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WorstUsernameEver NMA News Team


Joined: 28 May 2010 Posts: 1308
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Posted: Sun Dec 30, 2012 23:16 Post subject: Wasteland 2 new screenshot surfaces |
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While I'm not sure how they got their hands on it (and why they haven't flaunted their exclusive everywhere) the folks at Shacknews have gotten their hands on a new Wasteland 2 screenshot. The screenshot shows an overgrown greenery kind of environment, presumably in LA.
We've mirrored the screenshot in our own gallery: _________________ Patrolling the Mojave almost makes you wish for a nuclear winter.
Patrolling the Mojave almost makes you wish for a nuclear winter.
PATROLLING THE MOJAVE ALMOST MAKES YOU WISH FOR A NUCLEAR WINTER. |
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SuAside Background Radiant


Joined: 27 May 2004 Posts: 9289 Location: MaxiMegalon Institute of Slowly and Painfully Working Out the Suprisingly Obvious Status: Offline
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Posted: Sun Dec 30, 2012 23:30 Post subject: |
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I did not give them my money so they could use it to put superfluous letters "S" in screenshots, damn it! Such waste of resources!
 _________________ Per is the bestest lizard. And Wooz makes the bestest hogs.
| G.K. Chesterton (on the agressiveness of Fallout fans?) wrote: |
| "Reason is always a kind of brute force; those who appeal to the head rather than the heart, however pallid and polite, are necessarily men of violence. We speak of touching a man's heart, but we can do nothing to his head but hit it." |
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randir14 Hideous Freak of Nature

Joined: 20 Dec 2005 Posts: 90
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Posted: Mon Dec 31, 2012 0:28 Post subject: |
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| I see a person standing on a shipping container and pointing a gun, I wonder if this means you can climb things during combat to gain an advantage. |
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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 36923 Location: Leiden, the Netherlands Status: Offline
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Posted: Mon Dec 31, 2012 1:01 Post subject: |
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| randir14 wrote: |
| I see a person standing on a shipping container and pointing a gun, I wonder if this means you can climb things during combat to gain an advantage. |
They confirmed you can do that during the Ask A Dev week. Here
Q: Will there be elevations on land like hills and trenches as well as 2nd, 3rd stories on buildings? Will being elevated give a sight/combat advantage?
A: you bet your sweet bippy there will be, on both accounts.
were making good use of upper floors of buildings, and the Unity terrain editor is in use to create some dynamic landscapes that allow for combat/position advantages. |
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mobucks Sonny, I Watched the Vault Bein' Built!


Joined: 22 May 2010 Posts: 2193 Location: negativetown Status: Offline
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Posted: Mon Dec 31, 2012 1:13 Post subject: |
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Lookin good. The architecture looks a little Eastern Bloc, but thats probably just because it's a warehouse or some sort of industrial complex.
Only thing I think would improve the environment that is missing is some vinery/ivy growing up the walls. The encroaching grasses into the courtyard is a nice touch. _________________ Soldats! Faites votre devoir! Droit au cœur mais épargnez le visage. Feu! |
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Surf Solar So Old I'm Losing Radiation Signs


Joined: 20 Aug 2009 Posts: 2630 Location: Top of the world, bottom of the ocean. Status: Offline
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Posted: Mon Dec 31, 2012 2:27 Post subject: |
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Mad props to them for managing to release a screenshot that is even more boring than the one with the Scorpion.  _________________
Ambient. | More Ambient. | Pictures. |
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Walpknut So Old I'm Losing Radiation Signs


Joined: 30 Dec 2010 Posts: 2617
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Posted: Mon Dec 31, 2012 2:36 Post subject: |
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Looks pretty good, Altho it seems they went with the murkier pallette after all... Oh well. _________________
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Sobboth It Wandered In From the Wastes

Joined: 29 Aug 2010 Posts: 158 Location: Paris Status: Offline
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Posted: Mon Dec 31, 2012 3:02 Post subject: |
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My first reaction : it is way better than the first screenshot, looks very good.
But now i find it lacks style (like mobucks said look Eastern Bloc and generic) and is indeed a bit boring.
The first screenshot was maybe not as good (especially bad characters and the out of scale ladder) but it was stylish/atmospheric.
Well if the final result is the winning mix of these two screenshot it will be perfect graphic wise, at least for me.
Edit : i hope the camera will not be a problem, i dislike rotative/moving camera a lot. _________________ http://www.youtube.com/watch?v=6Zdk9lq-p-A |
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Gnarles Bronson Hideous Freak of Nature

