Recent content by Thacker

  1. Thacker

    [FO2] f2wedit - copy armor changes to critter armor

    Oh? So it IS updated to the newest RP? I didn't know it was under continuously updated. Well that's great then! So I got everything I need now to make some changes. Hurray! Thanks for the assists phobos2077!
  2. Thacker

    [FO2] f2wedit - copy armor changes to critter armor

    Thanks for that link. Hmm, not super user-friendly. I'm assuming that it is set up only for the base game right? So if Id want to make sure my changes were compatible with any NPCs added with the Killap'a RP I'd need to edit the .bat file, correct? Could this also be used with FO1? Or is...
  3. Thacker

    [FO2] f2wedit - copy armor changes to critter armor

    Hello First, sorry if this is an oft asked question or otherwise easily answered; my search-fu skills are coming up short. I want to make some edits to armors via f2wedit, but from what I gather, that will only affect the actual wearable armors, not say, that Enclave soldier wearing Adv PA...
  4. Thacker

    [FO2] Mod for lower carry weight?

    Will give that a try, thanks!
  5. Thacker

    [FO2] Mod for lower carry weight?

    Outside of the Small Frame trait, is there any way to lower your maximum carry weight? I looked at FALCHE but it says it's not compatible with the RP. I want a more "realistic" feel for carry weight, and prefer not to take Small Frame since there are other traits I want. Thanks!
  6. Thacker

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Quick question regarding the armor item files and the critter armor files: If I want to make some personal changes to the armor, and want to make sure they propagate to the critters, do I simply need to copy the edited files into the "critters" folder? I.e. if I change anything in items/armor...
  7. Thacker

    Slayer and Silent Death; Melee weaponable? Moddable?

    Every documentation I can find shows Slayer/Silent Death available at 18 in FO1, and 24 in FO2. Are you mistaken or am I reading from bad intel? I'm pretty sure I got Slayer in my first run through of FO1 (like 10+ years ago...), I also recall getting to at least level 21. How has this...
  8. Thacker

    Slayer and Silent Death; Melee weaponable? Moddable?

    Is it? As I said originally it's been a long time since I played the game to a high enough level to get the perk, but I don't recall Slayer effecting melee weapons. Also, Nirran's comment seems to imply that Slayer does not work with melee weapons either (though he may have just been...
  9. Thacker

    Slayer and Silent Death; Melee weaponable? Moddable?

    So hopefully the title says it all. It's been along time since I played through either Fallout to a level high enough to get either of these perks. I don't recall them being usable with melee weapons, though maybe I'm mistaken. I have Killaps Restoration Mod for FO2 and TeamX 1.3.5 for FO1...
  10. Thacker

    Fallout 2 NPC Armor Mod

    Firstly, apologies for bumping an old thread, however it will hopefully be beneficial to at least some. I was searching for the B-team mod and stumbled upon this thread. I just wanted to point out that I am currently using the updated B-team mod killap worked on along with his (newest?)...
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