Wasteland 3 Vision Document up on Fig

Discussion in 'NMA News and Information' started by TorontRayne, Feb 7, 2017.

Excited for Wasteland 3?

  1. Yes

    20 vote(s)
    48.8%
  2. No

    8 vote(s)
    19.5%
  3. Tired of Crowdfunding

    5 vote(s)
    12.2%
  4. Maybe

    8 vote(s)
    19.5%
  1. TorontRayne

    TorontRayne Misanthropic God of Fuck Moderator Orderite

    Apr 1, 2005
    Wasteland 3 was just updated on Fig to include the Vision Doc. It is definitely worth a look for Fallout fans. InXile has received a lot of complaints recently due to poor communication with backers, and Blacklisting RPG Codex, so let's hope they can turn things around this year.


     
    • [Like] [Like] x 1
  2. joevonzombie

    joevonzombie Buried alive in Golgotha

    Sep 28, 2015
    I find the blacklisting of the Codex to be hilarious and incredibly petty.
     
  3. Mr Fish

    Mr Fish ...I Remember...

    Sep 11, 2010
    Wasn't the blacklisting made by Deep Silver or something cause RPGCodex leaked something they weren't supposed to because it had a slated announcement?
     
  4. joevonzombie

    joevonzombie Buried alive in Golgotha

    Sep 28, 2015
    • [Like] [Like] x 1
  5. Kohno

    Kohno Where'd That 6th Toe Come From?

    Jul 30, 2009
    Sounds nice, but also sounds like a salesman's speech. I hope they will deliver better than they did with WL2.

    As for the poll, yes, I am somewhat excited for this. It is the closest thing to a proper Fallout game (just like WL2 was) we can hope for - now also with talking heads - so I am going to be looking at it. Perhaps inXile has learned a thing or two since Wasteland 2 (they damn well should have).
     
  6. Mr Fish

    Mr Fish ...I Remember...

    Sep 11, 2010
    I'm too skeptical about it too be excited. Focus on graphical impressiveness cause multiplatform cause they want to make money from peeps who like stuff like Dark Souls and also talk of streamlining features.
     
  7. Kohno

    Kohno Where'd That 6th Toe Come From?

    Jul 30, 2009
    I'm not jumping up and down either; the graphics stuff I don't give a fuck about - unless it clearly hinders the creative effort - but the multiplayer shit does turn me off. WL2 also wasn't exactly the best offering possible, but they now have a better (and more experienced) team - George Ziets as lead designer, Colin McComb on the team - and some experience on handling things well and badly (+ relevant feedback).

    If something can go wrong, it will. But meh. Aside from few other crowdfunders (TTON, DOS2, Bard's Tale 4, Battletech) and possibly Cyberpunk (unless it ends up as a "Witcher meets GTA" pseudoRPG shooter) there's absolutely nothing to look forward to at the moment. Might as well try and check out on everything that looks promising at least on some level.
     
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  8. Mr Fish

    Mr Fish ...I Remember...

    Sep 11, 2010
    Oh, I forgot... Multiplayer... And zoomed in on face dialogue with full animations + voice acting which just sounds like a colossal waste of budget to me.
     
    • [Like] [Like] x 1
  9. Kohno

    Kohno Where'd That 6th Toe Come From?

    Jul 30, 2009
    True to a point. Then again...



    ...they are not voicing everyone (I got that impression and vaguely recall Fargo pretty much saying that it would be too expensive in some interview).

    It can well turn into a disaster, but... nothing really to lose for me.
     
    • [Like] [Like] x 1
  10. Mr Fish

    Mr Fish ...I Remember...

    Sep 11, 2010
    I will always find it to be a waste of money. Yes, it will only be used for "key conversations", but my problem with this reasoning is that if it is fine to 'not' waste money on voice acting and talking head animations all of the other times then why is it necessary for those key conversations?

    It's more of a bonus than a feature for me. If the rest of the game is amazing 'and' it has some talking heads? That's pretty sweet. But, well... Wasteland 2.

    Which is why I'm skeptical about any decision they make, especially one that could be a potential waste of budget better spent on something else.
     
  11. Proletären

    Proletären It Wandered In From the Wastes

    Mar 15, 2012
    The talking heads in Fallout 1 & 2 do indeed add much to the atmosphere of the game(s). If done right it could be very beneficial to the portrayal of the game world
     
  12. Atomkilla

    Atomkilla Hazel Hegemon oTO Orderite

    Dec 26, 2010
    After a relatively good Wasteland 2, a disappointing WL2 Director's Cut and the obvious trouble TTON is going through, with incompetent management combined with multi-platform ambitions, as well as lack of transparency, I have zero trust in inXile and don't think they can deliver on what they've been promising.
    There are plenty of talented people working there, but overall, the company gives me feeling of being in a huge mess - biting way more than they can chew.

    I hope they can deliver on what they've promised, but I'm very skeptical. Besides, I wasn't very happy with WL2 to begin with. It's not a bad game, but a poor sequel in my opinion, largely unfinished.

    In any case, good luck to inXile but I'm not holding my breath.
     
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  13. Kohno

    Kohno Where'd That 6th Toe Come From?

    Jul 30, 2009
    I'm kinda of the same opinion. InXile's problems are very clear, and the gradual shift in focus is apparent.

    I guess I'm just growing to be beyond caring. The "rpg renaissance" didn't really turn out quite the way I had hoped for. Naive on my part to have expected too much. The "dreamgame" of yesteryears isn't going to happen and the older I get the less these things manage to hold my interest. So when ever - and that's not very often - there's something that has the potential to be competently fun at least on some level, I'm willing to give it a chance and even cut some slack on certain matters I don't completely agree with (if it can't be helped).

    I don't care to shit on inXile for their troubles, nor on Obsidian for being stuck with their boring BG clones. But I do think they deserve the criticism and doubt the get.
     
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  14. tekhedd

    tekhedd Hoarding ammo IS gameplay

    Oct 28, 2008
    I never wanted the "dream game", I really just wanted a good one. I guess I sorta got one in WL2, although playing the beta pretty much took any joy out of it for me.

    The console focus is inevitable I suppose, but it's still sort of sad that, for example, WL2 now really only plays right or gets updates on a console. That I did not expect.

    The lack of communication with backers? I see this as a plus. Too much input just waters down the end result. Of course the proof is in the pudding. Or is it in the eating of the pudding? I always get confused. And now I'm hungry.
     
  15. ghostman

    ghostman Heavy metal dick

    Feb 4, 2017
    As much as I enjoyed the first playthrough of Wasteland 2 I could never bring myself to actually finish it a 2nd time. I know it has a lot of replayability but for whatever reason it's just not as immersive/addictive as similar games. I hope Wasteland 3 hooks me a little more than 2.

    I've beaten Fallout 1 & 2 like no joke well over a dozen times together - close to finish another game of 1 using FIXT for the first time. I will probably do another FO2 next, then NV or 1.5 again.