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    Fallout 2 mod Fallout: Nevada (extended)

    There was a Google-translated version earlier in this thread somewhere, which is sufficient to complete the game (I did so) even though you'll be missing a lot. Currently, a few towns are fully translated and edited, but some other locations have not been touched.
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    Fallout 2 mod Fallout: Nevada (extended)

    Uran City doesn't seem to correspond to any real-life uranium mines. It might correspond to some small town, but I don't think we need to worry about it. My only issue with the name "Uran City" is that it would probably sound a lot like "Urine City", which is something quite different.
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    Fallout 2 mod Fallout: Nevada (extended)

    Sadly, Lovelock's been slower than I expected due to some things in real life stealing a lot of my time. I can't finish Lovelock for Thursday, but I'll have it ready for you as soon as possible.
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    Fallout 2 mod Fallout: Nevada (extended)

    Patrick is the Mormon from Salt Lake City, right? He seemed easy enough to understand when I played the Google-translated version of FoN, but there are a lot of...unique aspects to Mormonism that may make him hard to understand. The FoN devs also obviously played some Fallout: New Vegas, so I...
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    Fallout 2 mod Fallout: Nevada (extended)

    Don't worry, I'm already on it. I am a native English speaker, as well as a professional technical writer, so I'm pretty well equipped to clean up the English.
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    Young indie dev get's bullied with cease & desist by iNXile for using word "Wasteland" in $1.99 Stea

    I know this thread has been dead for months, but since it's on the first page I feel it would be remiss if I didn't point this out: Alien Wasteland gameplay videos were automatically tagged to Wasteland (1988) by YouTube's sorting system. This means that brand confusion (albeit by an automated...
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    I'm sorry I didn't see this. Yes, I would love to help. I'll fix up any text you've got.

    I'm sorry I didn't see this. Yes, I would love to help. I'll fix up any text you've got.
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    Fallout of Nevada

    Sorry, I didn't think to check this thread. Yes, I am 100% ready to help out with this.
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    Fallout of Nevada

    I've played and even completed the mod with the Google translate patch. You can suss out the meaning of most text, but anyone who talks with "personality" is nearly incomprehensible. The quest design and gameplay improvements are worth the download alone, in my opinion, but if you're not up to...
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    Fallout of Nevada

    I'd be happy to help with the translation effort. I'm a professional technical writer, which involves a lot of editing work. I can't read Russian, but I can turn crappy English into good English. I can try my hand at cleaning up the Google translate version, but the problem is that Google...
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    Awaken Mod Help Thread (possible spoilers)

    SUPER DUPER BIG HUGE SPOILERS FOLLOW! I'M SERIOUS, DON'T LOOK IF YOU DON'T ALREADY KNOW HOW IT ENDS! You can't stop it. Not even if you get there within a month. Not even if you have all the train parts before you even talk to the overseer. The Vault citizens are simply dead; if you open the...
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    Fallout Tactics mod Fallout Tactics: Lost In The Wastelands Campaign

    You mean the farmer's worker? [spoiler:1363319e4e]Read over his story again. When did he last use his machete?[/spoiler:1363319e4e] If you need another, easier hint: [spoiler:1363319e4e]Don't forget that you can find items on corpses.[/spoiler:1363319e4e] If you just want me to spoil...
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    Awaken Mod Help Thread (possible spoilers)

    If anyone is having trouble with the Hangman and super cattle prod: Make sure you have the absolute latest version of the mod. The quest is fully functional in the latest version, but in earlier versions, the Hangman quest is broken and you can't complete it, even if you give him his desired...
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    Project Safehouse

    Re: Fallout Last Vegas I'm going to be completely honest with you: You plot looks like it provides the players with very few decisions. Except for a couple of points, you described everything as "you will" instead of "you can". I think players would be happier if you provided them with...
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    Random Encounter Mod

    I haven't tried it myself, but I've heard the Fallout Tactics Redux mod is supposed to make the random encounters more interesting.
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    super cattle prod mod awaken problem

    There is already a thread for Awaken mod problems. It's literally halfway down this first page. Go ahead and look. I know your English is not perfect, but look for a thread that will provide help with the Awaken mod. Maybe you'll get your answer if you ask in the right thread.
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    Awaken Mod Help Thread (possible spoilers)

    You know...I've been thinking of doing a Let's Play of Awaken too, except I'd be doing mine "pacifist" style. The Awaken creators said it wasn't designed for a pacifist playthrough, but I think I can reduce it to only two kills. If we do them at about the same time, I can refer viewers to...
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    Awaken Mod Help Thread (possible spoilers)

    You just won't be able to get the power armour. I'm pretty sure that guy's not involved in any other quests; you can still complete the game. Just, you know...without power armor.
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    Fallout 3 pacifist run?

    That depends on your interpretation of "unforeseen consequences". :wink: The Lone Wanderer was just discovered by the Super Mutants and chased outside! And he even yelled "RUN!" to everyone outside (or, well, maybe he just meant to yell it. It was a stressful situation). He just wanted to...
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    Fallout 3 pacifist run?

    Say, I've never tried this, but I've always wondered; won't Super Mutants follow you if you enter a door with them nearby? What if you led all the mutants to the front door, lured them outside, and let James and the other scientists kill them? Anyway, if that doesn't work, you can just add...
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