Recent content by klaus

  1. klaus

    bigger "transparency bubble" around the player

    that might be another angle. highlighting all items would compensate a bit for lack of visibility, when items are located behind a wall. i'll try this too, thank you for the advice.
  2. klaus

    bigger "transparency bubble" around the player

    thanks for the link and the general pointers. i will try and look into it
  3. klaus

    bigger "transparency bubble" around the player

    @TorontoReign it seems to me that russian folks have a different way to create atmosphere, to convey the sense of despair. when i played the metro exodus , which should have been great in theory, in practice i wasn't able to have a good time with it. it's similar on atom rpg. it seems to me...
  4. klaus

    bigger "transparency bubble" around the player

    @Gizmojunk thanks for the clear, on point, answer. that's what i was affraid it would be. too bad. ok back to 'walking step by step around walls edges'. maybe someday opensource reimplementation of engine gets to a usable state. i'm gonna rage punch some geckos to vent off the discontentment...
  5. klaus

    bigger "transparency bubble" around the player

    @TorontoReign both are kind of 'meh to me, compared to original fallouts. beside i was not asking for other games like fallout, i was inquiring about the possibility to tweak a specific aspect of the game. if newyork was the target (to reply on point to the question) you did hit miami instead...
  6. klaus

    bigger "transparency bubble" around the player

    so that means noone found a way to tweak it yet ? was there some attempts at making it ?
  7. klaus

    bigger "transparency bubble" around the player

    what i meant was that bubble doesn't let us see enough, the space is constrained and i have to move step by step to be able to properly look at what's around me. for example, i enter some tent, and i have to walk step by step around its edges to confirm there's no chest, or box, item, whatever...
  8. klaus

    bigger "transparency bubble" around the player

    hi all, i was wondering if it was possible to make the "transparency bubble" bigger ? you know, when the player is near a wall, there is a transparent sphere around the player allowing you to see the character behind that wall. when i'm exploring areas, looking for things to scavenge, or to...
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