Recent content by Weaver

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    No Fallout 4 at GamesCom

    I don't think Bethesda will reveal the next game, they've given up on talking with the Fallout community since all they ever get is trolled and flamed. For example I was on the Bethesda forum where an employee was asking what they would like to see in the next Fallout, and even there, half the...
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    Fallout series on sale on Steam

    It's unlikely anyone here has ever owned Fallout 3.
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    "Listen, @Weaver, you're welcome to your opinion and you're welcome to discuss it, but swinging...

    "Listen, @Weaver, you're welcome to your opinion and you're welcome to discuss it, but swinging by every couple of months to take an acerbic dump and completely ignore most of the polite, salient replies to it does not fall within the described parameters. One strike for trolling. Knock it off."...
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    Can someone tell me where are all these so called consequences in Fallout 1?

    Showing a few slides after the game ends isn't "consequences". What I thought was every choice you make, or at least some of them, changed the game as you're playing it. As far as this aspect is concerned, Fallout 3 does a better job than Fallout 1. Also, is there a rule that says there should...
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    Can someone tell me where are all these so called consequences in Fallout 1?

    Yes he does. For example you leave the kid in graydich, and he complains how there's a kid left all alone, someone should go pick him up. If you strike a deal between Arefu and the vampires, he comments that there's now peace between the two. Everything he says about you is about the results of...
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    Can someone tell me where are all these so called consequences in Fallout 1?

    Slideshows that play at the end of the game? Seriously? That's the "consequences" everyone has been talking about? Fallout 3 at least has three dog who keeps mentioning the choices you make and their consequences. Also, doesn't Fallout 3 have ending slideshows except without a one-line audiolog?
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    Can someone tell me where are all these so called consequences in Fallout 1?

    Everyone keeps boasting about how the whole Fallout 1 world in interconnected and everything has long-reaching consequences. Well here is how it goes: - Found Shady Sands: "Greetings stranger, welcome to our town. Can you please save us from the radscorpions?". Say "no", nothing happens. Say...
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    Did anyone know this fact about New Vegas?

    I was going about my usual rant of how New Vegas had better writing than Fallout 3 because it was written by Obsidian, then some fellow pointed out that New Vegas actually had different writers than the first Fallouts. I checked it out, it's true! For some reason I now have a much lower opinion...
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