I made an elevator that works but I end up somwhere totally other than where I figgured I would end up. Is there a work around which dosn't include rebuilding the Maps.txt? Basicaly I want the elevator to work like a staircase. Well, not really but you know...
I wonder how I can place a location on the worldmap without having to update the City file a gazillion times. Is there a some kind of GPS in the game or perhaps a program that one can use?
How the blazes did I miss that one? Thank you, but if I copy a script, decomp it, steal some stuff, put it in my script and comp that script. every thing's fine then?
I have the mapper and FSE but I haven't the complier files. I want to be able to open .int scripts to see what's in there so I can make my own. I have looked for watcom but it dosn't exist anymore so... What to do?
How do I read the .int files. I open them with my c editor and it's just gibberish.
EDIT: I guess that I have to decompile them in some way but how and with what?
Monsharen & Xavierblazer, I´m making a MOD
that is growing out of proportion and I need
some people that could help me, you
interested?
Happy now Brahmin?