Recent content by StopSigntheVendingMachine

  1. StopSigntheVendingMachine

    Fallout TV Series season 2 teaser for a trailer

    Despite how massive the lore break with Mr. House is, the solution is fairly simple. If the script just reveals that Mr. House was *not* onboard with the Vault Experiments, and instead being responsible for all the Control Vaults. He played along at the meeting in the Season 1 finale so he...
  2. StopSigntheVendingMachine

    Official NMA General Shitposting Thread

    I Love this scene and PINK SEASON:
  3. StopSigntheVendingMachine

    VHS is a hardcore horror series that combines found footage & anthology, all shot with analog or...

    VHS is a hardcore horror series that combines found footage & anthology, all shot with analog or digital cameras, mostly from 1st person. As for FD, there's like 9 novels, most of which were original stories. The ones I looked up were one that starts with a rock band in a night club. The other...
  4. StopSigntheVendingMachine

    But the beginning of the previous showcase was hilarious, though. I wish the echo lasted all stream.

    But the beginning of the previous showcase was hilarious, though. I wish the echo lasted all stream.
  5. StopSigntheVendingMachine

    Would you rather have an officially licensed VHS horror game or a Final Destination horror game...

    Would you rather have an officially licensed VHS horror game or a Final Destination horror game? VHS would be in 1st person with original stories & FD would be a Tell-Tale like that's adapting the first two official novels.
  6. StopSigntheVendingMachine

    Fallout 2 mod Fallout: Yesterday

    That's not necessary, I don't have a Gitlab username anyway. I'll just compile scripts last when I can't think of anything else to add it them.
  7. StopSigntheVendingMachine

    Fallout 2 mod Fallout: Yesterday

    The Sfall Script Editor checks for errors in Header Files connected to the script I'm working on. I *did* remake the script as I added to it, and I added more entries to lists in the Header File in question for future scripts. I disabled most of those new entries except for the Right now, the...
  8. StopSigntheVendingMachine

    Fallout 2 utility Femics Fallout 2 Modding Guide

    Thanks to both of you, I complied my first script. It's still not done, but it's a great first step. Thank you!:smile:
  9. StopSigntheVendingMachine

    Fallout 2 utility Femics Fallout 2 Modding Guide

    Hello, I'm trying to make a Node in Dialogue where the NPC has different reactions to what the player said in the previous Node, based on Karma Title and Town Reputation: procedure Node002 begin if has_rep_slaver then Reply(116); NOption(117, Node003, 4); else call Node025...
  10. StopSigntheVendingMachine

    Fallout 2 mod Fallout: Yesterday

    I'm trying to open the Scripts List Editor in Sfall. Even after changing how the Scripts.lst to open from Microsoft Visual Studio 2022, to Sfall, to Notepad, to MS Visual Studio again, I still get this error when I try to open the List Editor in Sfall: Index was out of range. Must be...
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