Maybe be your-level-per-day for every kind of drug limit no matter healing or boosting? After limit some side effects could be applied, for example ST-1 for 24 hours for every use of Buffout after limit.
Maybe make some food like jerky meat temporarily increase your HP by value equal to EN and ST by 1 (double on critical success :grin:) just like in real life :wink: but for 1 hour only?
It should be an unstackable drug (it is possible now thanks to JimTheDinosaur).
Ok, how about a speech based probability that humanoid random encounters will be NOT hostile to you? It will be a great help for all diplomats.
(Just like Enclave soldiers in encounter after some hacking and joking in Gecko. :grin: )
Also traders with high barter could pay some fee for peace or...
Agreed.
To phobos2077. Random encounters of someone vs someother kind are gold mines for me. Maybe remove them completely or somehow make Chosen One to be an enemy for both sides (will be nice love triangle :mrgreen:)? Or make them rely heavily on drugs? Also couple of homemade grenades in...
Feedback about tazer.
Almost useless for now, but not completely, because I finally have revenge upon Kaga for my infinite deaths with it. :mrgreen: Skip-next-turn-and-rest-in-piece, Kaga :lol:
Why almost? Well, in Vault City I could exchange 800 coins for much more useful Desert Eagle (plow...
May I suggest "heavy weapon for beginners"? :grin: Something like grenade thrower so you can throw grenades using your Big guns skill instead of Throwing. I think range 15 should be enough.
Awaiting :grin:
New idea, how about some kind of "cripple" trap? NPCs can be crippled, at least in RP.
Next, "drop-weapon" trap.
"Fear" trap, if it`s possible without rewrite each critter`s script.
Maybe "instant-critical-miss" trap.
"Choose-random-target-even-own-team" trap looks like fun...
Link, please?
Oh, just amazing, thanks! :clap: By the way, any hint where I can find/buy tazer before New Reno? Just want to test it on Kaga, yes :mrgreen:
1. Not too easy, but usable alternative for easy cheesy caravan`s looting (I mean someone vs someother encounters) imho. However you can...
Maybe not better but simple - use different colours for different traps :grin:
Ok, how about "paralyze-every-time-perception-AND-agility-checks-are-both-failed" trap? Maybe put it on TODO list of some kind of 0.5.x update?
You may reconsider dazzling effect if you`ll meet more than three...
May I answer? :grin:
No. Yes. More possibilities are always better. How about "skip-next-turn" trap? Or "instant-knockdown" trap? Or "paralyze-every-time-perception-or-agility-check-is-failed" trap, so poor enemy could just stay all the time patiently waiting for your strike? :cool: One of the...
Not so strange, because 3AP is a fair exchange. :wink:
In case of Vic - yes, sadly (high Repair, Lockpick and Throwing). Maybe rebalance his skills? :confused:
Crossbows could be crafted from Spear and Rope with Knife, ammo for crossbows - plant spikes from plants in Hakunin`s garden or from disassembling Spear with Knife. Zip Gun could be crafted from Pipe Rifle (maybe 3 AP to make Zip Gun more appealing?).
Also I have one question to you. According...