Joined: 31 Oct 2011 Posts: 54
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Posted: Mon Dec 31, 2012 6:01 Post subject: |
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| Beautiful. |
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Lexx Tophat Cat


Joined: 24 Apr 2005 Posts: 7676 Location: Germany Status: Offline
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Sub-Human Vault Senior Citizen


Joined: 31 May 2011 Posts: 1136 Location: Czech Republic Status: Offline
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Posted: Mon Dec 31, 2012 9:13 Post subject: |
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| I'm really trying hard to hate this picture like some other pals, but I can't find anything of poor quality. And this does not look like a Soviet-stylized building, by the way. |
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Takashi Hideous Freak of Nature


Joined: 20 Dec 2003 Posts: 51
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Posted: Mon Dec 31, 2012 9:18 Post subject: |
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The area kinda reminds me of one of the earlier mission areas in STALKER  |
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Maritz Hideous Freak of Nature

Joined: 16 Oct 2008 Posts: 2
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Posted: Mon Dec 31, 2012 9:44 Post subject: |
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| Takashi wrote: |
The area kinda reminds me of one of the earlier mission areas in STALKER  |
Yep, I had the same though too. It looks a lot like the factory in the Dark Valley (above Lab X-18). |
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Lexx Tophat Cat


Joined: 24 Apr 2005 Posts: 7676 Location: Germany Status: Offline
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valcik Water Chip? Been There, Done That


Joined: 20 Dec 2008 Posts: 837 Location: Slovakia Status: Offline
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Posted: Mon Dec 31, 2012 11:53 Post subject: |
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I was prepared for something worse, guys. Not bad at all! Well, except I'm worried now about my old machine's hardware specifications a little.  _________________
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Crni Vuk Orderite

Joined: 26 Nov 2008 Posts: 13466
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Posted: Mon Dec 31, 2012 13:17 Post subject: |
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| why did so many of you expect something "bad" :p |
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WorstUsernameEver NMA News Team


Joined: 28 May 2010 Posts: 1308
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Posted: Mon Dec 31, 2012 13:47 Post subject: |
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| Sub-Human wrote: |
| And this does not look like a Soviet-stylized building, by the way. |
Yeah, it just looks like a generic warehouse-style building to me, the kind of which you see dozens and dozens of time in genre TV/videogames.
The juxtaposition with the overgrown vegetation is probably what brings Stalker images to mind, although STALKER had more distinctive vegetations and managed to blend the two more effectively than inXile managed here.
Still, it's not a bad screenshot, especially when considering the budget, and I was never expecting to be wowed by inXile in the art department. So far, so good. _________________ Patrolling the Mojave almost makes you wish for a nuclear winter.
Patrolling the Mojave almost makes you wish for a nuclear winter.
PATROLLING THE MOJAVE ALMOST MAKES YOU WISH FOR A NUCLEAR WINTER. |
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Grotesque It Wandered In From the Wastes


Joined: 16 Oct 2006 Posts: 160 Location: Europe Status: Offline
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Posted: Mon Dec 31, 2012 15:34 Post subject: |
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much better than previous screenshot
suddenly the density of architecture critics on this forum is sickeningly high _________________
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FearMonkey Look, Ma! Two Heads!


Joined: 12 Oct 2011 Posts: 358
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Posted: Mon Dec 31, 2012 16:02 Post subject: Re: Wasteland 2 new screenshot surfaces |
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Screenshot looks good to me.
| WorstUsernameEver wrote: |
| While I'm not sure how they got their hands on it (and why they haven't flaunted their exclusive everywhere) |
I don't think they think it's much of an exclusive to flaunt as it doesn't have the words 'Call' or 'Duty' in it. lol |
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SumsoluS Still Mildly Glowing


Joined: 09 May 2004 Posts: 239 Location: UK Status: Offline
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Posted: Mon Dec 31, 2012 17:05 Post subject: |
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| For a work in progress, it's pretty damn nice. I agree that there needs to be more plants creeping over the walls as nature doesn't give a shit what it covers. The fact there is characters on different levels makes it sweeter. |
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