'Wackiness'

Discussion in 'General Fallout Discussion' started by lolpop109, Mar 19, 2017.

  1. lolpop109

    lolpop109 A Smooth-Skin
    Modder

    Jul 14, 2016
    Just wanted to create a topic here discussing how much 'Wackiness' Is too much etc. Do you like Easter eggs in fallout what are some off the best what are some of the worse. Does too much wackiness take away from the game or add to it
     
  2. Walpknut

    Walpknut Background Radiant

    Dec 30, 2010
    Goes case by case. There no metric on acceptable wackiness.
     
  3. Prone Squanderer

    Prone Squanderer A bit of a Sillius Soddus.

    Jan 3, 2016
    I liked what New Vegas did with the Wild Wasteland perk. If you wanted a more serious experience you wouldn't pick the perk.

    Easter Eggs tend to be ok because you're not meant to take them as canonical events, such as the Tardis in Fallout 1 or getting Dogmeat in the Maltese Falcon in Fallout 2.

    That said, if it was too out of place then I might take issue with it. But like @Walpknut said it's case by case.
     
    • [Like] [Like] x 4
  4. R.Graves

    R.Graves Functionally Defective

    Apr 21, 2016
    Same wild wasteland TRAIT is the only way to handle this. Because honestly fallout shouldn't be wacky at all imo. The first one certainly wasnt.
     
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  5. 0wing

    0wing Mods will fix you up

    Mar 23, 2015
    Kill it with fire or hide behind "wild wasteland" trait.

    Also, good thread to say it loud - WASTELAND SUCKS, either be it 1st or WL2.
     
    • [Like] [Like] x 3
  6. lolpop109

    lolpop109 A Smooth-Skin
    Modder

    Jul 14, 2016
    But don't you feel like not taking the wacky wasteland perk cut little much from the game e.g The missed out on the holy handgrandes and where left with a quite boring basement ?

    Are aliens wacky or just dumb ?
     
  7. 0wing

    0wing Mods will fix you up

    Mar 23, 2015
    I'd say it's a good balance between more or less serious Fallout game and WL-tier schlock humor. Not every person wants holy hand grenades in Fallout. Aliens are dumb thing that went out of control, see Mothership Zeta terminals and holotapes.
     
  8. lolpop109

    lolpop109 A Smooth-Skin
    Modder

    Jul 14, 2016
    No but they do come in handy ;)
     
  9. 0wing

    0wing Mods will fix you up

    Mar 23, 2015
    Against who, Frank Horrigan? Legat Lanius? Ulytard? Giant roboscorpion? (Ugh)
     
  10. Prone Squanderer

    Prone Squanderer A bit of a Sillius Soddus.

    Jan 3, 2016
    Reminds me of Fallout 3 and 4's Alien Blaster. 3 was ok because it was just a brief moment of a UFO flying over head and then the blaster dropped down. In 4 they went too far by having the ship crash and you following the blood stains to a dead alien, which to me makes it an actual event.

    EDIT: Quoted the wrong thing.

    EDIT again: No it didn't cut much. Don't care about the grenades, but I'd have laughed if the "Romanes Eunt Domus" was there even without the perk.
     
  11. Arnust

    Arnust Wasting away

    Feb 2, 2016
    Also Whacky Wasteland locks off the YCS in place of the silly Fallout 3 Alien Pistol. It's OP, don't get me wrong, but A) Hate aliens being canon and that model just as much B) YCS is an orange tint Gauss Rifle. Spends 4 MFC. Awesome.
     
  12. cordelionreaver

    cordelionreaver Still Mildly Glowing

    Nov 29, 2015
    I prefer more subdued wackiness, not the in your face style wackiness of Fallout 2.
     
    • [Like] [Like] x 3
  13. 0wing

    0wing Mods will fix you up

    Mar 23, 2015
    Now how the hell 'subdued' crazyness could work if the problem lies in the very word's definition? The only way to subdue it is to kill it with fire.
     
  14. cordelionreaver

    cordelionreaver Still Mildly Glowing

    Nov 29, 2015
    More subdued would be like leaning on the fouth wall. Like in NV one of Cass's lines when you talk to her is "Woah, why are leaning in so close."

    Breaking the fourth would be like in Fallout 2.

    If talking to one of Orville Wright's sons while wearing advanced power armor, one of the random phrases will be, "You [the Chosen One] look like you belong in a battle mech computer game. This is Fallout 2. Maybe you opened the wrong folder on your hard drive."

    http://fallout.wikia.com/wiki/Fallout_2_cultural_references#Fourth_Wall
     
  15. 0wing

    0wing Mods will fix you up

    Mar 23, 2015
    You mean an actual humor? Because breaking the fourth wall is a very hard thing to pull off without declining into a whacky shit.
     
  16. R.Graves

    R.Graves Functionally Defective

    Apr 21, 2016
    The only time I ever managed to appreciate wackiness in fallout is old world blues. Because there it makes sense in universe unlike ghosts, aliens, and whatever the fuck nuka world was supposed to be.
     
  17. Juza The Cloud

    Juza The Cloud Nanto Goshasei

    Jun 3, 2015
    It depends on tone amd context.
     
  18. ThatZenoGuy

    ThatZenoGuy Residential Sexy Anthro Goddess...Mutant.

    Nov 8, 2016
    NV did it the best.

    Want wackiness? Turn on the wacky trait.

    Don't want it? Don't use it.

    I honestly like it, it adds some humour to a world which has gone to shit.
     
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  19. SarcasticGoodGuy

    SarcasticGoodGuy Doesn't fit my narrative? Doesn't exist.

    Aug 31, 2016
    I'd love more ironic or dark humour fitting with the tone of Fallout, but "wackiness" was great in FNV just because you could turn it off.

    Fallout 4 on the other hand just had this identity crisis where they tried to shove in sarcasm, toilet humour, a bit of dark, randomness XDDDD and slapstick.
     
    • [Like] [Like] x 5
  20. lolpop109

    lolpop109 A Smooth-Skin
    Modder

    Jul 14, 2016
    Some mixed views so far I want to throw another question though ;

    What do you think about crazy or slightly weird characters such as no bark ? Do you think characters like this are too 'Whacky' or add the game world ?