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Goal of Fallout Fixt: To enhance, fix and improve the Fallout 1 experience. This includes fixing bugs, restoring features, modifying balance, adding features, and many fixes to text/dialog. In addition to that, all other available mods and patches are rolled into Fixt (see below), meaning that Fallout Fixt is the only thing needed for "the best" Fallout 1 experience. As of the most recent version, this mod fixes roughly 150 bugs still present in the unofficial patches, and adds roughly 170 features. In addition, there are hundreds if not thousands of text&dialog fixes.
Major or "non-canon" changes to the game by Fallout Fixt are usually optional during installation. If such changes aren't optional at the moment, they will be made optional in a future release. If you notice things that are included that you think shouldn't be, send me an angry email. I will cry for hours due to my feelings being hurt, and then respectfully consider your opinions.
Originally Posted by http://www.urbandictionary.com/define.php?term=fixtOriginally Posted by http://dictionary.reference.com/browse/fixt
Current Version: alpha 6.7.3 (June 02, 2014) <-- To get the patch, click HERE.
NOTE: Download Size and Installed Size may vary depending on your system! Windows calculates sizes differently than MacOS/Linux.
Alpha 6.7.2 FIXES ONLY: 90 MB to download, up to 150 MB installed (if all options selected)
The patch. Some new content available. Good for purists. Available installation types: Fixes Only [Purist], Custom [Mostly Purist].
(Mirror 1, GameFront) http://www.gamefront.com/files/24206...FIXES_ONLY.exe
(Mirror 2, MediaFire) http://www.mediafire.com/download/m5...FIXES_ONLY.exe
Alpha 6.7.2 FULL CUSTOM: 200 MB to download, up to 540 MB installed (if all options selected)
The full mod. All content is available. Available installation types: Fixes Only [Purist], Standard [Half-Purist], Full [Purists Not Allowed], Custom [Everything customizable].
(Mirror 1, GameFront) http://www.gamefront.com/files/24206...ULL_CUSTOM.exe
(Mirror 2, MediaFire) http://www.mediafire.com/download/2b...ULL_CUSTOM.exe
Alpha 6.7.2 GERMAN UNCUT: 280 MB to download, up to 700 MB installed (if all options selected)
The same as "Full Custom", but for those with German version. Restores censored cutscenes, all death animations, and removed sound effects.
Available installation types: Fixes Only [Purist], Standard [Half-Purist], Full [Purists Not Allowed], Custom [Everything customizable].
(Mirror 1, GameFront) http://www.gamefront.com/files/24206...RMAN_UNCUT.exe
(Mirror 2, MediaFire) http://www.mediafire.com/download/2n...RMAN_UNCUT.exe
Please note the German Uncut version does NOT include German language files! Fixt hasn't been translated into German yet by the community. I'd do it myself, but Ich sprechen nur ein bisschen Deutsch, nicht so gut.
VERIFYING THAT FIXT IS INSTALLED PROPERLY:
- Click "CREDITS" on main menu will begin with Fallout Fixt credits, and displays current version.
- Version is also displayed in text at bottom of main menu. (May be hard to see at higher resolutions)
Graphics are set to 800x600 @ 16bit with the included settings files, although you can change this of course, by editing f1_res.ini or running f1_res_Config.exe (should be self-explanatory once you open the files for editing)
Both.Originally Posted by Ghouly89
I used the newest available as base for each file (scripts, dialog etc). I first extracted/installed patches 1.1, 1.2, 1.2.1, and 1.3.5 in that order. So if TeamX updated a file in 1.3.5, that's the version I started with, whereas if it hasn't been changed since 1.2 official patch that's the version I started with, and so on. I then copied over the rest of the files (scripts, dialogs, maps etc) from the main data file (master.dat) that hadn't been changed by previous patches/mods/updates.
From there it's just a matter of merging any additional patches, changes and fixes into the dialog and script files, and then doing my own fixes/changes/updates to everything.
These are all included with my mod; do NOT download or install them:
FULLY INTEGRATED PATCHES:
- Official Interplay patches (1.1, 1.2)
- TeamX patches (1.2, 1.21, 1.3.5)
- No Children Fix
- Cathedral Crash Fix (and other fixes by Sduibek for the Cathedral, Military Base and The Glow crashes)
- Nimrod's Dialog Fixes
- FreeSpace variable is set to 0 by default, so you won't have to worry about that crash either.
FULLY INTEGRATED MODS:
- Fallout 1 Restoration Mod, version 1.0b1 [Created by Wasteland Ghost. Portions by Mynah, hamster, Wasteland Hellbringer.]
--- Invasions are now entirely optional (including Necropolis), and invasion dates can be customized, anywhere from instant to 4x their default values.
--- Deathclaw status is no longer linked, i.e. killing it on the world map or in the cave does not prevent it from appearing at the other.
- Extended Flamer Attack Mod [Created by .Pixote.]
- Endgame Mod [Created by Corpse]
- TeamX NPCs 3.5
- Sfall ddraw 1.18e (including shaders.fx for D3D modes) [Created by Timeslip]
- hires patch [Created by Mash]
- Weapon Drop Mod [Created by Josan12 and MIB88]
--- Customizable distance values.
- "Nixie Numbers" for GUI
- Two tools that can be run before running FalloutW.exe (not made by me) are included in the [Fallout]\Scrambled Colors Fixes folder, to help with those experiencing color palette issues.
- Fallout 1 official manual (PDF format, version you can get from GOG.com)
Just for the sake of reference, here's the stats your NPCs get on levelup (I haven't changed these from TeamX NPC Mod, these are the figures from TeamX/WastelandGhost):
Format is [increase at reaching level 2, increase at reaching level 3]
Ian: HP +15, +10; Small Guns +20, +15; Unarmed +10, +8; Melee +5, +4
Tycho: HP +15, +10; Small Guns +20, +15; Unarmed +10, +8; Melee +5, +4
Katja: HP +10, +5; Small Guns +5, +4; Unarmed +5, +4; Melee +10, +8; Throwing +20, +15; Lockpick +20, +15