Recent content by MazeMouse

  1. MazeMouse

    Dark Humor and Bethesdas Take on It

    I had to snigger slightly when I was exploring the "Bethesda Ruins"... I hope, I hope, I hope, I hope, I hope....
  2. MazeMouse

    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    You sir, are my hero! :notworthy: *makes a mental note to always get Living Anatomy from now on* EDIT: Recalling the hero statement for further testing Unless the falche edited perk test doesn't work (IE: Living Anatomy added with falche doesn't provide the bonusses) living anatomy...
  3. MazeMouse

    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    And doing unaimed melee crits is doing me in right now :( So I'm gonna start a new game to try again :)
  4. MazeMouse

    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Well, since I have this patch installed (and the sticky on "gameplay & tech" said only for vanillla + patched game) I'm gonna ask here. About the wanamingo mine. I've just cleared it 5 times in a row (reloading it every time). And I mean cleared it. In a way that not a single living thing...
  5. MazeMouse

    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Stupid stupid stupid question (english is not my main language so I might have missed it...) Is the fallout patch (in)compatible or mutually exclusive with the restoration project? (or is it even redundant?) Because the patch notes say that rigging the bishop safe SHOULD no longer crash...
  6. MazeMouse

    Let's discuss this old topic again

    Nevermind :) I was trying to make a point. Just delete it instead if it's been done to death here. No sence beating on a dead horse. Just make a linky to the bethsoft forums or the search :P
  7. MazeMouse

    Let's discuss this old topic again

    I'll have to elaborate on this. I was "calling everyone idiots" to wanting a sequel which by today's standards would be borderline commercial suicide. (2d? Sprites?) Even bog standard Isometric and Turn Based would hurt sales in today's gaming market. So the "childish whining" as I pictured it...
  8. MazeMouse

    Fallout 3 Trailer

    Sorry, it was in no way meant to be trolling. I made a personal observation and have tendency to be (very) blunt about those.
  9. MazeMouse

    Fallout 3 Trailer

    I can understand the guy saying something about the fallout community being glittering gems of hatred. God, they give us a rather nice teaser (TEASER! NOT TRAILER! So stop comparing it to that Cinematic TRAILER from SC2) and still people find stuff to whine about. Face it, it's NOT going to...
  10. MazeMouse

    Random Encounters Overload

    So I'm stuck clicking my ass off to decline any and all encounters... (I just wish they'd keep esc as keyboard key to do so... right now all it seems to do is accept the encounter)
  11. MazeMouse

    Random Encounters Overload

    I share your pain in the "massive amounts of encounters" I even tried BOSCHE with a "superchar" to see if I could stop it but it didn't do anything... just moving one square can give anywhere from 3 to 20 encounters (sometimes without even moving) Using the latest patch. System specs: ASUS...
  12. MazeMouse

    New Fallout World Record

    Ah man, and just when I had my run down to 12:53 and improving... :( Congratulations on this one, I will give up now :D
  13. MazeMouse

    Any stuff related to unofficial F2 patches goes in here!

    I just downloaded the newest of Seraphs patches and as far as I understand it I don't need to install killap's patch because this is implemented into Seraphs patch, correct?
  14. MazeMouse

    Any stuff related to unofficial F2 patches goes in here!

    It's been a while since I posted here and it's great to find there are still people making patches but I have to disagree on something I read on some of the pages. "adding" already finished scripts into the game is imo NOT add-on material but as I read in official bugfixes for several...
  15. MazeMouse

    Fallout 1.05 and Miria Mod help, please

    Is there any way to quickcheck if the miria mod works? I just installed it and none of the floating text thingies she's supposed to have (according to the readme) are working :)
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