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Throwing weapons can crit. It's just the game disables "critical success/failure" from roll checks for the first day in the game.
Currently you need to check the scripts of every trader for their stock lists and restock chances. I was working on an Excel sheet of this but...
ab frame is "walking" animation for critters. Obviously spore plants cannot walk and there's no need to fix it.
You can simply turn off sfall...
Using one or two doses of Jet and getting addicted should still be curable even after 7 days.
Or people can download the sfall development build...
Take the first few as an example:
// common object data offsets
#define OBJ_DATA_ID (0x00)
Check "GameObject" structure for others.
You need to update sfall to 22.214.171.124.
From your description I'd guess the mouse acceleration might be the cause. Do you install any driver/utility for your mouse (e.g. Logitech Options)?
sfall has no VC++ DLL dependency.
Maybe check ddraw.ini to see if ElevatorsFile has correct path setting.
Yes it is.
You can read the list of vendor data from an INI file, so people can edit the file to adapt the mod to other TCs without recompiling the script...
The vendor restock is not some unique process, just a macro consists of various functions. It is checked/run when the player enters a map, so you...
Both can_see and can_hear functions are based on the same is_within_perception function that is shown in the example hook script.