How do I exit quartz?
I've decided to visit the town and now that I have I'd like to leave the town and go to another, but I cannot seem to find the exit grid.
I got board and decided to reinstall this game and found this thread. I have't logged into this site since 09 and just wanted to say that if I were rich I would pay you to produce this. I'm really looking forward to seeing if this gets done.
Finnaly a spear, I hope new animations can be implemented for a stab motion. Its just to bad that Bethesda didn't think about a fire mode option, like throw for the spear and single or automatic fire modes for the guns.
I'm not sure; I have the mesh located in:
C:\Program Files\Bethesda Softworks\Fallout 3\Data\meshes\Medical Supplies\1stAidKit
and the texture in:
C:\Program Files\Bethesda Softworks\Fallout 3\Data\textures\Medical Supplies\1stAidKit
Is this right? Also I think the GECK doesn't...
Oh hey, sorry I missed this. I thought no one was interested in these ideas. I only got 2 replies from Bethesda forums and none over at nexus.
I just finished exporting the first aid kit and Nifscope sees the mesh with the texture, but the GECK still doesn't recognize the mesh...
A few...
Easy as pie to change and add to, but as stated we are having the issue on applying the texture map...
I agree that the body does look a little to boxy and the front handles will need a little more detail added as it just looks to plain. Now the back handle I'm not going to touch, but that...
yea I agree, but for now we can wait on tweaking the textures until we figure how to get the materials out of max to a texture map. The technique I used doesn’t seem to work... :seriouslyno:
Public Render of the Flambe 450 textured:
I believe it still needs a little more detail, but from what we have to work with, it’s not bad if I do say so myself.
@Lexx, I have no idea what that side detail is on the base, I can make out a lil bit of a plate, but I'm not to sure.