Good Luck Modders, I hope to see some VAST improvements to the game.
And yea they should have used a better acronym like Vaultec Assisted Modification Package (VAMP). Is it really hard to come up with original ideas?
I think a chunk of this will depend on how the game will perform sales wise. There's no doubt that it will sell, but the question is will it sell enough to warrant two dev teams, one for TES one for Bethout.
I think thats one of the major problems facing Beth. 1 Dev team, 2 properties...
Or you know when you miss a roll, create a miss animation for each miss (5 or 7 in total) and apply it to different skill sets (HtH, small guns, big guns etc) . IE one for head, torso, arm(s), leg(s). Or is that too much like work BS?
IMO every time I hear a review/previewer talk about past fallouts' compared to this one, I have this sudden urge to stop reading and find something better to do with my time.
It seems that these "journalists" were told to go preview this game, and as study notes decided to play the originals...
Sample of "Dialogue"
1 "I saw a raider the other day"
2 "Nasty creatures, always stealing what they don't have"
1 *Voice Changes* "Did you hear about the hero of Megaton?"
2 "Goodbye"
4 lines down, 39,996 to go!