Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

Discussion in 'Fallout General Modding' started by Per, Aug 15, 2007.

  1. G-Flex

    G-Flex First time out of the vault

    Apr 28, 2010
    This might have nothing to do with the patch in particular, and might not even be a "problem", per se, so feel free to call me an idiot here, but:

    I noticed that 10mm JHP rounds (out of either the pipe rifle or the 10mm pistol) are generally causing zero damage to golden geckos, which is less than a kick (with a strength-4, agility-6 character, no less).

    Is this how things are supposed to work? This is my first time playing Fallout 2, so I have no idea if that's normal or not, but it seems really weird for 10mm bullets to do zero damage when a kick normally does 1, crits aside.

    For what it's worth, I'm running the latest version of the unofficial patch, with sfall 2.7, and I'm using Glovz's AP ammo tweak (damageformula = 2). If I'm doing something wrong here, I'd like to know.[/i]
     
  2. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Don't use that. Leave it at 0 (ie off).
     
  3. G-Flex

    G-Flex First time out of the vault

    Apr 28, 2010
    Oh, for what it's worth, my character has the Finesse trait. I thought I had mentioned that; I guess I didn't.

    Does that AP ammo tweak actually affect the damage of other ammo types (like the JHP) too? I guess that would explain why I keep getting 0-damage crits against radscorpion eyes...


    I'm going to go ahead and assume that the sfall config change is okay to do to a previous save, and see how it works. Thanks for the help.
     
  4. Random Turnip

    Random Turnip First time out of the vault

    May 29, 2009
    I have a real quick questions.

    I'm trying to get F2 running through Wine in Ubuntu Linux. It installed fine, however when i play the screen flickers between what it should be displaying and black, and if i click the mouse in the opening scene then the game freezes and i basically have to close it, and when it closes my screen res is fucked up.

    Shall i instal the latest official patch (1.02 or something i believe) and then install the latest fan made patch (something like 1.05) or should i just go straight for the fan made patch and ignore the official patch?

    I was told patches will probably make it work by the Ubuntu forums.
     
  5. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    I don't really have any experience with WINE and Fallout 2, but I know others have gotten it to work just fine. Though these comments are for the Restoration Project, I suppose they also apply to my unofficial patch. Check this.

    Also, there is no need for the official 1.02 patch and definitely don't use the unofficial 1.05 patch (it has numerous problems). Instead, install Fallout 2 and then install the unofficial patch from my signature (1.02.26b at this time).
     
  6. McArcher

    McArcher First time out of the vault

    Apr 28, 2010
    Hello,

    I have installed on US-version of Fallout 2 (v1.00) Killap's patch 1.02.26 and WinXP SP3 started giving following error:

    "This program requires Windows 95 with DirectX 3.0a or later or Windows NT version 4.0 with Service Pack 3 or greater."

    The game doesn't start.

    Please, help.
     
  7. Glovz

    Glovz Vault Dweller
    Modder

    Sep 16, 2005
    Using the Tweak should not have any adverse affects, there are many possible reasons why you could be getting 0 damage critical hits. Any games saves are not affected.

    If after playing the game with the tweak off and on you notice criticals are affected drastically. Then play with it off.

    But definitely for now do not turn on the mod in the ini, that would definitely affect things incorrectly at this point. I will be changing it eventually.
     
  8. Darek

    Darek is currently unavailable

    Jan 7, 2008
    Install this: http://www.microsoft.com/downloads/...38-DB71-4C1B-BC6A-9B6652CD92A3&displaylang=en
     
  9. G-Flex

    G-Flex First time out of the vault

    Apr 28, 2010
    When you say this, do you mean that the tweak is effectively active for any savegame which was started with the tweak active, even if I shut it off via the config file?
     
  10. Glovz

    Glovz Vault Dweller
    Modder

    Sep 16, 2005
    I mean the setting has nothing to do with how or what is saved.

    So if you played with the Tweak ON and saved a game and then turned the Tweak OFF and loaded the save, nothing will break and the save has no memory of whether the Tweak was ON or OFF.
     
  11. Random Turnip

    Random Turnip First time out of the vault

    May 29, 2009
    I should have mentioned, i have the UK version, will that make a difference?
     
  12. McArcher

    McArcher First time out of the vault

    Apr 28, 2010
    I have done this, but the same error is still shown at game start. By the way, I have updated DirectX before, and it is already the latest for WinXP. What is the reason?
     
  13. Shadenuat

    Shadenuat First time out of the vault

    Apr 29, 2010
    Same problem as McArcher (running on Windows XP). Btw, if you uninstall the game and then install it, that message still pops out - until you manually deinstall patch from windows programs screen - that is confusing, to say the least.
     
  14. Merchant's Skeleton

    Merchant's Skeleton First time out of the vault

    Apr 6, 2010
    Any update on when a new version might be out? I saw somewhere that Killap was wanting to put out a new version of the RP at the end of April. Any news concerning an update to the Unofficial Patch?

    I've held off from starting a new game until the extra 15 karma at the beginning is removed. It makes a real difference in the beginning I think - the people in Klamath regard you more highly, not calling you a dumb tribal, etc, and it must be a positive disadvantage if you're wanting to play evil. No pressure though. I'm starting a new game of Torment at the moment in any case. First replay in quite a few years, can't wait.

    I'd really love to replay FO2 after that however. :wink:
     
  15. .Pixote.

    .Pixote. Venerable Relic of the Wastes
    Modder

    Sep 14, 2009
    The release might be closer to the middle of May; there are a lot of things to fix and possibly a few new things included (fingers crossed).
     
  16. Merchant's Skeleton

    Merchant's Skeleton First time out of the vault

    Apr 6, 2010
    Thanks mate. Sounds intriguing.
     
  17. BigDuke66

    BigDuke66 First time out of the vault

    Feb 8, 2005
    Can we upgrade a running game or do we have to start a new game?
     
  18. SHADOW-XIII

    SHADOW-XIII First time out of the vault

    Nov 19, 2007
    @BigDuke66: it should be compatible however some locations needs to be entered first time to make fixes working therefore you can start but progress slowly :)
    personally I cannot wait to play RP2 but waiting for 2.1 :)
     
  19. McArcher

    McArcher First time out of the vault

    Apr 28, 2010
    Can anyone help me with my problem?
    Is everyone playing 1.02.26 on WinXP-SP3 without such problems?
    Maybe it's the Windows's problem? What OS should I install then? I want to play this fantastic game again, to remember the taste of it...
     
  20. .Pixote.

    .Pixote. Venerable Relic of the Wastes
    Modder

    Sep 14, 2009
    Wait a bit longer, I realize a lot of people feel annoyed with the level of bugs with the first release of RP, but there was always going to major bugs to contend with, it’s difficult to catch everything with a small group of testers, that’s why the fan base are the best bug catchers. :wink: