Recent content by Matt Drax

  1. Matt Drax

    Fallout 2 mod Fallout et tu - Release v1.10

    Epic Store Version? xP
  2. Matt Drax

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    You're both missing an important point: It not ONE mod, MIB88 made a collection of smaller older mods, some broken, some not... And yes, some of the modded dialogues where indeed written by full on MACSETS (mysogynistic and cringy slavic edgelord teens) around 20 years ago... I really don't...
  3. Matt Drax

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Leading zeroes by any chance in your map ids? Sfall added an ini parser, and it reads leading zeroes with only numbers following as octal!
  4. Matt Drax

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Radscorpions you say? For me it's Ants since vanilla (and not even on every playthrough), and only when using unarmed for some reason... the engine is really cursed sometimes...
  5. Matt Drax

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    ... or simply begin to use F2Explorer, not only a savegame editor but a powerful all around tool ^^"
  6. Matt Drax

    Fallout 2 mod Olympus 2207 (english translation)

    Yes, you can bring them in batches
  7. Matt Drax

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Even the "Purist/Bugfixes only" version is by far not even close to vanilla, because a lot was changed that has nothing to do with making it run better or fixing bugs!
  8. Matt Drax

    Fallout 2 mod Fallout: Nevada (extended)

    You are right, the digital re-releases use the updated NT executables, my bad... https://winaero.com/windows-10-features-an-updated-alttab-dialog/ and also https://winaero.com/two-secrets-of-alt-tab-dialog-in-windows-10-you-might-not-be-aware-of/
  9. Matt Drax

    Fallout 2 mod Fallout: Nevada (extended)

    The issue is more or less the modern task switcher is not recoqnizing some versions of old 16bit Programs (more specific, the GNW95 Window of the Programm), if you switch to classic task switcher they'll show up again. From what I gather it seems to depend if the excecutable is correctly...
  10. Matt Drax

    UP and RP updates

    That is a vanilla feature. You can only push non-companion NPCs towards a non-occupied hex in the direction away from you. It only works when they are standing still, not facing an obstacle of any kind (wall, another NPC blocking a doorway, etc) and not while random shuffling about. Standard...
  11. Matt Drax

    Gamerant: Why Fallout 5 Could Be Set in China

    Maybe someone dug up some Fallout Xtreme Dev documents and they make it as a spinoff in between xD
  12. Matt Drax

    Fallout 2 mod Mutants Rising...

    Channel links only work for people already on the server, you need to generate an invitation link, like this one: https://discord.gg/xksN4KVx (7 days lifetime) ^^
  13. Matt Drax

    UP and RP updates

    Simply use either the correct Ammunition for the Situation, or switch to to another Damage Formula in ddraw.ini if the default chosen for RPU is not to your liking...
  14. Matt Drax

    Project Van Buren

    There's already a function in sFall since ages: change InstantWeaponEquip to 1 in ddraw.ini
  15. Matt Drax

    Fallout 2 mod Inventory Filter mod

    Oh yea.. ofc... everyone that's on here is from the USA, except the ones that are not, those are active supporters... Animal Farm was written by a Brit, he know's that,yes? xP
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