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Iirc, it is a tacked on tutorial made in a short time because the publishers wanted a tutorial.
I’d assume it wasn’t in their “artistic vision” to kill off any intelligence, charisma, or luck mains
Nostalgia? I don't think there is anyone from old Fallout 2 players, to new ones that think the Temple of Trials is good or even necessary. xD
It have more things going on than the rat cave of Fallout 1 for sure, and it's quite functional as a tutorial.
I mean, you're not wrong but at the same time the ToT is mercifully brief if you know what you're doing, and if you DON'T know what you're doing... that's what the ToT is there for
Still a million times better than the shiity tutorials of Fallout 3 and 4. And the Temple of Trials was tacked on and it's mercifully short too.
A tacked on tutorial ordered by the higher ups is still better than one that was thought through and intentionally put in the game.
Welcome to two decades ago, everybody has criticized the Cave of trials since release, even the devs themselves.
I dont care if its been said a thousand times. I just started a new save and It’s pissing me off because my strength is one
Just avoid enemies as possible. And if they see you, just run to the exit of the area. I don't know what your character is good at, so there isn't much I can help with.
In this game, you don't have to kill everything, you should pick your fights and play to your strengths and weaknesses.
>strength is 1
While FO2 will accommodate a surprising range of builds there are some that are going to be SIGNIFICANTLY more difficult than others. Using Strength as a full dumpstat will pretty much guarantee that you're going to have a hard time.
Its better later in the game though like in the other games