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Things we learned from Fallout 3
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Sduibek
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PostPosted: Mon Feb 27, 2012 4:26    Post subject: Reply with quote

Richwizard wrote:
Sduibek wrote:
Faustina wrote:
582. Your entire life might just be a simulation ran by a guy who has a horrendously fake German accent.
Wait what?

Tranquility Lane.
Oh! I forgot about that part of the game Smile
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UnidentifiedFlyingTard
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PostPosted: Mon Feb 27, 2012 9:38    Post subject: Reply with quote

That's probably the most memorable part of Fallout 3.

That's not saying much.
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Four Suited Jack
It Wandered In From the Wastes



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PostPosted: Mon Feb 27, 2012 15:27    Post subject: Reply with quote

Sduibek wrote:
Richwizard wrote:
Sduibek wrote:
Faustina wrote:
582. Your entire life might just be a simulation ran by a guy who has a horrendously fake German accent.
Wait what?

Tranquility Lane.
Oh! I forgot about that part of the game Smile


T'was one of my favourite parts of the game, who doesn't enjoy being a disturbed little child going around terrorizing the neighbours?
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White Knight
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PostPosted: Mon Feb 27, 2012 21:02    Post subject: Reply with quote

583. Moira, who never leaves her store 99.99% of the time, decides to leave just before the Lone Wanderer detonates the bomb for no apparent reason.
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JadeUK
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PostPosted: Mon Mar 26, 2012 17:25    Post subject: Reply with quote

584. Regardless of the time of year the sun sets & rises at the same time.
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Millim
It Wandered In From the Wastes



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PostPosted: Mon Apr 09, 2012 21:37    Post subject: Reply with quote

585.You can survive a throwdown with supermutants, kill every Deathclaw in Old Olney, destroy and army of Enclave soliders but when you piss Fawkes off, your fucked.
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Joelzania
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PostPosted: Tue Apr 10, 2012 0:54    Post subject: Reply with quote

586.On a further follower note, once you reach level thirty, your dog becomes a bullet sponge tank.
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White Knight
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PostPosted: Tue Apr 10, 2012 13:33    Post subject: Reply with quote

587. Star Paladin Cross only hates the Outcasts when she's not following you.

588. The East Coast decided that it made much more sense to replace Head Paladin with Star Paladin.
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Sduibek
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PostPosted: Wed Apr 11, 2012 3:03    Post subject: Reply with quote

589. Dogmeat is smart enough to find weapons and ammo, but not smart enough to avoid getting his ass murdered by running headlong into combat where you can't even see him.
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BFox17
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PostPosted: Sat May 12, 2012 18:25    Post subject: Reply with quote

590, People haven't bothered to check one of the only supermarkets in the D.C area for supplies even after 200 years?
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Sduibek
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PostPosted: Thu Jul 26, 2012 4:00    Post subject: Reply with quote

591. Total Conversion Mods can actually be sold as a brand new game for lots and lots of money
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Sduibek
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PostPosted: Thu Jul 26, 2012 20:59    Post subject: Reply with quote

592. No matter how much you do or how many doses you take, ONLY THE FIRST DOSE OF DRUGS GETS YOU HIGH.

(This explains a lot about drug abuse and drug addiction)
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FOvet
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PostPosted: Sun Sep 02, 2012 3:50    Post subject: Reply with quote

593: Children can be assholes. Especially children who live in a giant cave all their lives.
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CthuluIsSpy
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PostPosted: Sun Sep 02, 2012 12:46    Post subject: Reply with quote

FOvet wrote:
593: Children can be assholes. Especially children who live in a giant cave all their lives.


540 : They are also immortal and absolute cowards. Because Fuck You, that's why.
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Mameluk
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PostPosted: Sun Sep 02, 2012 17:33    Post subject: Reply with quote

I love this thread. Can I add more than one?

541: Blowing your hometown, irradiating and turning you into a ghoul is not enough a reason to stop being nice. As long as you "promise to never do that again"
542: Having 10 Endurance, wearing freshly repaired power armor and wielding alien blaster doesn't protect from being slaughtered by hillbillies and tribals in Point Lookout ({"Wut" ain't a place I ever heard of. English, motherfucker, do you speak it?}?)
543: Probably mentioned already: a bunch of children is capable of stopping hordes of muties from getting to the other end of the cave
544: Dad sucks at personal life. Seriously.

EDIT:
Nice job with the "w" word in my post, autobots Razz
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SnapSlav
Where'd That 6th Toe Come From?



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PostPosted: Sun Sep 02, 2012 17:56    Post subject: Reply with quote

Why did the list suddenly change from 590s to 540s? <.<

595: Lethally irradiated zones so saturated with radiation that it lasts for over 200 years can only permeate an acre, and you can walk a few feet away for the radiation to become non-lethal, and then disappear.
596: Somehow the dead bodies had the presence of mind to place radiation warning signs around the perimeter of these lethally irradiated zones.
597: Vault 87 was constructed with with a strange, grey, void-like, physics-defying space connecting the main entrance to the rest of the Vault.
598: The original residents of Vault 87 were all selected from humans with a natural affinity for traversing this strange dimension to enter the vault through it's non-functioning door.
599: The Super Mutants who have succeeded the Vault 87 Dwellers have inherited the ability to traverse this nether as well and can walk through the sealed door too.
600: The Vault 87 Super Mutants possess the unique FEV mutational ability to shrink their index fingers at-will so they can fire rounds from Hunting Rifles.
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Languorous_Maiar
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PostPosted: Sun Sep 02, 2012 18:20    Post subject: Reply with quote

There is third enter to Vault 87, that used by Enclave. : )
Player just don't see this in game.
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Landonio
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PostPosted: Sun Sep 02, 2012 18:32    Post subject: Reply with quote

602. (If you go out of character with console commands in the beginning) Your mom is African American. Always.
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CthuluIsSpy
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PostPosted: Sun Sep 02, 2012 18:51    Post subject: Reply with quote

SnapSlav wrote:
Why did the list suddenly change from 590s to 540s? <.<



Because I can't read Wall

603: You can decapitate someone with a teddy bear if you throw it hard enough at him. Or shoot it at him out of a scratch-built pneumatic cannon rather.
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Farmerk
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PostPosted: Sun Sep 02, 2012 19:01    Post subject: Reply with quote

604: It takes specialized training to wear power armor but any ol wasteland tinkerer can fix them
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