I think the issue with the immersion in video games lies in the basic misunderstanding of a requirement for realistic visuals. Of course the visual immersion in recent games like Fallout 3, Mass Effect, etc. may create the feeling of being sucked into the gameworld. However, the main problem the...
The point of bussiness is to earn money first and foremost. Even the point of making a quality product is to have a good selling point from a bussiness point of view. A bussiness having an obligation to its market to produce quality products is a concern of bussiness ethics. And I'm not stating...
Is that a bad thing? I mean come on, bussiness-wise there couldn't be anything better than keeping their coffers full. Quality product? Arguable. But a success? It certainly is one. Therefore they have all the rights to call it a quality product. Because in their case, yes, millions of copies...
Seriously that is the thing that bugs me. Why should I pay for a mod that could easily be done by community for free? But when branded with the developer's name it suddenly defaults to professional. And talking of professional I've played far more professional mods than the vanilla games these...
What is DLC other than mods made by the developers themselves? And considering that this DLC milking is largely used by Bioware and Bethesda, both ironically supply the end-user with their toolsets, demanding money for such mods seems utter bullshit.
Adding new weapons or armor? Haven't...
I'm well beyond caring about Fallout 3 now but "ITZ A LORE RAEP" screams over at Bethsoft forums really shows the weight of this situation. Alienating a fanbase with a sequel is one thing. But alienating a fanbase with a DLC??? That's a new low.
Judging by what I read and what I've seen...
I actually always wondered whether a Daredevil video game like that is possible. A game where your only guidance will be sound or (if possible) smell. That would be a true innovation for gaming.
Actually you guys are missing the point.
He actually feared the "Attack of the Beth-fanboys" in making his decision...
I miss the days when we were the ones they were fearing. :(
This discussion of whether video games are art was around for a long time now and to no avail...
Anyway, definition of art widened with the introduction of cinema as an art-form to include platforms containing multiple art-forms. Defining the value of a platform like this as art needs each...
I never was in favor of MMORPGs but sometimes you see the wasted potential in them...
The usual problem with the MMOs is that they always reward combat over everything else. UO for instance was a good idea at it's core on this aspect but you always needed combat skills, at least to an extent...
Funny thing is those that are new to FO will now think that we're complaining about FO3 not being witty enough compared to the 1/2 and what's worse a new argument can pop up, which is FO3 being too intelligent that even we don't understand it... Fuck...