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    New animations 2

    Have you ever wondered why no one in Fallout 1&2 world doesn't wear a gas mask? Other than x'il's earlier animation work and whoever put that one in EPA as an item, there aren't any... Anyone know why is that? (I'm just curious, not judging or anything)
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    Talking Heads

    http://www.nma-fallout.com/forum/viewtopic.php?p=670888#670888
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    Talking Heads

    I think Vic needs eyebrows. He looks kind of weird without them.
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Hey guys, how come there are no tanks or tank-leftovers in Fallout 1&2? The whole Fallout era is set in what people in 50's thought the future would look like. In the 50's, the tanks were rather popular, with the whole WW2 just ended and all. Wouldn't be logical to have tanks and tank ruins here...
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    Talking Heads

    An answering machine :)
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    New animations 2

    It says the file has been removed.
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    Talking Heads

    Agreed. The cloak-armor looks so badass, and so does the facial expression. But some meaner looking face would fit better. He looks too much like a "stay at home, do chores, help around" guy for him to wear that.
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    Talking Heads

    Well, it would be rather off for Fallout2, but for some mod it would be great. Put him in some modified version of San Francisco docs as a hermit or a boss.
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Maybe try this: change gender to female, then change back to male, then try to change hair. I don't know if it helps, but try maybe using different machine for that, since there are three I think.
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Just go to the EPA and change your appearance.
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    For all of you still having troubles imagining Cassidy: just picture Saul Tigh (from Battlestar Galactica) in a kick-ass armor. That pretty much covers it.
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    Talking Heads

    Yes, only a bit younger. But, yes, really close to that person.
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    Talking Heads

    He looks great, only make him more unsymmetrical. He looks like his eyes are missing. Are they just not colored or something else?
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    Fallout 2 Restoration Project 2.1.2 (Unofficial Expansion)

    The three NPCs are: [spoiler:5a553c6507]Kitsune, Dexter and Jules. They can all be found in the EPA. They all start with 80 HP, they can use all armors, but only Kitsune and Jules change their appearance when wearing them. Kitsune is good with lockpicking, Dexter is good at speech skill and I...
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    New animations 2

    How about someone makes an animation for Tandi? She is an old (extremely old) woman, but uses the same animation as young and vital women from the rest of the Fallout world. Since she is practically bold, maybe some modification of the bald doctor sprite would seem appropriate, and since she...
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    Fallout 2 Restoration Project 2.1.2 (Unofficial Expansion)

    I've been through those talking head threads and I've seen some great work. It would be a shame if all those don't make it to the RP. I think the Metzger talking head is so far the best. Is that one in the plan for RP?
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    Fallout 2 Restoration Project 2.1.2 (Unofficial Expansion)

    Can we expect some new talking heads in the upcoming release?
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    New animations 2

    An idea for some possible animation: to recolor the brown robes (ones that Hakunin, Elder... use) into that shade of purple (the one that Bridgekeeper robes use) and use that animation for Vic when he is wearing the Bridgekeeper (or regular) robe. Since Vic now uses the same one as the Chosen...
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    Fallout 2 Restoration Project 2.1.2 (Unofficial Expansion)

    That is good news. So, if you are going to implement them, are you going to wait for all the armors to be completed or add them one by one?
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    Fallout 2 Restoration Project 2.1.2 (Unofficial Expansion)

    One question for killap: will the new animations that x'il is working on (like female leather armor MKII) be implemented in future releases of RP? I ask because they are truly amazing, and I always felt like that the MKII versions of armors should have their own animations.
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