No Mutants Allowed!
No Mutants Allowed
We were here before the fall....
 
FAQ  -  NMA  -  Search -  Memberlist -  UsergroupsRegister Files - Gallery 
Profile -  Log in to check your private messages -  Log in 

Defonten posters

13V (1.0 full version)
Goto page 1, 2, 3, 4, 5  Next
 
Post new topic   Reply to topic    No Mutants Allowed Forum Index -> Fallout General Modding
View previous topic :: View next topic  
Author Message
Lich
Vault Modder



Joined: 23 Dec 2004
Posts: 810

Status: Offline

PostPosted: Thu Jul 16, 2009 8:30    Post subject: 13V (1.0 full version) Reply with quote

Get it here:
13V 1.0.zip - 4.60MB

Its total conversion, Fo1 parody, each quest lead to alternate game ending:

Fix vault 13v mainframe
Fix vault air-water compuer
Return to vault out of time
Settle in Gecko
Travell to paradise island
Join to New Reno rebel
Destroy mutants laboratory
Travell to Necropolis


Last edited by Lich on Tue Oct 25, 2011 4:50; edited 5 times in total
Back to top
View user's profile Send private message
PastaMasta
Mildly Dipped



Joined: 25 Sep 2008
Posts: 545

Status: Offline

PostPosted: Thu Jul 16, 2009 16:04    Post subject: Reply with quote

Hahaha, "I changed my mind, let me in!"

Looks interesting.
Back to top
View user's profile Send private message
Dude101
Warrior Poet



Joined: 03 Aug 2005
Posts: 1714
Location: Back in the UK, wishing I was In Asia somewhere.
Status: Offline

PostPosted: Thu Jul 16, 2009 18:11    Post subject: Reply with quote

Lich! long time no see. Welcome back to FO modding.
_________________
My homage to Howard Phillip Lovecraft and Edger Allan Poe - My Deviant Art - MutantsRising - FO Modding Wiki

Back to top
View user's profile Send private message Visit poster's website
Lich
Vault Modder



Joined: 23 Dec 2004
Posts: 810

Status: Offline

PostPosted: Thu Jul 22, 2010 7:10    Post subject: Reply with quote

Project is alive, already have 6 complete maps with 60 scripts and some new graphics. Its different from very begining concepts, because after breake i rebuild it all. Am trying to keep good quality, it will be similar to F1 just with more humor and destruction. Most important here are dialogs, have lot of them, maybe later will need somebody to correct my english.
Back to top
View user's profile Send private message
Lexx
Tophat Cat



Joined: 24 Apr 2005
Posts: 7758
Location: Germany
Status: Offline

PostPosted: Thu Jul 22, 2010 9:32    Post subject: Reply with quote

Impossible, Lich is back! :>
_________________
FalloutNow! | Arcanum, Drog's unofficial patch (in german) | FOnline: 2238 | Fallout: Shattered Destiny 2
How to setup a Fallout 2 mod without much trouble
Back to top
View user's profile Send private message Visit poster's website
SkuLL
Orderite


Joined: 06 Sep 2009
Posts: 3914

Status: Offline

PostPosted: Thu Jul 22, 2010 9:47    Post subject: Reply with quote

Hey man, this sounds great! I love a good parody Smile

Let me know if you need any help with text or dialogues, like you said.

Good luck!
_________________
Back to top
View user's profile Send private message
bbmultipass
Hideous Freak of Nature



Joined: 16 Apr 2010
Posts: 58
Location: Russian Federation
Status: Offline

PostPosted: Thu Jul 22, 2010 17:34    Post subject: Re: Radpig: Fallout1 parody Reply with quote

Hope you'll make it.
Lich wrote:

From where did you pick that background (i mean computers and stuff)?
Back to top
View user's profile Send private message
Lexx
Tophat Cat



Joined: 24 Apr 2005
Posts: 7758
Location: Germany
Status: Offline

PostPosted: Thu Jul 22, 2010 17:43    Post subject: Reply with quote

It's one of the talking head background screens, I think.
_________________
FalloutNow! | Arcanum, Drog's unofficial patch (in german) | FOnline: 2238 | Fallout: Shattered Destiny 2
How to setup a Fallout 2 mod without much trouble
Back to top
View user's profile Send private message Visit poster's website
bbmultipass
Hideous Freak of Nature



Joined: 16 Apr 2010
Posts: 58
Location: Russian Federation
Status: Offline

PostPosted: Thu Jul 22, 2010 18:12    Post subject: Reply with quote

Lexx wrote:
It's one of the talking head background screens, I think.

