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Silencer Night Watchman


Joined: 08 Nov 2003 Posts: 13296 Location: Deepest, darkest Berkshire Status: Offline
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Posted: Wed Aug 19, 2009 15:42 Post subject: Look what the lizard brought in |
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The Tower of Creation website had been updated with a handful of news and updates related to the Fallout: Between good and Evil project:So, you were starting to believe that we are dead? Maybe you've even deleted us from your bookmarks? Well, think again!
Last time, I've promised you new pictures of animated critters, new locations and, well, the things I usually promise. I have to disappoint you though - I haven't got a single animated monster for you :-P I can however offer you images from a brand new location - Phoenix...
(...)
New Phoenix is a city that tries to live the American dream and look decent, even at the cost of hundreds of lives of its citizens. The hero will have to learn about tough compromises on his journey too, but that is a story for another time.
(...)
I probably don't even have to mention that we are hiring, do I? We're still looking for a 3D graphic artists (for all those screens) and even more importantly programmers, which we still lack badly. Read more in the JOIN US section :-)
Four programmers currently dedicate their time to BGE: Tyfuz, Mihlon, C-X and Exist, where the last three have replaced Crow and Fuzzi, who have both meant a lot to the project;
(...)
Some stats to end with. We're not going to make the mistake of speculating over the release date or express our progress as a percentage, because it would have to be totally arbitrary. We can however be exact and tell you that currently there are:
- 678 scenery FRMs
- 114 item FRMs
- 760 tile FRMs
- 466 wall FRMs
- 852 critter FRMs
- 92 maps
- 139 msg files (CZ text)
- 129 msg files (EN text)
Though is doesn't mean that we'll be done before tomorrow's lunch, these numbers nicely show just how much work has been done over the last four years, even though we weren't expected to survive the winter and the initial enthusiasm phase :-) Original post and more concept images here: Tower of Creation _________________
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Chris Parks Vault Modder


Joined: 10 Jun 2006 Posts: 1075
Status: Offline
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Posted: Wed Aug 19, 2009 15:51 Post subject: |
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| So, you were starting to believe that we are dead? Maybe you've even deleted us from your bookmarks? Well, think again! |
Dead? No! Just dormant and working hard.
Nice work. The art pieces look great ingame and the gnarled tree reminds me of something from lotr.
Good to hear a little of the story as well rather than just artwork.
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| Four programmers currently dedicate their time to BGE |
More than enough! Only one at MR - me! care to share some.
Great news guys - hope I get to play it someday. _________________
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TheGM Vault Dweller


Joined: 19 Aug 2008 Posts: 758 Location: GM Mega-Dome 5000! Status: Offline
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Posted: Wed Aug 19, 2009 17:12 Post subject: |
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Dead? Oh no. you got that wrong. I just never heard of you. _________________
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Goweigus Mildly Dipped


Joined: 18 Jan 2007 Posts: 566 Location: Kent, WA Status: Offline
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Posted: Wed Aug 19, 2009 17:53 Post subject: |
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Now give me a catapult launcher for that TNT and we're set!
Its so unfortunate that so many great Fallout 1 and 2 mod teams are not getting along very well... It seems the only games worth playing with mods are in the fallout series
Good to here this isn't dead though! I can wait forever  _________________ We can always opt for electric brain shock to forget our memories. So long as we remember to make a note to play Fallout and Fallout 2!!! and AFTERFALL w007!!!! 1337ness!!!!!! |
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Chris Parks Vault Modder


Joined: 10 Jun 2006 Posts: 1075
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Posted: Wed Aug 19, 2009 19:39 Post subject: |
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| Its so unfortunate that so many great Fallout 1 and 2 mod teams are not getting along very well |
For example?
FMF and MR didn't get on that well, but that was before I arrived. No problems after.
MR and BGE just have a friendly rivalry. We do trade artwork. _________________
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Jesterka Water Chip? Been There, Done That


