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    Various modding questions

    aah, I had read this one and I thought it was only for dude_obj, I didn't notice the subtle trickery of logic there. Thanks. Thanks. I'll try get_attack_type in afterhitroll and see if it works. And I suppose when you say "for more information, see the get_attack_type function." you are...
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    F2 Proto Manager - adding frm file.

    @Mr.Stalin, In the critter list I see these 2 red lines that say BAD! What is this about?
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    Various modding questions

    :facepalm: uh, how did I miss that! Thanks again Nova. And for (3) as well. So I guess it can't be used on NPCs, I mean do NPCs have 2 item slots? I'm not clear on that, I think I read somewhere that they don't. Any suggestions about how I should get the active weapon such that it would work...
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    Various modding questions

    1. What is the difference between: critter_skill_level( who, skill ); and has_skill( who, skill ); Any functional or application difference? Not sure which I'm supposed to use. 2. I need to get the "weapon" object as well as attack_type inside the afterhitroll hook script. I think I can...
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    Help setting up SSL scripting properly

    Searching google for "learn C++" gives: http://www.cplusplus.com/doc/tutorial/ https://www.learncpp.com/ https://www.learn-cpp.org/ https://www.w3schools.com/cpp/default.asp https://www.learncpponline.com/ 1. Take your pick. OR you can learn C. It doesn't matter. You need to know basic...
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    Fallout 2 mod Hi-Res menu background for Hi-Res patch

    Nice image work. Thanks and cheers!
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    Item weight and inventory stats - Wants to make item weigh less than 1 lbs.

    I am not familiar with inventory processes, so I don't have an answer for you, but just a brainstorm. I can guess there is likely a process which adds up the weight of items together in order to determine the total weight in an object's inventory. I wonder if that process could be affected...
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    Various modding questions

    Interesting. Ok, thanks for that Nova. I'm still not fully understanding the steps and what happens where, but let's leave it at that for now. Thanks. I've kind of figured out what I need to do. I also did some testing with the combatdamage hook and afterhitroll hook in combination and found...
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    Various modding questions

    Ok just to clarify and sum up, are you saying the critical level roll happens in the success engine? which is part of the C_attack? If yes, would you suggest where I could learn more about C-attack phase?
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    Working on a combat overhaul project (FO2)

    An Update on my progress: Rewrite the whole damage formula [In progress] Add a DT modifier as a dedicated modifier for ammo [DONE] Add custom damage type for ammo [DONE] add custom penetration for weapons [DONE] Custom critical chance for weapons Custom tohit chance for weapons [In...
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    Various modding questions

    Of course I thought if I can't get it, then I'll do the critical phase allover myself and do my own critical level roll, then I'll know the level. But then you are saying that's part of the attack_compute... and..... its like.. shiiit... who wants to touch attack compute! Not me! If I don't...
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    Various modding questions

    Well, yes actually that's what I thought I should do at first, but it produces an undesired effect. Example: Say the hit is critical and to TORSO and is BYPASS. This means that the level was from 2 to 6 (assuming a 1 to 6 numbering). The way I designed this was to match the crit level to...
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    Various modding questions

    Ah, damn it, I changed my mind on my post and decided to delete it before anyone responds, but I shouldn't have done it. reposting: Actually, I just realized, from what you and stalin said before, If I am able to re-calculate critical chance and send a critical hit through AFTERHITROLL, and...
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    weapon accuracy

    @Zorchar I don't know if you are aware of this, but; about 2 weeks ago I put in a request at sfall development github about a change to the TOHIT hookscript to make it more usable. Mr. Stalin and NovaRain rather quickly addressed it and it will be included in the next version of sfall when it...
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Yes these are windows having problem with older applications. I think changing the direct x output might also help. Set in ddraw.ini. That would be for FO2 sfall though.
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    Various modding questions

    Thanks for that Mr. Stalin. Ok I see, I didn't find it cause I didn't know it was called PROTO_FLAG_EXT. Rather ambiguous naming. But what about: I thought these also modify the flags? don't they? As you know once a critical roll happens and it is a critical, then a critical level is...
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    Various modding questions

    A problem with critical hits and the CombatDamage hook. As you well know critical hits are integral part of damage calculations. So if you want to change the calculations you will have to deal with criticals too. There is 2 ways to deal with this. One is to re-roll the whole critical phase...
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    I haven't encountered this before with FO1, however I have encountered similar effects with other programs. Sometimes when a program closes it doesnt close fully and its still open in the background and this prevents it from running again when you try to execute it. Bring up Task Manager and...
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    Working on a combat overhaul project (FO2)

    he is talking about this post he made earlier in this thread. look at attachments.
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    Working on a combat overhaul project (FO2)

    Oh my. Mr Glovz himself! You humble me with your presence! Hey man really great to see you. Thanks for dropping by and saying a few words. Nice to have you. First off my respects and a salute. I just wanna say I wish the tools that are available to us now were available to you then, cause you...
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