Unlimited party possible in MIB88 Megamod?

Discussion in 'Fallout General Modding' started by teskal, Dec 31, 2017.

  1. teskal

    teskal First time out of the vault

    Dec 26, 2015
    I found under FO2tweaks an option to get unlimited party members. Is it possible to add it to the MIB88 Megamod? And what is needed to change it?
     
  2. burn

    burn Look, Ma! Two Heads!
    Modder

    Apr 22, 2012
    I didn't try it, but should work.
     
  3. MIB88

    MIB88 Sonny, I Watched the Vault Bein' Built!
    Modder

    Feb 22, 2005
    If you are thinking about adding the Unlimited Party Mod (UPL) to the Megamod (MM), please don't do it. Your game will not work properly. If you add the character scripts from the UPM, you will miss out on a lot of content/fixes that are in the MM character scripts.

    However, there is a way to get unlimited party members already with the MM. If you get the perk Cult of Personality, you can get all the party NPCs. The perk has a few other uses in the mod, as well.
     
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  4. teskal

    teskal First time out of the vault

    Dec 26, 2015
    Yeah, I have Cult of Personality, now and it rocks.
    I also did little more research and read it would damage other scripts.

    I love to have a big party.

    Klint, Sulik, Vic, Cassidy, Bess, Miria, Davin, Lenny, Dogmeat, Marcus, Myron and Skynet (Robobrain), Private Dobbs

    I wonder who I can add, too.

    For Marcus and Skynet I needed to remove most members of my Group to add them. With Miria I had little issues in the Megamod after removing her, I could not click on her anymore (after adding Skynet). So I removed someone else...

    After ending this game, I think if I start again, I will make the fights on hard.
     
  5. MIB88

    MIB88 Sonny, I Watched the Vault Bein' Built!
    Modder

    Feb 22, 2005
    Thanks for that info. I'll check the scripts for those broken characters and get them fixed.
     
  6. burn

    burn Look, Ma! Two Heads!
    Modder

    Apr 22, 2012
    You won't miss anything with FO2tweaks unlimited party.
     
  7. teskal

    teskal First time out of the vault

    Dec 26, 2015
    Question is, does this mod change the character files? If yes, are the files modified from the newest Megamod?
     
  8. burn

    burn Look, Ma! Two Heads!
    Modder

    Apr 22, 2012
    FO2tweaks patches current companion scripts at install time. The reason for that is precisely to avoid releasing multiple version of the scripts for various mod combinations.
    I didn't test it with Megamod, as I never played it. But it does work with killap's patch, RP and EcCo. (There's some issue with Miria, though, which will be fixed in next release)
    If you try it and it doesn't work, feel free to file an issue on github and it will be checked.