Recent content by Geist

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    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Kitsune does not assist me with lockpicking, even though I have installed 2.1.1 over my 2.1 version. Do I have to do something special to make it work
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    Fallout 2 Restoration Project Gameplay Thread

    That should be true for all assault rifles. Also, you should be able to deliver non-automatic rifles instead (as indicated by his dialogue), but with a tragic result for the village and less karma bonus etc...
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    Fallout 2 Restoration Project Gameplay Thread

    For the village near Vault City you get the quest to collect 4 Assault Rifles and a Shotgun. So I got them 4 FN FALs, but no, they want obviously only the AK-112. I think you should be able to give them any Assault Rifle, especially when you consider that the FN FAL is the most common weapon...
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    Three things I just experienced. -If Sulik kills a critter he immediatly ends his turn. Even if he has 7 ap left. -Sulik does not acknowledge the luisville slugger as a weapon. He rather fights with fists. -Occasionaly he switches to another weapon to make full use of his action points...
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    I would like to see a new model for the Thomas Moore character in Vault City, because his description does not fit to his outfit. I suggest a giving him a tuxedo but keeping the head as it is. Less important: Mr. Bishop should also receive a new modell since he is a Godfather and not a bum...
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    Allright, I took screenshots of the dialogues. But maybe you have them allready as a text file and could pm it to me. That would make sure I dont miss a dialogue since there are propably more dialogues that I can trigger (different ones for stupid caracters or females?). Plus it would...
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    That would be great. I think I could take a look at it at the weekend. Right now I am too busy to be creative ;) . BTW: Why is the guy german anyway. Is there a back-story?
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    Hi Killap, I have two little suggestions concerning the EPA. 1.) The Head of security uses german curse words. But it sounds a bit forced and out of place. It actually sounds like a non-german speaker wrote the dialogues (I hope I don't insult anyone here). As a native speaker I was happy...
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    Fallout 2 Restoration Project Gameplay Thread

    How should i get lower? the stairs are blocked.
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    Fallout 2 Restoration Project Gameplay Thread

    There are no Holograms. Or a Mad Scientist for that matter. Is the EPA now bugged. The Scientist lab on the north-east side is a dead end.
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    Fallout 2 Restoration Project Gameplay Thread

    Hi Killap, I am at the EPA for the first time and I encountered some Problems. On the surface there is a building in the southeast which is locked. I cannot onlock either of the 3 Doors although I have pretty good lockpicking skills and lockpicks MKII. Then on the firt level I am not...
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    He refuses to mod the Bozar and to fix problems like money stealing in San Francisco. Why should he alter the game by adding a NPC which was never meant to follow the choosen one.
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Did something go wrong? Unexpected problems? What is the big hold up right now?
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    Talking Heads

    @Continuum I really like the TH, but as I watched the animated version I noticed that he isn't staring in the direction of the player (as of now, he kinda looks weak or obedient). He would look more dominant and dangerous if his eye would be more focused.
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    @Killap One thing I would like to request: Is it possible to change the models of some special NPCs to highlight them or match their looks to the describtion. Like Thomas Moore, who is decribed to be a well dressed man, but looks like a bum. Or maybe the head of the Wright family. Or...
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