Oh, i see... can you please tell me where are they located? I tried to search in master.dat\art\heads, but failed.
Back to top
View user's profile Send private message
Lexx
Tophat Cat



Joined: 24 Apr 2005
Posts: 7758
Location: Germany
Status: Offline

PostPosted: Thu Jul 22, 2010 19:22    Post subject: Reply with quote

TH backgrounds are in \data\art\backgrnd\ located.
_________________
FalloutNow! | Arcanum, Drog's unofficial patch (in german) | FOnline: 2238 | Fallout: Shattered Destiny 2
How to setup a Fallout 2 mod without much trouble
Back to top
View user's profile Send private message Visit poster's website
Josan12
Vault Senior Citizen



Joined: 15 Oct 2007
Posts: 1175
Location: A little West of RENO BABY, RENO!!
Status: Offline

PostPosted: Thu Jul 22, 2010 19:30    Post subject: Reply with quote

Wow! Lich!! Are you returning to FO modding!?
_________________
Josans NPC Armor mod gives the main Fallout 2 NPC's unique armored animations (currently integrated into the RP and MM)
Back to top
View user's profile Send private message
lisac2k
Vault Senior Citizen



Joined: 26 Oct 2004
Posts: 1143
Location: XXV Century
Status: Offline

PostPosted: Thu Jul 22, 2010 19:38    Post subject: Reply with quote

*lisac2k greets the legend*
_________________
Vault Rats Moments v1.02

Back to top
View user's profile Send private message Visit poster's website
Cubik2k
Where'd That 6th Toe Come From?



Joined: 22 Nov 2005
Posts: 415
Location: Poland, location Mielec
Status: Offline

PostPosted: Thu Jul 22, 2010 20:57    Post subject: Reply with quote

Welcome Lich, great you started next project, but isnt it "straw enthusiasm" as usual? I doubt a little bit but, despite this, I wish you success and complete the project.
_________________

My Fallout 1/2 Tools
F2wedit for easy editing and creating items in FO1/2 | F2wedit Updater - the tool for updating older versions of F2wedit
FT Awaken patch v1.41d ENG
Fallout took three years to make. For the first six months, it was just me (Tim Cain). For the next six months, it was me, a scripter and an artist.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
.Pixote.
Half-way Through My Half-life



Joined: 14 Sep 2009
Posts: 3699

Status: Offline

PostPosted: Fri Jul 23, 2010 3:31    Post subject: Reply with quote

Hi Cubik2k…how is the character editor coming along…and Lich welcome home; I hope this mod will be completed ASAP… Wink
_________________


Fallout 2 Blue Cave Mod . New Fallout 2 World Map . Fallout 2 Official Guide PDF . The Complete Fallout 1 & 2 Artwork . Fallout Tactics Artwork for Fallout Mods . New Fallout 1 + 2 Hi-Res Main Menu Screens . The Extended Flamer Attack Mod .
Back to top
View user's profile Send private message
Lich
Vault Modder



Joined: 23 Dec 2004
Posts: 810

Status: Offline

PostPosted: Wed Jul 28, 2010 6:44    Post subject: Reply with quote

New screenshoots, and progress here:
http://www.moddb.com/mods/13v
Back to top
View user's profile Send private message
Da_Dude
Hideous Freak of Nature



Joined: 05 May 2010
Posts: 26

Status: Offline

PostPosted: Wed Jul 28, 2010 9:19    Post subject: Reply with quote

Quote:
You enter remains of Klamath city. Dead silence around make you scary.


Sorry, but that just cracks me up. (English is a very difficult language, I know.)
This looks like it could be a really cool mod. Just have to play through the RP...
Laughing
Back to top
View user's profile Send private message
Blackened
Mildly Dipped



Joined: 29 Jun 2008
Posts: 591
Location: Bulgaria / London
Status: Offline

PostPosted: Wed Jul 28, 2010 12:21    Post subject: Reply with quote

Hey, I never believed you'll be back! Welcome, it's nice to see you! Very Happy
Back to top
View user's profile Send private message
SkuLL
Orderite


Joined: 06 Sep 2009
Posts: 3914

Status: Offline

PostPosted: Wed Jul 28, 2010 12:39    Post subject: Reply with quote

Looking good, keep it up! And as I said - if you need any help with 'translation', let me know.

Wink
_________________
Back to top
View user's profile Send private message
.Pixote.
Half-way Through My Half-life



Joined: 14 Sep 2009
Posts: 3699

Status: Offline

PostPosted: Wed Jul 28, 2010 12:41    Post subject: Reply with quote

Great building Lich – is it the entrance to the Brotherhood…you are perfectly welcome to use any of the new art from the RP that I made…I can’t wait for this mod…Razz


_________________


Fallout 2 Blue Cave Mod . New Fallout 2 World Map . Fallout 2 Official Guide PDF . The Complete Fallout 1 & 2 Artwork . Fallout Tactics Artwork for Fallout Mods . New Fallout 1 + 2 Hi-Res Main Menu Screens . The Extended Flamer Attack Mod .
Back to top
View user's profile Send private message
Lich
Vault Modder



Joined: 23 Dec 2004
Posts: 810

Status: Offline

PostPosted: Wed Aug 11, 2010 16:24    Post subject: Reply with quote

Quote:
Welcome, it's nice to see you!


Helo peoples! Am back to Fallouts.

Quote:
if you need any help with 'translation', let me know.


Ok i will PM you later, probably i will rebuild later some dialogs, so will give you them when all is complete

Quote:

you are perfectly welcome to use any of the new art from the RP that I made


Thanx i will check that. Already am trying to make miracles from mapper and am avoid new graphics.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    No Mutants Allowed Forum Index -> Fallout General Modding All times are GMT + 1 Hour
Goto page 1, 2, 3, 4, 5  Next
Page 1 of 5

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group