Recent content by Azmodael

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    Am I missing something, or is combat really this awful?

    Have fun watching this. http://uk.youtube.com/watch?v=uIEqcRtVVpk
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    F2: Combat Overhaul Mod 2.0

    Actually the Bozar is a big gun, for people that favour big guns the bozar should be a nice alternative to the sniper rifle, just like the energy weapons have their own alternative.
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    F2: Combat Overhaul Mod 2.0

    Well I am well aware what this is. However, what you don't understand is that if your weapon does 22-40 dmg (or whatever the exact figure was) and the armor has 90% !!! damage resistance then you do 10% of your damage to the target - 2-4 dmg
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    Can I still beat the game? (fallout 2)

    ??? Are you sure this isn't one of the dream messages Hakunin sends you? They are by no means the end of the world... Look at the date displayed in the Pip Boy. What is it?
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    Megamod 2.3 technical issues and suggestions

    Does this mode include Gloves' armor fix mod or any other weapon redesigning mod, especially concerning lazer weaponry and AP ammo? Saw nothing about this in the Wiki.
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    F2: Combat Overhaul Mod 2.0

    Because you might need to adjust the weapon power, range calculation and stuff for the shot to have maximum efficiency. Complex technology, eh :wink:
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    F2: Combat Overhaul Mod 2.0

    My question - simply put - is: Do laser weaponry does equal/compatible damage to small guns weaponry (gauss in particular)? You say that you increased it, but does this increase bring it to equal terms with the more popular small arms weapons? This is largely contradicting with your moto...
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    F2: Combat Overhaul Mod 2.0

    I would slightly disagree here. The idea of making new weapons is that they are stronger and inflict more damage. What is the point of making new weapons if they are weaker then the old ones? Also energy weapons are obtained late in the game, as late as new Reno and only from Salvatore's...
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    Which mods/patches for Fallout 1&2?

    Well it's beta because it's still updated and expanded, however it is very stable and totatally playable. Other then this you got the Megamod, should be on the first page of this forum subsection and the weapon/ammo enhancement mods
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Tried, I don't think it's worth it in current stage of development. The menu below stays small and the inventory screen does as well, I have eyesight problems and can barely read anything :(
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    Which mods/patches for Fallout 1&2?

    http://www.nma-fallout.com/forum/viewtopic.php?t=42776 It's a mod that restores cut out content from the game + all official patches + very usefull unofficial patch by the mod creator that fixes a ton of bugs. All in one, good eh ;)
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    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Tc, tc, just when I find this great piece of work you abandon it :( However I found some of the AP ammo overbuffed. I am currently level 12 with the improved metal armor and whenever I find some assault rifle guy (one is enough...) with AP ammo he kills me with a single burst. The SMG AP...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Grumble, grumble... Thanks! There you go again STUPID CAVE of trials...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Excuse me for the stupid question but what exactly has to be done in order to play this mode oO. Kind of new to the whole modding thing... I installed the game in d:/games/fallout 2 The mode suggested that i install it in d:/games/fallout 2 and since this is the game directory i accepted...
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