Recent content by NovaRain

  1. NovaRain

    Fallout 2 mod Useable Vanilla Meat Jerky mod

    Yes, but they won't get any healing.
  2. NovaRain

    Fallout 2 mod Fallout et tu - Release v1.13

    Move the german "splash" folder into "fo1_german\art\german\".
  3. NovaRain

    Fallout 2 mod Useable Vanilla Meat Jerky mod

    Nothing fancy, just turns vanilla meat jerky (misc item) into an minor healing item as in Fallout: Sonora (+4 HP). The effect is limited to player active use only, as critters by default can't use misc items for healing anyway. It's done via sfall scripting because changing its item type from...
  4. NovaRain

    I would like to make Fallout 2 mod, don't know where to start

    Better to use RPU (Restoration Project, updated) if you're going to make mods for RP in general. Unless your target audience is people who are still playing older RP. https://github.com/BGforgeNet/Fallout2_Restoration_Project As for hang-ups, you might want to describe them in detail so others...
  5. NovaRain

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    sfall 4.4.7 and 3.8.47 are released on SourceForge, along with their respective modders packs.
  6. NovaRain

    Looking For Compatibility Advice Concerning Modded Et Tu+Fallout 2 Setup.

    Don't use "Weaponized Radscorpion Limbs" unless you want the game to crash upon entering New Reno.
  7. NovaRain

    How to set CORRECT widescreen resolution for Fallout 2

    Make sure to check the content of mods_order.txt in your "mods" folder. If it's empty, delete it and re-run the exe installer again.
  8. NovaRain

    Fallout 2 mod Fallout et tu - Release v1.13

    It does work in Fallout1in2: https://github.com/rotators/Fo1in2/blob/master/Fallout2/Fallout1in2/Mapper/source/scripts/GlobalScripts/gl_worldmap.ssl#L277 // Add flat +20 if player has a motion sensor or the Eyebot is in the party if (party_has_item(PID_MOTION_SENSOR) or Eyebot_In_Party) then...
  9. NovaRain

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Just noticed a bug in Santa Ana: if the player has the Hot-blooded trait (i.e. Bloody Mess with Spanish knowledge), talking to Lucia cannot advance "Speak with the villagers about the holiday" quest. In CCNina.ssl: procedure NodeFstDialog107 begin bitDialogExp(bit_1,100) if...
  10. NovaRain

    Modding issue when swapping object FIDs

    Check the offset values in the original overseer seat FRM?
  11. NovaRain

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Sonora is standalone, you don't need to install F1 or F2. For sfall, you can check my sfall support pack for Sonora.
  12. NovaRain

    Fallout 2 mod Fallout et tu - Release v1.13

    I tried your SLOT49 save several times but had no crash during the temple.
  13. NovaRain

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Top - vanilla FO2 iface, middle - your Sonora iface, bottom - my version.
  14. NovaRain

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    I have own edit to hr_iface_800 in the zip as well. I remade the iface from RU one because I wasn't satisfied with the recolored skilldex text label in your translation pack.
  15. NovaRain

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Here's my take on Sonora interface bar in English (top - FO1 iface, middle - Sonora original iface, bottom - my edits): I edited the area on the left of INV and Options buttons to be more inline with FO1. The attached zip also contains my edits of the inventory box (main inventory, loot...
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