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    1UP interview with Emil

    Just wanted to respond to those 2 points. The textures are indeed sub par from a PC gamers perspective but of course we know that it was made for console as well and consoles have certain limitations. It really irritates me that they didn't make the textures high res so they look great on PC and...
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    V.A.T.S. is NOT a combat system

    I play on 'very hard' setting which I'm told your foes will do 200% damage to you while you do 50%. It helps make up for the disadvantaged AI and their limitations. Also I run this excellent VATS mod (search fallout nexus site) where it matches the damage taken and dealt while in VATS to that of...
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    [Release] Inebriation - Drunk and Hallucinogenic Effects

    Very nice man. Anything that brings the immersion to greater levels I like. I haven't tried it yet but I just have some suggestions based on what I like (which may or may not be what you want to do). But maybe have it so it's not so 'extreme'? I like to drink in game alot (and RL heheh) and I'd...
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    Gun "nut" they are not.

    Here is just a temporary (parameters not set in stone) tweak for anybody who wants to try it. I am waiting till I have advanced far in the game before I do all the weapons vital stats, weight, damage, spread etc etc but this is just one to play with in the meantime. The combat shotgun is now...
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    Gun "nut" they are not.

    I hear you in all your points. I am just a sim minded gamer.
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    Gun "nut" they are not.

    No. Yeah it's really dumb, but that's what I expect from bethesda. They seem to like the 'infinite bag of holding' concept on many items. The game needs a total work over of the weapons & ammo and it could possibly be a pretty cool realism/post apoc survival "simulator". As it is now though it...
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    1UP interview with Emil

    quotes from article: You can see where a major priority with beth is "exploring" did he mention anything about story? Are they making an exploring simulator or an RPG? Maybe they are confused what is what. Not going to repeat myself (see my original comment in locked previous thread if you...
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    Fallout 3, Bioshock: Videogames or not?

    That's fine you very well may have. If you have no problems with the game then you are a satisfied customer and it's not to say that you are incorrect in your judgment...BUT there is an area where personal opinion and agreeable facts can be picked from and this is what you could consider...
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    Fallout 3, Bioshock: Videogames or not?

    I underlined what I think the problem is with many gamers. I've been gaming long enough to know when I hear people minimizing flaws of a game with some significant problems and defending the mega devs like they are some picked on kid with no resources to simply say they have no frame of refrence...
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    As far as I'm concerned,Fallout 3 never happened. *spoilers*

    Will post some thoughts: Just recently got the game so I'm not that far yet but one (of many) thing(s) I have been thinking about so far which I hope isn't symptomatic of more of the same is this quest. [spoiler:89b0c075c7]The one where you can rescue the kid from the ants by slaying the...
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    Gun "nut" they are not.

    Well I'm only speaking for myself here in what I like from a game. If you've ever played STALKER that is a good (though far from perfect) example of how I personally like "RPG" to be combined with a FPP game. The player characters 'level' is determined largely by what gear he possess and the...
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    Gun "nut" they are not.

    I have figured out how to mod various weapons. I can't change out the ammo because that will break NPCs and they will have their gun with the wrong ammo and will resort to melee (funny). So I will be keeping the ammo the same but tweaking the guns stats based on what RL gun they represent (we'll...
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    Gun "nut" they are not.

    Oh I know that but in fallout 3 the rifles use pistol ammo (at least according to the wiki) I just got the game today finally so I haven't checked first hand. A good illustration is a .22 pistol round which is .22 cal rounded nose bullet and a short case (gunpowder charge). Not very powerful...
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    Possible to implement ironsites?

    Yeah that's what I was thinking. Somehow move the gun+arm up the center of the screen. I figure might as well at least try and make F3 a respectable FPS rather than a half baked 'master of nothing' game. One tactical shooter which I used to play (a mod actually called "project reality")...
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    Gun "nut" they are not.

    Don't worry man that is not only a 'bad' excuse but an outright ludicrous one. A gun can conceivably be in terrible condition from neglect etc BUT once it is fixed it is NOT going to break any time soon unless you hit it with a sledge hammer/smash it on a rock/ drop an anvil on it etc. It's just...
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    Gun "nut" they are not.

    Exactly. If they want to have accuracy & reliability (but not damage) degrade slightly over time, fine that's cool (and believable enough for a condensed game timespan). They can also have weapon malfunction jams/ dud rounds randomly occur. Fallout 3 currently implements gun breakage due to...
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    Gun "nut" they are not.

    LMAO! Wait, so the whole town tries to kill you if you are caught stealing? I guess Stalin was the AI programmer.
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    Gun "nut" they are not.

    Yep, lol. You could literally create a vast amount of interesting possibilities/interactions and a game unto itself just by realizing in game, complex psychology, human vs animal behavior & many variables that affect their demeanor. Is the NPC drunk, high, insane all of the above and on and on...
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    Possible to implement ironsites?

    Yeah I don't know why I always spell them like that. 'site' it's a location where iron resides lol. Another way might be to have them implemented in alpha textures. I'm hoping some people who are more capable than me can make a "realism" mod for fallout 3 and at least turn it into a tactical...
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    Gun "nut" they are not.

    What's really "funny" is that if they actually cared to put some effort into the guns and have all sorts of various ones which take different ammo the game would immediately become much more survival oriented (which I love). You'd have to conserve ammo and use weapons wisely for ex don't waste...
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