Separate names with a comma.
Discussion in 'Future Fallout Game Discussion' started by nburton10, Jul 7, 2011.
I think I would go power-mad in that position.
Yep, power mad indeed! BWA HA HA HA HAAAA!!
No, I wouldn't interfere with the design process too much. Just outline and set the story and setting, write a lot of the script, pick a lot of the music, design most of the characters, propose the game mechanics, you know....
This will probably not happen but I can still dream, right?
-3D engine with a isometric top down view, able to zoom in and rotate, like Company of Heroes, Dawn of War etc.
-The turnbased combat system of Jagged Alliance 2 1.13
-Ability to utilise the environment, seek cover, climb on top of structures, destructible environment
-Return of the talking heads
-Dialogue driven story with dialogue forests, working karma system
-No: Super Mutants, Enclave, BoS, level scaling
-Believeable settlements and environments
-Mark Morgan's music
More dialog options.
Cool armors that isn't power armor.
No enclave, no "Save the world" BoS.
An awesome, new faction.
More factions overall.
Some other Middle Eastern/Indian location, America is boring.
Cairo, India? Are you sure that's a real place?
No I mean it would be cool if Fallout wasn't in the United States and I listed two locations as examples.
Only a fool would think Cairo is in India
I'm sorry but if Fallout was taken out of the current setting then it wouldn't be Fallout...just like Stalker isn't Fallout.
I do think it could work in Western Europe, my own idea of Fallout Yurop Berlin being an example.
There would be visible US influences but also native West/East German, and hints of the Soviet past.
If there was an actual Cold War-esque Berlin-Wall style front between China/US that could probably hold pretty well. You'd have a lot of fortified installations, lots of propaganda, and lots of cities reducuded to smoldering heaps of rubble.
So maybe it wouldn't work so well.
So Fallout needs Super Mutants and the BOS?
That kind of thinking gave us 3.
Setting, not characters and factions and creatures. Where it's located.
But then the story would be able to expand a bit, not be bogged down with stuff. I mean, how many secret army bases,Enclave holdouts, and general antagonist can there be without becoming a little silly? And while setting it in Europe would be kinda Interesting it's still boring old western civilization and I am weary of it.
And poor countries with poverty like India and Egypt are so much better? And who says there has to be anymore enclave bases and general antagonists? That kind of thinking gave us 3. We don't know the state of most of America, so the story can expand without becoming silly. If we moved it to places like you suggested, countries where in the fallout canon were probably doing terribly before the great war, especially egypt/cairo because they were fighting against the UK in the resource wars, then you would probably get post apocalyptic slums, with no culture at all. Fallout: New New Delhi? No thanks.
But we have Rapid NCR expansion on the west, Ceasar/BOS in the middle and Institute/BOS/Enclave/tribal rule in the East. Within 50 years (fallout cannon time) the whole country is going to be united in those factions.
I'd rather a game set in a new place (Delhi for example) with entirely new factions (maybe a revived Gupta empire, or the remnants of the Indian government desperately trying to hold the country together, remember India wasn't in the Great War for all we know.) Very few games try and be about something non western in theme or setting and (IMO) Fallout is one of the few series that can switch over and not get butchered in the process.
The entire world was nuked, I think its safe to assume that India suffered the same fate as the rest of the world. India's cities today have large slums and shanty towns. Most of the countries before the great war on the verge of all having a economic breakdown. So the level of poverty would be exaggerated a lot. Now Imagine how many people would be killed when nukes, most likely aiming for major cities, hit a very densely populated area like Dehli. Looking at it from a reasonable point of view, there wouldn't be many people left, which is another reason why moving to another country might not make sense. Most of the other countries aren't as big and don't have vaults, meaning they might not have survivors at all.
Sorry but Fallout is very very much a western game, possibly the only place in the East that it would work is Russia (and then it would just look like a S.T.A.L.K.E.R. rip-off). Fallout should stay in America/Possibly Canada. There's still so much of America that hasn't been shown that they can still develop entirely new factions and locations like they did with Caesar's Legion.
Edit: Fallout draws a lot from 50's pulp magazines and science fiction and you wouldn't really be able to get that feel outside of the west.
Dune is 50s style sci fi and it worked in a non western (inspired) setting
Don't get me wrong I like America and all that jazz (my favorite place in all of Fallout is New Reno because of it's Americana after the end feel) It's just very soon there is gonna be no more US places to set Fallout in
How? America is fucking huge. Goddamed huge. You can fit most european countries in to most American states. There are plenty of cities with iconic buildings, scenery, and style that can all be looked at and used and given their own Fallout-y flair.
Courier, why would Russia work? We weren't at war with 'em.
Russia would work because in the Fallout universe the Soviet Union never collapsed so you'd be able to get a nice cold war feel that I think could work for a Fallout game very well, at least better than other Eastern nations.
According to the Vault wiki while Russia wasn't in direct conflict with the United States they were still being portrayed as enemies in American propaganda. Seeing as they were a communist superpower still and likely allies with China I don't think they would have escaped the Great War unscathed.