Fallout 2 - Unlimited Companions mod for RP 2.3.2?

Discussion in 'Fallout General Modding' started by lvhoang1, Mar 6, 2014.

  1. lvhoang1

    lvhoang1 First time out of the vault

    Jun 10, 2013
    Hi Guys,We used to have a mod for infinite companions for the 2.3.1 RP mod :)

    It wont work anymore with the new RP patch ..... would you guys know where I could download one that would be compatible?

    Many thanks,

    Cheers
     
  2. lvhoang1

    lvhoang1 First time out of the vault

    Jun 10, 2013
    Sorry for bumping the thread, but if anyone has got the solution, please share it :)

    Cheers
     
  3. FOvet

    FOvet Wandering the Wastelands

    Aug 26, 2012
    It's times like these when I wish to GOD that I knew how to mod Fallout 2. But, I know nothing of coding/scripting, or even where one would begin D:

    If I did, I'd love to do shit like this :D
     
  4. lvhoang1

    lvhoang1 First time out of the vault

    Jun 10, 2013
    so true ! :D
    I wouldnt even know how bad I am at modding, since ive never even started LOL
     
  5. SevenDays

    SevenDays First time out of the vault

    Apr 1, 2013
    I would also want this mod if it's possible? My char only has 3 charisma so I'm stuck with a whole one companion.
     
  6. Kane Vollstrecker

    Kane Vollstrecker First time out of the vault

    Feb 7, 2014
    I have made a Mod for this Feature but i need someone can test it.When it work you can recruit how many People you want without Charisma Limitaion but...some People dont join you if your Karma is evil or a Karma title that they dont want..
     
    Last edited: Apr 1, 2014
  7. FOvet

    FOvet Wandering the Wastelands

    Aug 26, 2012
    Define what you need by testing. Just, to install the mod and run through the game with it, meeting up the recruit-able NPCs? Or what? I have FO2, but it's been modded with the latest RP already, and I definitely don't want to uninstall, but if it's compatible and all you need for a tester is someone to play with it...I can do that, if you want :)
     
  8. Kane Vollstrecker

    Kane Vollstrecker First time out of the vault

    Feb 7, 2014
    I think the Scripts will work ,but i have no time to test it so you must test this work...and looking for errors.you only need to make a backup from your Scripts Folder ...
     
    Last edited: Apr 2, 2014
  9. FOvet

    FOvet Wandering the Wastelands

    Aug 26, 2012
    Looking for errors as in just loading up your mod and playing it? Or is that like, looking in files for errors and stuff? THAT I couldn't do, wouldn't know where to start, LOL--but I play FO2 enough that I could "field test" so to speak, run through the game, see if stuff works without glitching out on you! But when it comes to the tech stuff, I wouldn't even know where to begin ._.

    Honestly, someone should write modding tutorials aimed at someone who has no idea where to even start; THAT would be awesome!
     
  10. Kane Vollstrecker

    Kane Vollstrecker First time out of the vault

    Feb 7, 2014
    no you must only look playing the game ,if there comes errors but i think dont so..

    FOvet look at your PMs..
     
  11. Kane Vollstrecker

    Kane Vollstrecker First time out of the vault

    Feb 7, 2014
    FOvet i have checked the link and it works ....you must click on the black marked field to Download it..

     
  12. FOvet

    FOvet Wandering the Wastelands

    Aug 26, 2012
    It might be because I'm using a plugin for firefox as a download manager; might not like that so I'll try to d/l it with the default windows downloader :)
     
  13. Kane Vollstrecker

    Kane Vollstrecker First time out of the vault

    Feb 7, 2014
    Try it so ,with download manager i think it will not work.
     
  14. lvhoang1

    lvhoang1 First time out of the vault

    Jun 10, 2013
    wow that means we may have sthg working? :D :D

    Cheers guys, please let us know if this works for you and if you have encountered any bugs :D
     
  15. Kane Vollstrecker

    Kane Vollstrecker First time out of the vault

    Feb 7, 2014
    Because FOvet have not test my Mod yet.. i have take some Minutes and tested by myself and it worked i have played with 1 Charisma and have taken 5 Guys with me...

     
  16. naossano

    naossano Sonny, I Watched the Vault Bein' Built!

    Oct 19, 2006
    Dunno if it was corrected, but i seems that this mod doesn't work with the three followers that were added in the Restoration Project. (those you save in the EPA)

    Each of them check for your party limit. So you better fire your other followers, hire those three, then re-hire the other followers.

    Also, i can't get both Miria & Davin, for obvious reasons...
     
  17. Kane Vollstrecker

    Kane Vollstrecker First time out of the vault

    Feb 7, 2014
    This Mod works with all Companions in the Game..i only look for Errors in the Scripts..or a Game ..conflict...
     
  18. lvhoang1

    lvhoang1 First time out of the vault

    Jun 10, 2013
    Im sorry I must have missed something..... where are the scripts/mod so I can downlaod it, and is it bug free? :D
     
  19. CPL

    CPL Still Mildly Glowing
    Modder

    Mar 16, 2013
    I don't think it's been released yet because of testing, or whatever. I've been curious about this, myself. You can use an older version (it didn't crash the game-at least not for me,) but you'd miss out on any new dialog additions on the new RP release. I did think about volunteering for game testing, but it might take me a long time to get all of the NPCs together and I wasn't sure if they wanted to wait a few weeks to find out the results. I wouldn't exactly be reliable for instantaneous results. It depends on whats going on with me.