Joined: 16 Mar 2006 Posts: 910 Location: Czech Fucking Republic Status: Offline
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Posted: Wed Aug 19, 2009 20:44 Post subject: |
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Rot Gut to you for the coverage, Silencer. You somehow overlooked this sketchy-sketchy thing, maybe next time, but thanks anyway.
Just a small boring note to anyone invading slow mods and modders: stop it. This is just not how it should work. Either don't flatly care about or just be a patient fan.
We in BGE, for example, are trying to overrun good old BIS'ers in some (hopefully) essential elements, like more complex area endings (outros), more interactive locations, really tied up towns, and more 3d work/artwork. In our spare time. And very often from scratch.
I'm obviously talking about solid projects at some level, not about chatoic liars and pretend-to-be-workers (hi FMF ).
The last point - yeah, CP's probably right about badly mixed older BGE news. _________________
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swampcat Look, Ma! Two Heads!


Joined: 04 Feb 2006 Posts: 399
Status: Offline Strikes: 1
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Posted: Wed Aug 19, 2009 23:39 Post subject: |
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| awesome screenshots ! |
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Goweigus Mildly Dipped


Joined: 18 Jan 2007 Posts: 566 Location: Kent, WA Status: Offline
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Posted: Thu Aug 20, 2009 7:26 Post subject: |
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Good news! I didn't know that. But what i meant was in the sense that they tend to start grand and often get somewhere, then sort of die off and not seem to get closer to finishing for years _________________ We can always opt for electric brain shock to forget our memories. So long as we remember to make a note to play Fallout and Fallout 2!!! and AFTERFALL w007!!!! 1337ness!!!!!! |
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Lexx Tophat Cat


Joined: 24 Apr 2005 Posts: 7686 Location: Germany Status: Online!
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Jesterka Water Chip? Been There, Done That


Joined: 16 Mar 2006 Posts: 910 Location: Czech Fucking Republic Status: Offline
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Posted: Thu Aug 20, 2009 11:51 Post subject: |
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The truth is, the tree is 3+ years old Ghostus' work that's debuting this days by accident. Didn't cross my mind. _________________
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Continuum Vault Fossil


Joined: 08 Nov 2006 Posts: 1966
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Posted: Thu Aug 20, 2009 14:36 Post subject: |
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Don't like this green shit (yeah, I've seen bigger images of this location ).
Fallout is about rust only. _________________ contemplating the brandish of the torches... |
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Dreadwolf Hideous Freak of Nature


Joined: 24 Oct 2007 Posts: 92
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Posted: Thu Aug 20, 2009 17:52 Post subject: |
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Looking good!
I like the idea of the truck-chassis entrance  _________________ I'm sure I'll find some witty quote or something soon. |
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Crni Vuk Orderite

Joined: 26 Nov 2008 Posts: 13526
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Posted: Thu Aug 20, 2009 21:52 Post subject: |
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OMG! Green and FALLOUT ! Thats impossible. Blasphemy!
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shihonage Vault Senior Citizen


Joined: 08 May 2007 Posts: 1025 Location: SF, CA Status: Offline
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Posted: Fri Aug 21, 2009 20:37 Post subject: |
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So according to the storyline the post-war world has been taken over by Slavs, which is why the entire game is in a different language.
j/k
Looks good. _________________ "Shelter" will be back after these messages. |
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deadr4tz Random Member Title

Joined: 23 Apr 2003 Posts: 11170 Location: Skrillex's asscrack Status: Offline
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Posted: Fri Aug 21, 2009 22:32 Post subject: Re: Look what the lizard brought in |
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| Silencer wrote: |
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I think it's cool that Harold has a cameo in this mod. _________________
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Jesterka Water Chip? Been There, Done That


Joined: 16 Mar 2006 Posts: 910 Location: Czech Fucking Republic Status: Offline
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Posted: Mon Aug 24, 2009 22:48 Post subject: |
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| shihonage wrote: |
So according to the storyline the post-war world has been taken over by Slavs, which is why the entire game is in a different language.
j/k
Looks good. |
If Slavs actually had, it would be worst than alien invasion. Slivovitz time!
Not kidding. _________________
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