Recent content by ryuga

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    FoT Trigger File Combining Tool

    I would use notepad or notepad++ to edit. If you want to compress the decompressed file, save the file as *.trg where * is the filename. The program looks for the .trg file type for either compressed and decompressed.
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    Is there even anyone still modding/honestly playing FOT?

    Welcome back, xkcon. I saw threads on your mod. Looks very good. Looking forward to play it.
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    FoT Trigger File Combining Tool

    Thanks, I had help in figuring out the format of the file (Thanks, Jarekfall), the rest was relative easy. There is no dumb question. I finished the program before Christmas and uploaded at 2AM, and it wasn't complete with instructions. I wanted to follow up, since there weren't too much...
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    Speech Tree Design Baseline Package

    Thanks for the applause and testing it, Prosper. I did some basic testing with the files and BOSTrigger program. Feel free to submit bugs and suggestions for improvement. The bottom line is making speech tree scripting in FoT as smooth as we can.
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    Speech Tree Design Baseline Package

    With trigger file combining tool (BOSTrigger) out, I am releasing the package to ease the setup of speech trees in FoT mission files. The three speech tree designs enclosed are Actors by JJ86 and Endocore Equipping Items by Magnus and requiem Timer suggested by lisac2k and one...
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    FoT Trigger File Combining Tool

    Here is the program for combining, compress, and decompress FoT trigger files. http://rapidshare.com/files/174810145/BOSTrigger.rar I wrote this to increase re-usability of speech tree design baseline trigger files. Since FoT doesn't support the speech trees that we have known to love in...
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    Loading trigger files without overriding existing ones

    Just finished CombinedTrigger program, console version. Now it is time to put a GUI on it.
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    Thread where people list FoT editor issues

    I am kicking off this thread for the FoT editor issues that I ran across and read. Some of the issues could be resolved relative easily either by streamlined modding process or external programs. This could be a continuation of the tip of the day thread from DnC that requiem started. There...
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    Loading trigger files without overriding existing ones

    Thanks for the help, Jarekfall. Your help made writing the program much easier. I am using .net 2.0 deflate, and got compression and decompression working over the weekend for the TRG files. Hardest part after your help was figuring out .net 2.0 deflate uses RFC 1951 instead of RFC 1950...
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    Fallout Tactics mod Turnbased Mod (2.2)

    Rapidshare only has 90 day lifespan if there is no download. Maggit seem downloaded and maybe you can ask him from his myspace website. Maybe he will be as nice as OTB, :D.
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    Mutant Freak and Brain Stem critters

    Thanks. That sprite is used as Awaken final boss. Incidentally that boss entity using the mutant sprite is what broke Toxic factory (final map) level in Awaken. Requiem had a solution which you can use if you want to check out what Awaken did with the animation for mutant...
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    Fallout Tactics Demo Modding: Python 3.0 Required

    Once one editor running, either use Alt-Tab or Window Key to navigate to Windows desktop, then you can start another instance of editor. Each instance of FoT uses exactly 50% of the CPU resource on my machine, which I suspect it is using 100% of one core. There was a thread awhile ago...
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    Mutant Freak and Brain Stem critters

    I extracted both spr-critter_0.bos and spr-critter_ABCDE.bos, and didn't find MutantFreak.spr or Mutant_Freak.spr.
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    Fallout Tactics Demo Modding: Python 3.0 Required

    Yea, tile aliasing uses a lot of resources. I played with the other settings and found this is probably the biggest slow down contributor, especially on a large map with aliasing tiles.
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    Fallout Tactics Demo Modding: Python 3.0 Required

    On my dual core machine, it allows multiple editors running with one instance of FoT game. I don't know if dual core allows this to happen. It is pretty taxing on the machine with more than 2 instances of FoT running. Each one takes over each core.
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