I have a problem with writting a script in which a critter attacks player i was trying to use
attack(dude_obj, 0, 1, 0, 0, 30000, 0, 0);
attack_complex(dude_obj, 0, 1, 0, 0, 30000, 0, 0);
(These numbers are used in original scripts from the game, tried others but didn't make a change ...