I will cite what made me so sure about that camera-controlled slowdown:
"Bad Vats Camerashot Data : '%s' has a Global Time Multiplier that is too small"
I found that in exe file (along with many many more GMST type variables, some worth mentioning like bonus chance for critical while in...
I'm 90% sure that slowmo is not hardcoded. I not only checked variables in esm file but also took a look into exe file. And i found interesting line there, statement suggesting that slowmo is
SET FOR EACH VATS CAMERA
And it seems to be true. I have no experience with hex. I tried to modyfy...
No it isn't there. Like the variable governing Level cap. I was also searching for that and noticed today that someone already mad a mod. It was iMaxCharacterLevel. I guarantee you won't find it in esm. I think that author just made extensive console search for viable options. I think that...
"what led you to choose 13 seconds as the optimal length for the enemy's turn"
Hehe. I was testing twenty and counted how many times Mel could shot at me... Seemed much more than i could so i lowered it to 15 etc... Then i came to 12 through console... In FOMM i had to enter 1.2 and while i'm...
Oh that might be the answer anyway i uploadet it again:
http://www.fallout3nexus.com/downloads/file.php?id=128
I will copy my reply for you... i was writting it when file disappeared... It better fits here anyway.
As i stated it's hell far from perfection but i can't make up anything...
Hey.
Well i'm fully aware of annoyingness of VATS. Esspecialy of it's slowmo... I just can't figure out anything else to do.
I checked that Global TIme Multiplier and it keeps reseting in VATS mode.
P.S.
My file disappeared from Nexus, i don't know why... Here is what i changed...