First, I guess I should explain that I have little scripting experience with this game. I tried learning a couple of years ago and quickly gave up. However, I'm trying to get a friend of mine to try the Fallout games. I loaned him my CDs, but for some reason they're not installing properly on...
Looks like the problem was me using an older version. I guess I just assumed that the one available to download on this site was the newest version. Now that I'm using 1.5a it's working just fine. Well, sort of. My script still isn't compiling, but at least I now know that's because I...
When I run the compiler in FSE I get this:
Compiling file: "ecprot.ssl"
Starting preprocessor
Precompilation successful!
Compiling preprocessor output:"temp.i"
Script compiled successfully!
Nothing else happens after that, so I just close the window.
Not that I know anything about...
I'm not getting any sort of output path window upon so-called successful compilation. I tried compiling a few preexisting scripts and I got the same thing -- it says it compiled successfully, but the .int file doesn't show up. I even tried starting a new script, filling it with gibberish, and...
I wrote my first script using fse and used the program's compiler. It said that the script compiled successfully, but I sure can't tell that it did, because I can't find the .int file anywhere. So I tried compiling it using Zixdey's tutorial, and it worked up to the point where I had created a...
I guess I could do that to handle basic battlecries, assuming I can learn how to script. I had been planning on simply copying the script of a random encounter raider and modifying the AI packet inside it. I know that many enemies in random encounters make comments during combat that come from...
I'm completely new to Fallout modding, and have decided that the first thing I want to try is to make a new random encounter featuring pyromaniacs. I used the critter editor to make a new .pro file, and made sure the pyros were available in the map editor. I want them to have their own...