You sir, are my hero! :notworthy:
*makes a mental note to always get Living Anatomy from now on*
EDIT:
Recalling the hero statement for further testing
Unless the falche edited perk test doesn't work (IE: Living Anatomy added with falche doesn't provide the bonusses) living anatomy...
Well, since I have this patch installed (and the sticky on "gameplay & tech" said only for vanillla + patched game) I'm gonna ask here.
About the wanamingo mine. I've just cleared it 5 times in a row (reloading it every time).
And I mean cleared it. In a way that not a single living thing...
Stupid stupid stupid question (english is not my main language so I might have missed it...)
Is the fallout patch (in)compatible or mutually exclusive with the restoration project? (or is it even redundant?)
Because the patch notes say that rigging the bishop safe SHOULD no longer crash...
Nevermind :)
I was trying to make a point. Just delete it instead if it's been done to death here. No sence beating on a dead horse. Just make a linky to the bethsoft forums or the search :P
I'll have to elaborate on this.
I was "calling everyone idiots" to wanting a sequel which by today's standards would be borderline commercial suicide. (2d? Sprites?)
Even bog standard Isometric and Turn Based would hurt sales in today's gaming market. So the "childish whining" as I pictured it...
I can understand the guy saying something about the fallout community being glittering gems of hatred.
God, they give us a rather nice teaser (TEASER! NOT TRAILER! So stop comparing it to that Cinematic TRAILER from SC2) and still people find stuff to whine about.
Face it, it's NOT going to...
So I'm stuck clicking my ass off to decline any and all encounters... (I just wish they'd keep esc as keyboard key to do so... right now all it seems to do is accept the encounter)
I share your pain in the "massive amounts of encounters"
I even tried BOSCHE with a "superchar" to see if I could stop it but it didn't do anything... just moving one square can give anywhere from 3 to 20 encounters (sometimes without even moving)
Using the latest patch.
System specs:
ASUS...
I just downloaded the newest of Seraphs patches and as far as I understand it I don't need to install killap's patch because this is implemented into Seraphs patch, correct?
It's been a while since I posted here and it's great to find there are still people making patches but I have to disagree on something I read on some of the pages.
"adding" already finished scripts into the game is imo NOT add-on material but as I read in official bugfixes for several...
Is there any way to quickcheck if the miria mod works?
I just installed it and none of the floating text thingies she's supposed to have (according to the readme) are working :)