.
Killable children mod is fun, though  _________________ -Fallout 3 is Oblivion with guns. |
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Alphadrop A Smooth-Skin


Joined: 21 Aug 2008 Posts: 641 Location: The Deep Depths of Blighty Status: Offline
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Posted: Thu Nov 13, 2008 19:14 Post subject: |
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| zioburosky13 wrote: |
Killable children mod is fun, though  |
Yup, Little Lamplight here I come. This will teach you for teasing me with your lame insults and invincibility! _________________ I shall use the pointy sticks of SCIENCE! |
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zalifer Hideous Freak of Nature


Joined: 27 Jan 2008 Posts: 7 Location: Ireland Status: Offline
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Posted: Thu Nov 13, 2008 19:39 Post subject: |
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Little Lamplight will fall by my hand.... little brats.
Cant believe it took this long. I was expecting a few hours after release for a killable kids mod.
Like the Europe/American (can't remember which) fallout 2 killable kids mod, you might not want to kill kids, but you sure as hell want to know you CAN. _________________
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Beelzebud Where'd That 6th Toe Come From?

Joined: 06 Mar 2008 Posts: 464
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Posted: Thu Nov 13, 2008 19:40 Post subject: |
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I just went to Wittle WampWight and did what I've been wanting to do since I saw the place.
The funny thing is that you can tell at one point Bethesda had the children as killable. They drop items, and they say stuff when you start killing them. _________________ They raped it. R.I.P. Fallout 1997-2008 |
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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 27468 Location: Liberty City, the Netherlands Status: Offline
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Posted: Thu Nov 13, 2008 19:45 Post subject: |
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Dropping stuff hardly need separate coding, it's just checkinventory or whatever. As for saying stuff: isn't that just the generic "scared" stuff children spout when you start killing adults around them? The Little Lamplight kids have lines for when you start killing their dogs.
I somehow doubt Bethesda paved the way for this mod. The decision to make kids immortal was pretty much a day-1 one (and reasonably so) _________________
 No Mutants Allowed, your Fallout resource - Fallout: New Vegas - Brother None counts down his favourite games
"There are two novels that can change a bookish 14-year-old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world.
The other, of course, involves orcs." --John Rogers |
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Beelzebud Where'd That 6th Toe Come From?

Joined: 06 Mar 2008 Posts: 464
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Posted: Thu Nov 13, 2008 20:05 Post subject: |
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Well they were holding children's clothes and glasses.
The only thing they said were "You killed him!", and I suppose that is most likely the lines you're referring to about the dogs. _________________ They raped it. R.I.P. Fallout 1997-2008 |
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sickfuck_diablo It Wandered In From the Wastes


Joined: 11 May 2005 Posts: 128 Location: Cafe of Broken Dreams Status: Offline
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Posted: Thu Nov 13, 2008 20:08 Post subject: |
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this is probably a stupid question, but are there ever any mods for console versions? (I use a mac) and my PC is a steaming pile of turd that can't even think about playing any new games.
It's pretty awesome how Fo1 & 2 came out on Mac... |
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iridium_ionizer Look, Ma! Two Heads!


Joined: 24 Jul 2007 Posts: 354 Location: The Boneyard Status: Offline
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Posted: Thu Nov 13, 2008 20:18 Post subject: |
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| sickfuck_diablo wrote: |
this is probably a stupid question, but are there ever any mods for console versions? (I use a mac) and my PC is a steaming pile of turd that can't even think about playing any new games.
It's pretty awesome how Fo1 & 2 came out on Mac... |
Oblivion never had any user-generated content available for the console versions. There might have been ways to hack it in, but officially no mods for the PS3 or XBox360. Purchasable Bethesda downloadable content, yes. Fallout 3 will probably fall along those same lines. |
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UncannyGarlic Vault Senior Citizen


Joined: 06 Feb 2008 Posts: 1242
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Posted: Thu Nov 13, 2008 20:23 Post subject: |
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| iridium_ionizer wrote: |
| Oblivion never had any user-generated content available for the console versions. There might have been ways to hack it in, but officially no mods for the PS3 or XBox360. Purchasable Bethesda downloadable content, yes. Fallout 3 will probably fall along those same lines. |
It will, Sony and Microsoft don't allow user-made content on their systems so there will be no mods for consoles, only DLC. _________________ "Pessimism is, in brief, playing the sure game. You cannot lose at it; you may gain. It is the only view of life in which you can never be disappointed. Having reckoned what to do in the worst possible circumstances, when better arise, as they may, life becomes child's play."
~Thomas Hardy
"Idealism is what precedes experience; cynicism is what follows."
~David T. Wolf |
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JESUS It Wandered In From the Wastes


Joined: 19 Aug 2008 Posts: 178 Location: Rio de Janeiro, Brazil Status: Offline
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Posted: Thu Nov 13, 2008 20:33 Post subject: |
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That's why i'm giving advice at the brazilian fallout fans site to buy the PC version, at least the modders will save some poor design choices of BS.
I'm hoping for a Fallout 3 Oscuro Overhaul thing , at least take off the barbie house themes, exploding cars, nuclear catapult, replace the textures and fix some dialogues (have you seen my dad?he's a middle aged guy.. ). |
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AskWazzup Still Mildly Glowing


Joined: 21 Aug 2008 Posts: 294 Location: Lithuania Status: Offline
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Posted: Thu Nov 13, 2008 20:49 Post subject: |
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Nice to see people like Mikael Grizzly's working on mods already. Though i'm not going to touch this game again, until it has some big ass fallouty mods, that would make this piece of average game to something that's reminiscent of the original Fallouts. _________________ "Knowin' nothin' in life but to be legit'
Don't quote me boy, cause i ain't said shit..." |
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zioburosky13 Water Chip? Been There, Done That


Joined: 24 Jun 2004 Posts: 966 Location: Still sleeping under a coconut tree... Status: Offline Strikes: 1
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Posted: Fri Nov 14, 2008 1:04 Post subject: |
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| sickfuck_diablo wrote: |
| are there ever any mods for console versions? (I use a mac) and my PC is a steaming pile of turd that can't even think about playing any new games. |
While some people will fed up and getting a console to play, they will also sacrifice the freedom of getting FREE modification (horse armor, anyone?)
There yer go. And get a PC, a gaming one. An uber gaming one.  _________________ -Fallout 3 is Oblivion with guns. |
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