If the Nevada translation project taught me anything, it's that there's a lot to translate. Definitely not something I'd recommend taking on by yourself if you value your own sanity.
Been playing Space Hulk: Deathwing recently. The map design is gorgeous, just wish there were more locations to crush bugs in. If only the game wasn't dropped by the devs almost immediately with no possibility for community-made content.
That's how their games already operate. You buy their product and then modify it into something better with content made by people working for free. Now you'll be buying the game and making it with content bought from Bethsoft through microtransactions.
Unfortunately, no. One day, I might have time to learn video editing. Until then, I'm just pulling sources (which is also why I couldn't just get an english version)