Results 1 to 15 of 15

Thread: Weight mod

  1. #1
    Lowly new user First time out of the vault

    Join Date
    Dec 2005
    Posts
    7
    Total Downloaded
    0

    Weight mod

    I've always been a pack rat, and never liked having to leave good loot behind, i checked all the files i could in the limited ways that i know of, can anyone tell me where to go or provide the modified file for increasing the carry weight?? the sooner the better as i hate leaving this stuff behind and dont really wanna continue like this.

    Thanks

  2. #2
    Lowly new user First time out of the vault

    Join Date
    Nov 2008
    Posts
    2
    Total Downloaded
    0
    Anyone got news on this? Is there maybe some easy entry to change somewhere so that doesn't bother one anymore?
    There's much too much crap around the world and the inventory is full after looting 3-4 NPCs to return to some town over and over again and running through the game with "tgm" enabled isn't really a choice either...

  3. #3
    I should set a custom title It Wandered In From the Wastes

    Join Date
    Oct 2008
    Posts
    109
    Total Downloaded
    0
    Hah, you could use the console to increase your strength, I don't know the commands myself but I know variants of the Oblivion commands work.

    Or you could just learn to leave some crap. Trust me, saves a lot of time in the long run.

  4. #4
    Lowly new user First time out of the vault

    Join Date
    Nov 2008
    Posts
    2
    Total Downloaded
    0
    Quote Originally Posted by TheFlyingBuddha
    Hah, you could use the console to increase your strength, I don't know the commands myself but I know variants of the Oblivion commands work.

    Or you could just learn to leave some crap. Trust me, saves a lot of time in the long run.
    Even with STR10 you can't carry more than 250 weight... if you pick up a few armors or weapons and/or run around with different weapons yourself it's full rather fast and you start moving like a snail... cause I don't like being bothered with micro-managing items and still being able to pick up whatever I like a way to do so without "godmode", which seems to do exactly that would be great xD

  5. #5
    I've been around First time out of the vault

    Join Date
    May 2008
    Posts
    34
    Total Downloaded
    0
    Presumably you could use the console window to change it.

    Console window is opened using the back quote key (`). Type the command then enter and then close the console with the back quote key.

    HTML Code:
    player.setav carryweight 750
    I didn't try this beyond a simple test of whether carryweight existed and could be retrieved and set. The game may decide to reset it periodically or something.

  6. #6
    Lowly new user First time out of the vault

    Join Date
    Oct 2008
    Posts
    7
    Total Downloaded
    0
    setav doesn't save the carryweight variable. You have to use modav:

    player.modav carryweight #

    whatever number you put is added onto your current weight. So if you have a 250 limit and you put:

    player.modav carryweight 250

    your carryweight will then be 500.

  7. #7
    Modder Water Chip? Been There, Done That

    Join Date
    Aug 2007
    Posts
    921
    Total Downloaded
    0
    I've made a carry weight mod here, but it's more of a tweak to make it more str based than a pack-rat cheat. At 10 str you'll max out at 350 carry weight, so if you want to pick up the whole world then just use the console.

  8. #8
    Lowly new user First time out of the vault

    Join Date
    Oct 2008
    Posts
    7
    Total Downloaded
    0
    Nice technique. Can you explain how to do install this?

    Also, do you have any idea if you can do edits to the .xml files using a similar technique or how to repack files into .bsa;

    I successfully implemented some changes to unpacked files (hudtemplates.xml) but it destabilized the game and caused severe crashing issues.

    Thanks for the mod, sure many people'll find it useful.

  9. #9
    I should set a custom title First time out of the vault
    Zumbs's Avatar
    Join Date
    Oct 2008
    Posts
    59
    Total Downloaded
    0
    Quote Originally Posted by Timeslip
    I've made a carry weight mod here, but it's more of a tweak to make it more str based than a pack-rat cheat. At 10 str you'll max out at 350 carry weight, so if you want to pick up the whole world then just use the console.
    Which utility did you use for those edits? Or is it still in development?

    Quote Originally Posted by IEATBULLETS
    Nice technique. Can you explain how to do install this?
    1) Unzip to your Fallout\Data directory
    2) Start the Fallout Launcer (press the Fallout icon in the start menu)
    3) Click the 'Data Files' button
    4) Check the box next to TweakedCarryWeight.esp and press ok.
    5) Start the game

    According to the readme comming with the mod (always read the readme), the launcher is a bit bugged, and you may have to activate the mod by hand by editing plugins.txt by hand. I'm not exactly sure how that is done, though.
    The truth may be out there but lies are inside your head
    My Mods

  10. #10
    Modder Water Chip? Been There, Done That

    Join Date
    Aug 2007
    Posts
    921
    Total Downloaded
    0
    Quote Originally Posted by Zumbs
    Which utility did you use for those edits? Or is it still in development?
    TESsnip. *points at the fallout 3 file formats thread*

  11. #11
    I should set a custom title It Wandered In From the Wastes

    Join Date
    Jan 2008
    Posts
    123
    Total Downloaded
    0
    Nice one

  12. #12
    Lowly new user First time out of the vault

    Join Date
    Apr 2008
    Posts
    7
    Total Downloaded
    0
    Hitting the ~ key and typing "player.modav carryweight 10000" seemed to do the trick for me.

  13. #13
    I should set a custom title First time out of the vault
    Zumbs's Avatar
    Join Date
    Oct 2008
    Posts
    59
    Total Downloaded
    0
    Quote Originally Posted by Zumbs
    [snip] and you may have to activate the mod by hand by editing plugins.txt by hand. I'm not exactly sure how that is done, though.
    I think this will work:
    1) Find plugins.txt. It is placed in C:\Documents and Settings\<User>\Local Settings\Application Data\Fallout3\Plugins.txt (please note that the directories Local Settings and Application Data are hidden).
    2) Add the name of the mod file to the bottom of the list

    Quote Originally Posted by Timeslip
    Quote Originally Posted by Zumbs
    Which utility did you use for those edits? Or is it still in development?
    TESsnip. *points at the fallout 3 file formats thread*
    Looking forward to taking it for a spin
    The truth may be out there but lies are inside your head
    My Mods

  14. #14
    Lowly new user First time out of the vault

    Join Date
    Dec 2005
    Posts
    7
    Total Downloaded
    0
    Thanks for the replys and nice to know about the console command, i know i'll be using that alot!

    srry for coming back so late after putting this up but i been busy last little while.

  15. #15
    I should set a custom title It Wandered In From the Wastes

    Join Date
    Nov 2008
    Posts
    128
    Total Downloaded
    0
    Quote Originally Posted by Randian Hero
    Hitting the ~ key and typing "player.modav carryweight 10000" seemed to do the trick for me.
    lol makes me think of playing any of the gothic games. if you see something in that game you pick it up, at the very least everything is worth a little money right?

Bookmarks

Posting Permissions