Starting a dialog-by-dialog review for Flagstaff. This one's pretty long but covers some of the major characters (Kagan, bartender, Administrator, Preacher), . I'll start putting the reviews in spoiler tags to avoid spamming this thread too badly.
This makes a lot of sense to me. Almost certainly the biggest obstacle to getting people to try it is how finicky it is to get running. It's not super complicated, but dragging things into the right folders and downloading from sketchy-seeming russian sites is a bit much for most. Happy to...
Perhaps! It kinda of works too—he's mad, but not inherently violent, and doesn't have the stomach for violence. Unfortunately this just means that they chase each other around the map until you decide to kill one of them (that works though).
I think that could work. So if you haven't spoken...
A few more observations from the playthrough
Phoenix
PCMerkBs.msg
{424}{}{Yes. I'm here to claim the bounty Eydie Gorme}
{429}{}{Eydie Gorme is dead. Unfortunately, I left her head somewhere out in the wasteland.}
PSMerkAd.msg
{238}{}{Aidy Gorme.}
{239}{}{[Crossed out] Aidy Gorme.}...
I just loaded an old save to verify, and that's exactly the right name.
Nice fixes overall!
Interesting… you normally wouldn't say "Salute!" in english unless you were speaking very idiosyncractically or demanding that your interlocutor should salute _you_, so I had assumed this was an...
@OnlyALad What's your opinion on this one?
On Garage City's fate
On reputation:
In my playthrough (Sonora 1.15 + Dayglow, F2CE, Sonora + Dayglow DLC + Script Patch 1.04), my reputation per city on the character sheet is often nutty. Sometimes "Neutral" for all towns. Sometimes swinging...
Here's one more batch, which completes Garage City.
GCGate.msg: Gatekeeper
{273}{}{Yeah, I heard. Turns out, you're not as bad as we thought. Looks like your makin' some friends in Garage City.}
{1273}{}{Yeah, I heard. Turns out, you're not as bad as we thought. Looks like your makin' some...
Yeah, I couldn't figure this one out either. I don't remember encountering it in the game. That's why I took at approach of trying to rewrite it to keep a similar meaning while sounding less awkward.
{270}{}{Tell me, did a slave convoy pass through here?}
{271}{}{Yeah, there was one. But I...
Much better! Thanks for taking the time to explain when I'm off base or missing something, by the way. I'm not looking at the scripts when reviewing, but I'm focusing on dialog I've seen in game so I have an idea of who the character is and how the dialog flows so I'm not too off base.
I've...
@Cambragol Here's a large batch for your consideration. I'm going to try to review most of the files for typos/mistakes (again, of which there are incredibly few!), though I expect it to take quite a while if I can keep it up. This one is focused on Garage City.
GCBarGmr.msg:{220}{}{Ha ha...
Sounds like Cambragol has corrected it for the next version!
> Thanks NovaRain - I knew this and thought it already reflected those tweaks. I have corrected it now as this change to small/big guns has caught more than a few people.
The only alternative I could think of is to mark the...
Very impressive! Out of curiousity, how are you handling the distinction between the "native language" and Spanish that exists in the game, and Hot Blooded?
I have a few more to add too:
RCStory.msg:{288}{}{Your yarns gives me a headache. Are you trying to scare everyone who listesn to you?}...