Recent content by KL1

  1. KL1

    Fallout 2 mod Getting ready for Fallout Sonora translation

    Hello everyone. It's been more than 2 month after the last comment here and I was wondering if there are any updates on the Eng translation? Any ETAs or news from the people involved in the translation would be greatly appreciated. Thank you and please keep up the great work.
  2. KL1

    Fallout 2 mod Fallout: Nevada (extended)

    @gustarballs1983 Yeah, you're right. Some specific incidents require using a tool and even 100% Repair skill will not be enough. The thing is, it will be given as a hint or description that you need a tool and can't use your hands only. My problem is having the 'hand sign' when hovering on...
  3. KL1

    Fallout 2 mod Fallout: Nevada (extended)

    @gustarballs1983 Using Pliers or the Super Tool Kit only increases your 'Repair' skill by 10% and 20% (when using them), also the Hints perk work in the bottom left panel to describe the success chance in percentage needed or skill level required to unlock/repair/science/trap items. In the case...
  4. KL1

    Fallout 2 mod Fallout: Nevada (extended)

    Another quick question that's not related to the plot: In several locations, I find those little 'Newspaper Stands' and when hovering over them they present the 'hand' sign. The thing is, when I use them, nothing happens. I tried to use Repair, Lockpick, Steal, and even Science on them but...
  5. KL1

    Fallout 2 mod Fallout: Nevada (extended)

    @gustarballs1983 @Alphons Thank you both.
  6. KL1

    Fallout 2 mod Fallout: Nevada (extended)

    Couple of quick questions that probably don't affect the main story, just curiosity. Still might be considered SPOILERS though. 1) In New Reno, there's an old man standing outside of Wright's house shouting at one of the guards. Whenever I talk to him, he only responds with angry floating text...
  7. KL1

    Fallout 2 mod Fallout: Nevada (extended)

    This is great! Thank you for sharing. That's exactly what I was looking for. I mean sure the translations are sometimes off and the new weapons/items section is not done, but it's a great help for not getting stuck. I mean for example that missing brahmin quest, if you fail to nothing 1 little...
  8. KL1

    Fallout 2 mod Fallout: Nevada (extended)

    Well, I'll try to keep my eyes open wide for stuff and read everything said. The reason I was asking for some sort of mission list or walkthrough is in case I get stuck. The missions I faced are not straight forward and are mostly long term so there isn't any ingame way of knowing whether I'm on...
  9. KL1

    Fallout 2 mod Fallout: Nevada (extended)

    Thank you for the info. So far after visiting 5 different locations, I have to say that it's smaller than Resurrection 1.5 actually. I mean yeah may be more locations but they are certainly a lot smaller with fewer missions. My big problem is the very slow development of your character...
  10. KL1

    Fallout 2 mod Fallout: Nevada (extended)

    I loved original FO2 and played the RP and the 1.5R Mods and absolutely loved them. First time playing this Mod. Is there like a list of quests and items/encounters for this mod like the one they have for 1.5 Resurrection? I'm asking because I'm lost from the start of the game. I've visited 4...
  11. KL1

    SFall party member control no longer working?

    The problem with controlling your companions is that your character's tagged skills are 'transferred' to your companions. So if you tagged Small Guns, Cassidy's Small Guns skill easily reaches 300% when he levels up. This means 95% hit chance to the eyes at weapon max distance even at night...
  12. KL1

    Fallout 2 mod Inventory Sort Buttons Mod

    I can always trigger the crash if I access inventory, then move out of current map and try to enter another (or random encounter in case of moving out of city). This happened in all my save games and even when I created a new game! Savegame...
  13. KL1

    Fallout 2 mod Inventory Sort Buttons Mod

    I used the batch file to install the inventory filter mod only. Sadly it crashed my save game. It crashes whenever I get a random encounter traveling the wastelands. It gives an 'Application Error' and I'm forced to 'End Program'. Not sure how this is even related, but uninstalling it returns my...
  14. KL1

    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    The existing systems works fine with the present items. I'm questioning whether it will work with more advanced items, though. Take HPA or APA MKII for examples, it would seems strange if the same NPC teacher who teaches you beginner level armor was to also teach you those advanced techniques...
  15. KL1

    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    Ah, I see. Good news :) Thanks for understanding. Like I mention before, I've already added Hardened PA and Fuel MKII as craftable items. Any other items you are thinking of to add to the crafting? I'm thinking of adding APA MKII upgrade for the APA from Navarro. The one you find at the end is...
Back
Top